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Poll

Predict the winner, yo.

Waterplouf, and the Submarine Eskimos
- 5 (13.5%)
Shadowgandor, and the Descendants of Giant Popsicles
- 0 (0%)
Boksi, and the Climate Change Deniers
- 4 (10.8%)
a1s, and the Recycled Italians
- 0 (0%)
Korbac, and the Japanese Porn Industry
- 12 (32.4%)
Il Palazzo, and the Dreamy Octopi
- 12 (32.4%)
Bluerobin, and the Power Metal Band
- 1 (2.7%)
EuchreJack, and the Best Judea
- 0 (0%)
Karlito, and the Animal Farm
- 3 (8.1%)

Total Members Voted: 37


Pages: 1 ... 31 32 [33] 34 35 ... 65

Author Topic: Dominions 3 Round 9  (Read 82133 times)

Bluerobin

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #480 on: October 18, 2012, 10:34:10 am »

Yeah UnitGen would be a lot easier to get going, both for participants and for organizers.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Il Palazzo

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #481 on: October 18, 2012, 10:56:58 am »

I've put this game on hold for now. We should wait for a definite decision from TempAcc whether he wants to leave, or continue with slower pace.
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Shadowgandor

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #482 on: October 18, 2012, 11:53:34 am »

Who's going to make the new thread?:)
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Bluerobin

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #483 on: October 18, 2012, 11:54:59 am »

Well, do we have more than the two of us interested? I can get things going after work today if we end up wanting to get a UnitGen game going.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

EuchreJack

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #484 on: October 18, 2012, 12:00:20 pm »

I'd probably rather hear back from TempAcc before making a decision regarding another game.  These games take time!

Bluerobin

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #485 on: October 18, 2012, 12:02:05 pm »

Yeah, I don't think I could do two active games at once. If this one ends up going to once or twice a week, then it's more doable.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

TempAcc

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #486 on: October 18, 2012, 01:04:53 pm »

I could stay if you guys want, but a replacement player would prob keep the game more fun for you guys, atlantis is still in a decent place, I'm just having a hard time doing turns and stuff.
D: also if you guys do a unitgen game now, try to finish it before december cause I've been wanting to try one and I'll only be reasonably free by december.
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On normal internet forums, threads devolve from content into trolling. On Bay12, it's the other way around.
There is no God but TempAcc, and He is His own Prophet.

Bluerobin

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #487 on: October 18, 2012, 01:16:05 pm »

I was thinking if we did one that we should keep it small and relatively quick. My plan was to follow an idea I saw someone post and generate ten times the number of nations as we had players (60 nations for 6 players), post the basic descriptions of the nations and have people pick them on a first-come-first-served basis. Once people picked nations I'd find/generate a map that allows about 12 provinces per player to get early border-clashes and a fairly quick resolution since it's the first attempt. That was my idea at least. Also, since it's so short I might actually go back and do an AAR. I keep all of my turns for all of the games I play, so theoretically I (or someone else) could do that for this game or Round 8 too. If only I had motivation and time. :-\
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Karlito

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #488 on: October 18, 2012, 01:19:49 pm »

I could stay if you guys want, but a replacement player would prob keep the game more fun for you guys, atlantis is still in a decent place, I'm just having a hard time doing turns and stuff.

Well, what kind of turn length would you want to stay? I'd be fine with, say, setting this game to once a week turns for some time and then going for a 24-hour turn unitgen game with those that wanted to. Though I do think we'd need unanimous agreement to slow the pace of the game down even more.
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This sentence contains exactly threee erors.

TempAcc

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #489 on: October 18, 2012, 01:44:26 pm »

I think it'd be more beneficial to you guys to get a replacement. While it can be an issue of deadlines, it would take it out of my mind so I wouldn't have to worry about submitting a turn, thats sort of the main issue since I have tons of things to keep track of until late november.
I'll likely be watching the thread from time to time if you guys make a unitgen game though, so make sure to post screenies :P
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On normal internet forums, threads devolve from content into trolling. On Bay12, it's the other way around.
There is no God but TempAcc, and He is His own Prophet.

EuchreJack

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #490 on: October 18, 2012, 02:01:24 pm »

Well, I guess we need two things from Il Palazzo:
1) Changing the title of the thread to look for a replacement.
2) A brief ceasefire between R'lyeh and Atlantis, at least until the replacement adjusts.

Having played as a replacement myself, I can attest that it is nice not to start in the middle of a war, and to have the luxury of forming my own links with the players.

Il Palazzo

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #491 on: October 18, 2012, 02:50:26 pm »

Is three turns of ceasefire enough? I admit that I kinda-sorta need this war, else my economy collapses and my armies die of starvation.
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Bluerobin

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #492 on: October 18, 2012, 02:52:09 pm »

Oh question: how well does Growth-3 balance R'lyeh's domkilling? I know it doesn't even make a dent in Ermor's but I haven't seen R'lyeh's.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

EuchreJack

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #493 on: October 18, 2012, 02:55:31 pm »

Is three turns of ceasefire enough? I admit that I kinda-sorta need this war, else my economy collapses and my armies die of starvation.
Well, it all depends on what the replacement says, but that sounds reasonable.

You can always attack me, you know.  Although, the breweries of Gath probably don't mean much to a species without mouths...

Il Palazzo

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Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #494 on: October 18, 2012, 02:57:24 pm »

Oh question: how well does Growth-3 balance R'lyeh's domkilling? I know it doesn't even make a dent in Ermor's but I haven't seen R'lyeh's.
IIRC, it balances out with about 3-4 candle strong dominion.
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