Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11 12 ... 105

Author Topic: Clockwork Empires - 1.0 release October 26th  (Read 255985 times)

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #135 on: August 30, 2012, 12:49:03 pm »

PTW:

also i was wondering if its possible to trap that huge sea serpent in the screenie and then tame him for use against the natives?
Sir, this is bay12. I am shocked at your lack of imagination. Taming a creature to set him on the natives? Amateur!

Here at the Twelfth Bay we would capture a breeding pair of the creatures and drown their young for their valuable bones, used in all sorts of industrial and artistic applications. The hardiest of the creatures would then be trained as sea-cavalry to wreak havoc on the seaside.
Logged

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #136 on: August 30, 2012, 01:06:28 pm »

No.  We capture the serpent and train it to attack our own people.

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #137 on: August 30, 2012, 01:28:10 pm »

No.  We capture the serpent and train it to attack our own people.
That comes much later, when one of the young get the taste of dwarf blood during an accident involving a shovel, a high speed minecart, and not less than four goblins.
Logged

Blizzlord

  • Bay Watcher
  • Rarely posting anymore.
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #138 on: August 30, 2012, 01:42:44 pm »

No.  We capture the serpent and train it to attack our own people.
That comes much later, when one of the young get the taste of dwarf blood during an accident involving a shovel, a high speed minecart, and not less than four goblins.
Only problem: you are playing as the humans this time around. Therefore the accident equation would instead involve tesla coils, minced spike menace and a baby stuck in a high pressure valve under the sea.
Logged
Quote from: a Swedish electronics teacher
In Sweden, digital electronics is considered unteachable. That is why you are not being taught about it.
Most attempts of sesquipedalian loquaciousness on the internet will most likely end up in egregious delusions of eloquence. Finagle's law commands it!

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #139 on: August 30, 2012, 02:06:11 pm »

No.  We capture the serpent and train it to attack our own people.
That comes much later, when one of the young get the taste of dwarf blood during an accident involving a shovel, a high speed minecart, and not less than four goblins.
Only problem: you are playing as the humans this time around. Therefore the accident equation would instead involve tesla coils, minced spike menace and a baby stuck in a high pressure valve under the sea ♫.
Fixed for little steampunk mermaid segue.
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

RedKing

  • Bay Watcher
  • hoo hoo motherfucker
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #140 on: August 30, 2012, 03:15:33 pm »

I do believe my megaproject will be attaching enough propellers, lighter-than-air conveyances and steam turbines to my colony to make the entire damn thing air-mobile. Cause really.....if you can make a Laputa-style flying city, then you can make anything.

Failing that, a factory which is powered by enslaved Deep Ones would be a nice gig.

I also expect to see a great number of extravagant and fanciful Victorian appellations, such as "Dr. Higginbottom's Miraculous Anti-Aetheric Laudanum". No steampunk setting is complete without those.

EDIT: Oh, and Imperial Steam Grenadiers. kthx
« Last Edit: August 31, 2012, 08:01:30 am by RedKing »
Logged

Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #141 on: August 30, 2012, 03:32:14 pm »

Yes, the long names are quite nice.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

RedKing

  • Bay Watcher
  • hoo hoo motherfucker
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #142 on: August 31, 2012, 08:08:22 am »

Speaking of, I found what purports to be some development art

Spoiler (click to show/hide)

and the poets do indeed carry bottles of laudanum! Verily, I approve. No industrializing society can achieve its full cultural potential without some people tripping balls and writing about it.
Logged

Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Urist McSpike

  • Bay Watcher
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #143 on: August 31, 2012, 08:30:03 am »

I've always been a fan of builders, and even more so of demented ones.  Dungeon Keeper is still one of my favorites...  and CE looks like it has a lot of fun potential.  I'm eagerly waiting for more news.

Question...  You guys know about the Girl Genius Comic?

Also - Zangi, curse yer scurvy hide! :p  I just spent most of my free time for the last four days reading Girl Genius from start to current, and it's truly a beautiful thing!  Thanks for tossing that link out.  I was thinking Phil Foglio was a familiar name, and then saw that he did the Phil & Dixie comics from Dragon mag.
Logged
I mean, look at us.  You give us a young child and a puppy, and we produce, possibly, one of the biggest sins against nature the game has ever seen.

Zangi

  • Bay Watcher
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #144 on: August 31, 2012, 12:06:46 pm »

Hah, no problem, I think I first found out about that comic... somewhere around these forums.  Pretty much did the same thing you did.
Logged
All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
FMA/FMA:B Recommendation

Hyndis

  • Bay Watcher
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #145 on: August 31, 2012, 12:08:33 pm »

I keep throwing money at the screen but nothing is happening.


DO WANT!

Seriously. Do want. So hard. And its even modding friendly!



...this may actually be the game that supplants DF for me assuming it lives up to its goals.   :o
Logged

sebcool

  • Bay Watcher
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #146 on: August 31, 2012, 04:11:29 pm »

Yes yes yes yes yes steam punk colony game Fuck yes!!
Logged
Derailing doesn't exist, derailed is the natural state of every thread.

Tilla

  • Bay Watcher
  • Slam with the best or jam with the rest
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #147 on: September 01, 2012, 03:52:28 am »

This thread is linked on the Gaslamp website now. Hide the urchins.
Logged

Askot Bokbondeler

  • Bay Watcher
  • please line up orderly
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #148 on: September 01, 2012, 06:56:47 am »

ptw. i'm excited for the game, although the feeling that i'm being specifically marketed to makes me a bit uncomfortable. i'll also not be able to play this game in the next 10 years or so, due to poverty
the worst part will be when i see all my friends who refused to try df having fun with this game, and coming to me all like "hey, you gonna love this game, it's like a cool version of that shitty game you play with the letters and stuf". i'm gonna be a grumpy and bitter hipster...
« Last Edit: September 01, 2012, 07:05:27 am by Askot Bokbondeler »
Logged

Intrinsic

  • Bay Watcher
    • View Profile
Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #149 on: September 01, 2012, 10:26:56 am »

ptw
Logged
Start Duelyst with a bonus 100gold, use referral code: Buttfungus
Enter during signup or ingame under Settings.
Pages: 1 ... 8 9 [10] 11 12 ... 105