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Poll

Predict the winner, yo.

Waterplouf, and the Submarine Eskimos
- 5 (13.5%)
Shadowgandor, and the Descendants of Giant Popsicles
- 0 (0%)
Boksi, and the Climate Change Deniers
- 4 (10.8%)
a1s, and the Recycled Italians
- 0 (0%)
Korbac, and the Japanese Porn Industry
- 12 (32.4%)
Il Palazzo, and the Dreamy Octopi
- 12 (32.4%)
Bluerobin, and the Power Metal Band
- 1 (2.7%)
EuchreJack, and the Best Judea
- 0 (0%)
Karlito, and the Animal Farm
- 3 (8.1%)

Total Members Voted: 37


Pages: 1 ... 37 38 [39] 40 41 ... 65

Author Topic: Dominions 3 Round 9  (Read 82194 times)

Bluerobin

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Re: Dominions 3 Round 9
« Reply #570 on: October 25, 2012, 06:48:53 pm »

I feel a little bad for the scouts I sent in to Il P's territory. Poor guys will have to be put down even if they make it out alive at some point.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

EuchreJack

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Re: Dominions 3 Round 9
« Reply #571 on: October 25, 2012, 09:25:16 pm »

I'm sure Karlito can help you with that.   :P

EuchreJack

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Re: Dominions 3 Round 9
« Reply #572 on: October 26, 2012, 05:48:48 am »

Just submitted my turn.

FYI, I'll be in the process of changing residence through Wednesday.  Considering my turns involve strategizing around three opponents, I may be a little slow for the next few turns.

Oh, and R'lyeh's Barbershop Quartet has started attacking on land, the horror.

Il Palazzo

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Re: Dominions 3 Round 9
« Reply #573 on: October 26, 2012, 07:11:21 am »

Oh, and R'lyeh's Barbershop Quartet has started attacking on land, the horror.
It's still a Quartet only because their touring is so successful they have got no time to stop and pick up more members.
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Korbac

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Re: Dominions 3 Round 9
« Reply #574 on: October 26, 2012, 07:50:02 am »

A question!

Petrify! I think there's two counters - Glamour and Luck. How does Blood Vengeance work with it? Can it paralyze / kill me? I know Doctor Vastness has high mr, so I'm only hoping to Paralyze him. That's when the Tengus Onis Double Headed Snake of Death Chaff kills him.  8)
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Boksi

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Re: Dominions 3 Round 9
« Reply #575 on: October 26, 2012, 08:12:20 am »

A question!

Petrify! I think there's two counters - Glamour and Luck. How does Blood Vengeance work with it? Can it paralyze / kill me? I know Doctor Vastness has high mr, so I'm only hoping to Paralyze him. That's when the Tengus Onis Double Headed Snake of Death Chaff kills him.  8)
AFAIK, spells that inflict death actually just hit for 999 AN damage. So if you managed to penetrate its MR with Petrify, your caster would get a MR roll versus Blood Vengeance. If he fails, he gets hit by 999 damage, otherwise the Vastness does.

If Petrify does not penetrate the Vastness's MR(likely) it will be paralyzed and I don't think that kind of damage triggers Blood Vengeance. However, actually using chaff against a Vastness is a bad idea, because Blood Vengeance will trigger even when it's paralyzed, and most chaff does little damage and has low MR.

At least, that's how I think it works.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Waterplouf

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Re: Dominions 3 Round 9
« Reply #576 on: October 26, 2012, 09:02:50 am »

I was wondering, when you cast a ritual it uses the gems as soon as you give the order right ? Because I changed some orders and my gems were gone  :-\
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Bluerobin

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Re: Dominions 3 Round 9
« Reply #577 on: October 26, 2012, 09:05:04 am »

When you cast a ritual or forge an item it takes the gems out of your pool, but if you cancel the order before you submit you get the gems back.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Korbac

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Re: Dominions 3 Round 9
« Reply #578 on: October 26, 2012, 09:33:15 am »

A question!

Petrify! I think there's two counters - Glamour and Luck. How does Blood Vengeance work with it? Can it paralyze / kill me? I know Doctor Vastness has high mr, so I'm only hoping to Paralyze him. That's when the Tengus Onis Double Headed Snake of Death Chaff kills him.  8)
AFAIK, spells that inflict death actually just hit for 999 AN damage. So if you managed to penetrate its MR with Petrify, your caster would get a MR roll versus Blood Vengeance. If he fails, he gets hit by 999 damage, otherwise the Vastness does.

If Petrify does not penetrate the Vastness's MR(likely) it will be paralyzed and I don't think that kind of damage triggers Blood Vengeance. However, actually using chaff against a Vastness is a bad idea, because Blood Vengeance will trigger even when it's paralyzed, and most chaff does little damage and has low MR.

At least, that's how I think it works.

This seems correct. I'm hoping the Paralyze procs, which it probably will due to the Vastness' high MR. Also, regarding the blood vengeance thing - this is true, I might have to sprinkle an antimagic. But I have a drain scale anyway and I'm willing to throw A LOT of chaff away to kill that thing. :P
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Karlito

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Re: Dominions 3 Round 9
« Reply #579 on: October 26, 2012, 10:11:53 am »

A few thugs with high MR and attacks they themselves are immune to would be cheaper.
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Bluerobin

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Re: Dominions 3 Round 9
« Reply #580 on: October 26, 2012, 10:15:06 am »

Fire immune troops can still kill themselves with fire damage reflected off of blood vengeance. The other weird things are in the links I posted a few pages back. Paralyze (and other non-lethal stuff) was brought up as well, I think.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Korbac

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Re: Dominions 3 Round 9
« Reply #581 on: October 26, 2012, 10:27:01 am »

As Bluerobin says, I'm pretty sure a fire immune unit burning an enemy with BV would still take damage if BV proc'd.

I might just use a few Ninja with some crappy magic swords.
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Karlito

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Re: Dominions 3 Round 9
« Reply #582 on: October 26, 2012, 10:28:20 am »

Yeah, I completely mixed that up  :-\. Stun Damage is probably the safest bet.
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Il Palazzo

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Re: Dominions 3 Round 9
« Reply #583 on: October 26, 2012, 01:04:39 pm »

I know the scouting reports are not very trustworthy, but I saw a dozen hundred strong Ermor army. Shadowgandor - brace for the pain.
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Karlito

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Re: Dominions 3 Round 9
« Reply #584 on: October 26, 2012, 01:24:30 pm »

That would decently match what the army size graph tells us about the amount of forces available to Ermor, but since they won't have enough Mage support I don't think we have to fear the world being covered in darkness.
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