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Author Topic: You Are An Imprisoned Scottish Time-Travelling Khajiit  (Read 4606 times)

Fniff

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Re: You are... Suggestion Game
« Reply #15 on: August 28, 2012, 06:18:33 pm »

You remember, it's Lalo (Lay-low) Sebur (Sea-Uh).

Keep it on your person, search around for a backpack, carrier bag or anything that could function as something you can hold it in. Maybe straps. Then look for shelter.

Theodolus

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Re: You are... Suggestion Game
« Reply #16 on: August 28, 2012, 06:23:18 pm »

That's right, it's Lalo. You still don't remember your last name, but figure you'll just call yourself Sebur for now. Progress! Now if only you could remember what you were doing before you woke up amongst a bunch of debris in the middle of the jungle. Something about a virus or an animal or... no, it's gone. Maybe later you'll remember. Now what on earth (assuming that's where you are) are you going to do now? At least you have a den to sleep in if you have to spend another night here.

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LordBucket

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Re: You are... Suggestion Game
« Reply #17 on: August 28, 2012, 07:00:26 pm »

Set the device in the sunlight clearly within our angle of view then resume digging in and around the area where we found it. If the clearing is insufficiently clear due to the recent growth, use kitty claws to remove enough foliage to let in some sun.

Hum Angel Baby while we do this.

Theodolus

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You are a Scottish Time-Travelling Khajiit
« Reply #18 on: August 28, 2012, 07:35:16 pm »

You find a decently flat are to place the device and look up at the canopy above you. It's pretty dense and you doubt you'd be able to clear away enough of the canopy to get the machine direct sunlight for very long. Still, maybe if you carried it up to the top of the trees? That's it! You start humming an Ancient Earth song, grab the device and jump on to a tree, digging in with your claws as you scramble up the trunk. A brief, yet hair raising climb later you poke your head out through the canopy of the jungle. Bright sunlight pours over your face and the device. Finding a nicely placed branch you hang the device by its chain. Hopefully nothing will climb or fly up here and take it.

Satisfied that the device is charging you take a moment to gaze around at the expanse of jungle surrounding you. Toward the setting sun you see a broad swath of missing jungle canopy, winding around like a snake. Maybe a river? In the opposite direction you see a massive black tower rising out of the jungle.

Noting the direction of both you climb down the tree, jumping the last 10 feet. The surrounding area is almost completely covered in vines and underbrush, but with some digging you are able to uncover some of the old pieces of debris. The metal is rusted and pitted, as though it had spent the last hundred years or so exposed to the elements. You luck out and find what was either a locker or chest which you drag back to the opening of your den.


((Not trying to railroad you, but I couldn't think of a logical way to get the device charged without finding an actual clearing or getting above the jungle canopy. Didn't want to just leave it at 'you try it doesn't work, try something else' either))
« Last Edit: August 28, 2012, 07:38:43 pm by Theodolus »
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Urist McDwarfFortress

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Re: You are... Suggestion Game
« Reply #19 on: August 28, 2012, 07:46:30 pm »

Lalo McFluffyKitten!

Is the chest empty, or have we just not checked? If not, open it up and see whats inside. Go to the black tower, but be sneaky about it when you get close. We might have just crashed, but you never know, we may have been shot down.
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Terra162

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Re: You are... Suggestion Game
« Reply #20 on: August 28, 2012, 08:27:41 pm »

^ +1 on name and action.
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Theodolus

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Re: You are... Suggestion Game
« Reply #21 on: August 29, 2012, 12:59:05 pm »

You contemplate the last name McFluffyKitten while peering at the chest. Thankfully it doesn't appear to be locked. You open the chest and... McFluffyKitten seems so childish. Maybe I'll tell kids that's what my name is. ...a swarm of bugs comes writhing out of the chest and down in to the hole you dug your way out of. Great, now your den is occupied by a mass of creepy crawlies. On the positive side you find a plastic wrapped emergency blanket, a flare gun with 2 shots, and a radio that has a rather large hole in the middle of it. As you fish a stray bug out of the radio you notice that it seems to be about the same size as the Time-Watch. Looking up towards the canopy you wonder if you should bring the device with you or leave it to continue charging.

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Terra162

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Re: You are... Suggestion Game
« Reply #22 on: August 29, 2012, 01:34:03 pm »

>>Go catch some bugs for food.

>>Check on the Time-Watch, see if it's done charging.

>>See if any parts from the radio are still useful.
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Fniff

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Re: You are... Suggestion Game
« Reply #23 on: August 29, 2012, 01:54:02 pm »

Take the flare gun and the blanket, sling the blanket over your shoulder. The flare gun could be usable as a distraction or if need be a weapon.

LordBucket

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Re: You are... Suggestion Game
« Reply #24 on: August 29, 2012, 02:53:59 pm »

As you fish a stray bug out of the radio you notice that
it seems to be about the same size as the Time-Watch.

Status
Hungry

Crack the bug open and eat it. We're a cat. This is normal. If we're still hungry afterwards there's more in the den.

Gather up the supplies, climb the tree and take another nap near the time travel device. We're not leaving it, and there's no reason to think it needs the full 24 hours. It might take that long to fully charge, but we don't know yet how many jumps it can do before needing recharging, or whether it consumes more energy to jump further in time, etc. 10 minutes charge might be enough for a 10 minute jump. Or an hour charge might be enough for "a timejump."

Give it an hour, and then we start experimenting. Don't even worry about the tower yet.

Urist McDwarfFortress

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Re: You are... Suggestion Game
« Reply #25 on: August 29, 2012, 03:16:33 pm »

Take the time-watch thingamajig with you, you can wear it on your wrist and hopefully pick up some sunlight.

We're in a jungle, there will probably be some fresh meat along our way. Keep an eye out for anything tasty looking.
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Theodolus

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You are a Scottish Time Traveling Cat-Man
« Reply #26 on: August 29, 2012, 04:57:05 pm »

You realize that while it's distasteful to your refined pallet, desperate times call for desperate measures. If you close your eyes the bugs almost seem like crunchy cream filled treats. After a few minutes of trying to turn off your taste buds while you crunch down bugs and slurp down worms, you decide that you're probably okay for now. Still, you'll have the aftertaste of bugs in your mouth for a while and is that a leg stuck between your teeth? Ugh.

Dissatisfied but full, you grab the flare gun and stow it in one of the few pockets on your outfit and tie the blanket around your neck like a makeshift cape. You scamper up the tree to check on the Time-Watch and notice that it has two red lights on now. Well, it seems to be charging anyway. You look towards the black tower. Nothing has changed so you decide you can take time for a, pardon the pun, cat nap. Finding a larger branch just under the canopy you curl up and snooze for a few hours.

Judging by the sun you probably napped for two or three hours. The device now has five red lights lit around the edge. As you pick the device up your claw hits a previously unseen latch and the back side of the watch opens up. This side looks similar to the other side.

Code: [Select]
25|15|37
 D  H  M

Fiddling with the buttons beneath show them to increment the time as well, though the M only increments by 15 and rolls over after reaching 60. You leave it alone for a few minutes and notice that the device automatically reset itself to show what you assume is the current time. Hm. So it can be used as a watch as well. Useful.

Deciding to try an actual experiment you increment the M by 15 and start searching for the "Go" button. Thankfully you come across it relatively quickly. Depressing the top knob you suddenly get a sense of vertigo; an altogether unpleasant and strange sensation for a species who evolved from cats. As quickly as it comes upon you it leaves and you look up at the sky. A cloud is drifting along that wasn't there a minute ago and the sun seems to be slightly lower in the sky. The charge doesn't seem to be depleted much, if any. You decide to have another go at it. You change the DHM display from 25|15|53 to 25|17|53 and press the knob. This time you're prepared for the vertigo and are able to keep your senses about you. For a brief moment you see the sun scooting along in the sky as the cloud dissipated. Everything seems to be blurry for a few seconds and then your vision snaps back in to focus. You decide to not lose any time in your already short day and jump back to 25|15|39. Looking at the device you notice that you've lost two of the five lights that were lit. It seems that tiny jumps don't take much power at all, but longer jumps deplete the battery fairly rapidly.

You hang the watch back up to start charging some more and climb back down the tree. On the way down you notice a small bird that is observing you. A quick flick of the tail pounds it in to the branch it was perched on. The bird falls unconscious to the ground. Jumping down off the tree you quickly locate the bird. Looking around you suddenly realize that you have no way of preparing it. With a sigh you crunch its head off and chew quickly. Looks like it will be a while before you can have a nice meal again.

Finished with the bird, you grab the radio and scamper back up the tree with it clutched between your teeth. Looking at the radio you find that it has a small display with buttons labeled "X", "Y", "P", and "G" beneath it. The display flicks to life as you turn a dial on the top.
Code: [Select]
X= -6.099591
Y= -67.563629
P= 3
G= 1
On the left side of the device are a couple buttons similar to a standard Ancient Earth hand radio.

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LordBucket

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Re: You are... Suggestion Game
« Reply #27 on: August 29, 2012, 05:13:01 pm »

Do the following:

1) Stand up
2) Count to 60
3) Take a step back
4) Travel backwards 60 seconds
5) Reach forward and attempt to scratch our own back

Questions:
1) At step 2 do we feel our back being scratched?
2) At step 5 do we see ourselves and succeed in scratching our back?



How these questions are answered may greatly affect how we proceed.

Urist McDwarfFortress

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Re: You are... Suggestion Game
« Reply #28 on: August 29, 2012, 05:20:14 pm »

Oh! The radio works? When you said it had a hole in it, I thought you meant it was seriously damaged.

So it looks like the time-watch thingamajig fits into the hole in the radio thingamajig. I would guess that the watch thingy controls time, while the radio thingy controls location. X and Y are usually coordinates on a plane. P and G might have something to do with elevation.

To test this, I would find a flat bit of ground, stick the time-watch thingamajig into the hole in the radio thingamajig and change the X coordinate by like 0.00001 and see if we move. Make careful note of where we are before we start, the change in location might be quite small (inches).

1) At step 2 do we feel our back being scratched?
Also, do we like having our back scratched? This could also be quite important! :P
« Last Edit: August 29, 2012, 05:22:01 pm by Urist McDwarfFortress »
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Theodolus

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Re: You are... Suggestion Game
« Reply #29 on: August 29, 2012, 06:23:13 pm »

Do the following:

1) Stand up
2) Count to 60
3) Take a step back
4) Travel backwards 60 seconds
5) Reach forward and attempt to scratch our own back

Questions:
1) At step 2 do we feel our back being scratched?
2) At step 5 do we see ourselves and succeed in scratching our back?



How these questions are answered may greatly affect how we proceed.

The smallest allowed increment of time travel is 15 minutes. So you'd need to stand perfectly still for fifteen minutes, then travel back in time fifteen minutes to scratch yourself on the back. Still want to try it?
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