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Author Topic: Clockwork Empires - 1.0 release October 26th  (Read 256344 times)

Darkmere

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1260 on: July 09, 2014, 08:19:00 pm »

I do hope there's an archive of the more amusing bugs from this era for people to peruse after the public release. I've grown quite fond of some buildings' tormented geometries.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1261 on: July 09, 2014, 09:01:21 pm »

We'll release them leather-bound with sketches.
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Willfor

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1262 on: July 09, 2014, 11:59:40 pm »

We'll release them leather-bound with sketches.
Do we want to know what ... kind of leather it's bound in?
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Frumple

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1263 on: July 10, 2014, 12:10:39 am »

The most luxurious marbled softshell sea turtle leather an endangered species can produce.
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Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Farmerbob

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1264 on: July 10, 2014, 01:23:28 am »

Anything short of durable rails or a meter of poured concrete, and I suspect you would find you're halfway underground.
Giant mole bot.

Also steampunk Shai-Hulud. Especially steampunk Shai-Hulud. The tea must flow.

Hmmm

A giant steampunk digglebot.

Daniel, this must happen.
« Last Edit: July 10, 2014, 01:27:06 am by Farmerbob »
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How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Retropunch

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1265 on: July 10, 2014, 06:02:39 am »


A giant steampunk digglebot.

Daniel, this must happen.

It is inevitable.
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With enough work and polish, it could have been a forgettable flash game on Kongregate.

Isdar

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1266 on: July 10, 2014, 08:28:39 am »


A giant steampunk digglebot.

Daniel, this must happen.

It is inevitable.
It is terrifying.
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The_Fool76

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1267 on: July 10, 2014, 11:42:48 am »

Anything short of durable rails or a meter of poured concrete, and I suspect you would find you're halfway underground.
Giant mole bot.

Also steampunk Shai-Hulud. Especially steampunk Shai-Hulud. The tea must flow.

Hmmm

A giant steampunk digglebot.

Daniel, this must happen.
Beware the cult of the diggle that live as free men out in the dessert.  You can identify them because the odd spice they use for their tea disrupts the normal flow of humors resulting in a gait that is completely without rhythm. (They claim it helps them avoid their great diggle gods who live below the sand but that's so clearly nonsense I'm not sure why I even bothered to record it.)
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Tis far better to be a witty fool than a foolish wit.

Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1268 on: July 10, 2014, 03:55:42 pm »

So, like, a huge mechanical worm with an augur nose that can see the past and future with perfect clarity?

Sounds boring.
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Frumple

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1269 on: July 10, 2014, 04:02:09 pm »

Perfect clarity but always and hilariously wrong. Pancakes for breakfast? Actually fishpeople. Fishpeople attack on tuesday? Actually giant mutant pancakes. Stuff like that.
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Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1270 on: July 10, 2014, 06:56:13 pm »

Oh come on!  That pun was so good i expected to put my sunglasses on and walk away from the explosion!
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aristabulus

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1271 on: July 10, 2014, 07:07:54 pm »

Chai-Hulud.  *drops mic*

^_______^
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If iron is to become steel, it must feel fire! --ancient Dwarven proverb

What is steel compared to the hand that wields it?  --Thulsa Doom

Frumple

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1272 on: July 10, 2014, 07:35:07 pm »

Oh come on!  That pun was so good i expected to put my sunglasses on and walk away from the explosion!
I guess you could say I...

... undermined your pun.
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Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Darkmere

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1273 on: July 10, 2014, 09:20:02 pm »

Oh come on!  That pun was so good i expected to put my sunglasses on and walk away from the explosion!
I guess you could say I...

... undermined your pun.

Well that wasn't very gneiss.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

The_Fool76

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1274 on: July 10, 2014, 09:29:36 pm »

Well that wasn't very gneiss.
Don't take him for granite.
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Tis far better to be a witty fool than a foolish wit.
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