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Author Topic: You mutated!  (Read 8587 times)

Vorthon

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Re: You mutated!
« Reply #90 on: September 09, 2012, 07:44:38 pm »

I doubt we could move the whole freaking thing into an advantageous position. Seeing as it's, y'know, gigantic.
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GreatWyrmGold

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Re: You mutated!
« Reply #91 on: September 09, 2012, 09:43:22 pm »

So? We just need to move parts into better positions. Like, right in front of the only way into our lair.
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NRDL

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Re: You mutated!
« Reply #92 on: September 09, 2012, 11:53:37 pm »

Rusty Knife. 
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brainfreez

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Re: You mutated!
« Reply #93 on: September 10, 2012, 11:28:46 am »

rusty knife .
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Vorthon

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Re: You mutated!
« Reply #94 on: September 10, 2012, 03:18:50 pm »

So? We just need to move parts into better positions. Like, right in front of the only way into our lair.
That's not what I meant by it being one big bomb. I meant that the mountain itself is probably saturated with so much methane (Amongst other things) that the whole thing could go up like a bomb.
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Dracken

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Re: You mutated!
« Reply #95 on: September 10, 2012, 04:40:32 pm »

So? We just need to move parts into better positions. Like, right in front of the only way into our lair.
That's not what I meant by it being one big bomb. I meant that the mountain itself is probably saturated with so much methane (Amongst other things) that the whole thing could go up like a bomb.
I've got to agree with vorthon,though i think if we could find a couple of propane tanks and be very careful,it could probably be worth the risk of visiting at least twice.My choice for base is C
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GreatWyrmGold

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Re: You mutated!
« Reply #96 on: September 10, 2012, 06:13:19 pm »

Everyone disagrees with me.
Fine, but let's see how we'll get useful tech from a cursed radio tower!
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Dracken

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Re: You mutated!
« Reply #97 on: September 10, 2012, 06:54:16 pm »

Everyone disagrees with me.
Fine, but let's see how we'll get useful tech from a cursed radio tower!
Actually,i said that when we got set up in our lair we should probably go looking around and see if anything worthwhile was there.For example; Propane tanks,i can think of a lot of things we could do with them.
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GreatWyrmGold

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Re: You mutated!
« Reply #98 on: September 10, 2012, 07:19:36 pm »

True, but that's still the closest to agreement I got.
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Tsuchigumo550

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Re: You mutated!
« Reply #99 on: September 10, 2012, 09:11:35 pm »

Going to the dump first may or may not be rewarding. The tower might be hunted but if it is we'll just leave. If it isn't and it's something interesting, bonus points.
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DrPoo

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Re: You mutated!
« Reply #100 on: September 15, 2012, 03:00:01 am »

And so you, and your pet rat staggers down the road, going out past Shitlorde mountain, the sun is already high in sky and your skin has gotten a nice tan! And by a nice tan i mean that skin is peeling off from third degree burns, revealing black old hardened bloodveins, does your heart even beat? Hmm.. Rusty Knife rises higher above the horizon as you come further down the old cracked asphalt road. A lonely giant mutant eagle soars in the sky. Suddenly.. you hear the sound of engines in the distance, and you see a dust cloud rising above the heathase of the road.

>
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NRDL

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Re: You mutated!
« Reply #101 on: September 15, 2012, 03:01:04 am »

Grab the rat and dash behind cover.  Any cover capable of concealing you both.
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GreatWyrmGold

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Re: You mutated!
« Reply #102 on: September 15, 2012, 06:53:51 am »

A-doi.

Also, our skin is peeling off? Good, our green skin won't give us away anymore!
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DrPoo

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Re: You mutated!
« Reply #103 on: September 15, 2012, 06:56:06 am »

A-doi.

Also, our skin is peeling off? Good, our green skin won't give us away anymore!

Theres green meat on the inside.
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GreatWyrmGold

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Re: You mutated!
« Reply #104 on: September 15, 2012, 06:57:01 am »

A-doi.

Also, our skin is peeling off? Good, our green skin won't give us away anymore!

Theres green meat on the inside.

It sounds more like a dark-red-and-black, but we can just say we have horrible burns.
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