Finally had a dream in a more familiar environment. I awoke on board a ship with one of my dream girls, and heard an alarm/klaxon that we were under attack, and I was told not to worry about it, and not to join in the fight because our security force is doing their job, and it's late, but she didn't object to exiting the Captain's Quarters (either of us was acting captain; but our crew rocked enough they didn't require us ordering them all the time, they knew the routine thoroughly, as if this happens regularly (we were pirates after all)). Basically, I watched from on board one of the ships I showed in an art thread a defensive battle between our forces, and probably some bandit forces (they barely lasted a minute against our dudes, and zero casualties on our side, no hull damage to the flagship either.).
I think I explored my ship for a bit, and I keep forgetting how snazzy it looked inside (you thought the outside looked pretty; inside is even cooler); not to mention, thanks to a dimensional manipulator device, the physics within are all kinds of screwball. Windows inside the ship that are able to look outside, doorways that lead nowhere that lead where you need to go (screw elevators and such (though we still have them in case the
4D-μ (which can also be used to dilate time so the crew can get a full night's rest and heal/or have R&R mid-battle) screws up or is non-functional for the time being), we can go from one part of the ship to another through express non-euclidean doorways; just give a courtesy heads-up to anyone else that might be using it as well. Speaking of which, our brig has an option of being an endless loop hallway (unless the warden/captain decides to cut it loose, and make it connect to the main hall again), so even if you DO escape, you're still trapped inside (every doorway out leads back to the brig; think of the game
Antichamber). Just for kicks, we can also play some Benny Hill music or something if they persist on escaping the infinite hallway, only to continue failing. Hell, even security held drinking games based on what the prisoners do as they're trying to wrap their heads around what the hell's going on. The ship is like a TARDIS, despite being the size of a cruise ship, it's even bigger on the inside than the outside; even the hangars are relatively small from the outside, but are as spacious as the ship's wingspan on the inside; so we can store quite a number of ships. Even relatively large ones nearly the size of airliners or private jets (N-Eu gateways bigger than the hangar doors are usually summoned to cram them inside). This thing is insane, and I designed it; the engineering is something else entirely, as you already heard.
Of course, I think I spent more of my dream on the upper deck's tavern, chilling out with the crew, which had those same dream girls listed as part of said crew. Good way to pass some dream time after watching a pretty entertaining battle in the sky. The ship didn't use any of it's weapons, however. It didn't seem necessary; though watching a hailstorm of auto-cannon fire, as well as a holy/arcane-amplified particle accelerator (or
Dao/Tao-Cannon (Often mistaken as Tau); AKA-
Yin-Yang cannon (firing both holy (white beams of light; sounds like angelic choirs)/arcane (black beams of blight; sounds like screams of the damned) shots simultaneously, or one or another individually)) is something else entirely. Angel or Demon (including building/city/county-sized monstrosities that carry same titles (like in NGE), either way, you're getting fried by this. Even if you're holy wearing arcane, or arcane wearing holy, you'll still get fried; and it has the intensity of a nuclear weapon amplified like a laser cannon. In summary: This is gonna hurt if it hits you, regardless who or what you are. I didn't name it Excalibur for nothing.
Anyone who faces it is called a fool. I think I made this thing (idea and art) nearly a decade ago, or half that, at least.
I didn't get to explore the rest of the ship before waking up; but I had fun with my crew there, and it was pretty outside (Dual-full moon in the dead of night). Felt like I was on a cruise ship while on board (even in the sky, you get the sea-leg feeling; despite having an inertial stabilizer on board); I didn't check out the rec room, but if I recall how it would be, it's like a VR simulation ground, or holodeck, and we adapted Unreal Tournament into it as a training/sparring ground. I wish it was real. Anyone would enjoy the experience of being on board it.