Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Predict the winner, yo.

Waterplouf, and the Submarine Eskimos
- 5 (13.5%)
Shadowgandor, and the Descendants of Giant Popsicles
- 0 (0%)
Boksi, and the Climate Change Deniers
- 4 (10.8%)
a1s, and the Recycled Italians
- 0 (0%)
Korbac, and the Japanese Porn Industry
- 12 (32.4%)
Il Palazzo, and the Dreamy Octopi
- 12 (32.4%)
Bluerobin, and the Power Metal Band
- 1 (2.7%)
EuchreJack, and the Best Judea
- 0 (0%)
Karlito, and the Animal Farm
- 3 (8.1%)

Total Members Voted: 37


Pages: 1 ... 18 19 [20] 21 22 ... 65

Author Topic: Dominions 3 Round 9  (Read 81918 times)

Bluerobin

  • Bay Watcher
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #285 on: September 29, 2012, 03:14:20 pm »

As far as I can find out, it just works like normal if a blind mage casts it and Fate of Oedipus just cancels the spell without doing anything to a blind mage.

Edit: Fate of Oedipus is still probably better than just Dispel to get rid of Eyes of God just because you don't need to match gems or pass the die roll like Dispel, though. Plus there's the difference in gem/path requirements, but that's fairly obvious.
« Last Edit: September 29, 2012, 03:16:13 pm by Bluerobin »
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #286 on: September 29, 2012, 03:15:34 pm »

Since (I'm assuming) there are a lot of Dominions 3 fans frequenting this topic, I'd like to share a Dominions 3 tool that I particuarly like: UnitGen.

I love Dominions 3 mods.  All the new nations to explore, the new units to ponder, the mages to examine.  The above tool makes new nations, at random.

a1s

  • Bay Watcher
  • Torchlight Venturer
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #287 on: September 29, 2012, 03:49:42 pm »

We should have a unitgen game.
Logged
I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #288 on: September 29, 2012, 04:31:41 pm »

We should have a unitgen game.

I actually had a cool idea about that: Time-limited pretender submissions with unitgen!  Someone generates enough unitgen nations for everyone, then posts it, then everyone only has like six hours to submit their pretenders.

EDIT: It also occurs to me that I haven't given a "Kill Il Palazzo's R'lyeh" rant in quite some time.  So here it is:
Il Palazzo: Good Dominions 3 player + LA R'lyeh: Ultimate LA nation = Everybody else dead.

Korbac

  • Bay Watcher
  • I'm very annoying, so tell me to STFU if need be
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #289 on: September 29, 2012, 05:55:51 pm »

We should have a unitgen game.

I actually had a cool idea about that: Time-limited pretender submissions with unitgen!  Someone generates enough unitgen nations for everyone, then posts it, then everyone only has like six hours to submit their pretenders.

EDIT: It also occurs to me that I haven't given a "Kill Il Palazzo's R'lyeh" rant in quite some time.  So here it is:
Il Palazzo: Good Dominions 3 player + LA R'lyeh: Ultimate LA nation = Everybody else dead.

I don't mean to sound offensive or anything, but this very 'meta' decision to gangbang Il Pazzichinodo (because he's amazing) is unfortunately probably for the best. :(

Also, on unitgen : Sounds cool! :) There was also another mod which meant you could pick your national spells / units / commanders. That one seemed good :D
Logged

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #290 on: September 29, 2012, 06:06:00 pm »

To be fair, it's not just because Il Palazzo is amazing, although that is reason enough to gang up on him.  It's also standard to gang up on LA R'lyeh, regardless of player.

I'm also being overly alarmist because I worry that others don't see how much of a threat this is.  I make no appology for my paranoia.

Korbac

  • Bay Watcher
  • I'm very annoying, so tell me to STFU if need be
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #291 on: September 29, 2012, 06:10:31 pm »

To be fair, it's not just because Il Palazzo is amazing, although that is reason enough to gang up on him.  It's also standard to gang up on LA R'lyeh, regardless of player.

I'm also being overly alarmist because I worry that others don't see how much of a threat this is.  I make no appology for my paranoia.

You are right entirely. LA Ermor, R'yleh, and to a lesser extent Pangaea, should all be singled out, because taking them on in the lategame is basically not an option.
Logged

Stworca

  • Bay Watcher
  • Iron Tad
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #292 on: September 29, 2012, 06:19:12 pm »

I would scratch the "LA" from Ermor, as some EA builds for that nation are simply ridiculous.
« Last Edit: September 29, 2012, 06:25:27 pm by Stworca »
Logged
I just ramble incoherently for absolutely no reason.

Korbac

  • Bay Watcher
  • I'm very annoying, so tell me to STFU if need be
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #293 on: September 29, 2012, 06:34:35 pm »

STWORCA! :D The legend of lp's.

What about EA Mictlan? Doesn't that bless rush lololololol all over your country?
Logged

Karlito

  • Bay Watcher
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #294 on: September 29, 2012, 07:03:26 pm »

I don't really buy that. Any nation that survives into the lategame will have had a sound strategy and sufficient resources such that it's difficult to defeat them.
Logged
This sentence contains exactly threee erors.

Korbac

  • Bay Watcher
  • I'm very annoying, so tell me to STFU if need be
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #295 on: September 29, 2012, 07:09:34 pm »

Some more than others, though. I'm willing to go out and say that if the game goes into the late - lategame, unless I get a significant gold / gem advantage, I'm pretty much screwed.
Logged

Karlito

  • Bay Watcher
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #296 on: September 29, 2012, 07:21:21 pm »

Well certainly Supercombatants lose their relative effectiveness as the game goes on, but the whole point of having that SC is that you get to build a province(i.e. gold and gem) advantage early on.

I also don't understand why you'd think you'd be screwed in the lategame. Jomon has powerful national summons, magical diversity, and underwater units immune to R'lyeh insanity.

EDIT: Also, I'd note that Gath doesn't actually share a border with R'lyeh, so it certainly would be to EuchreJack's advantage for those nations that do to put their resources into a disadvantageous underwater assault while he expands on land.
« Last Edit: September 29, 2012, 07:29:15 pm by Karlito »
Logged
This sentence contains exactly threee erors.

Korbac

  • Bay Watcher
  • I'm very annoying, so tell me to STFU if need be
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #297 on: September 29, 2012, 07:37:52 pm »

The summons are good, I'll agree, but the base paths on my mages mean I will need to consistently spend gems and mage time on forging items for them if I want the high - end summons.
Logged

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #298 on: September 29, 2012, 07:39:15 pm »

EDIT: Also, I'd note that Gath doesn't actually share a border with R'lyeh, so it certainly would be to EuchreJack's advantage for those nations that do to put their resources into a disadvantageous underwater assault while he expands on land.

You bring up a valid point.  Therefore, in the interests of fairness, anyone that engages in an underwater assault versus R'lyeh will recieve compensation from me.  Gold, items, gems, etc.

EDIT: Gee, that is an awful lot of troops you've got on my border Pangea.  You're not planning something nasty, I hope?

a1s

  • Bay Watcher
  • Torchlight Venturer
    • View Profile
Re: Dominions 3 Round 9 - What a nice warhammer you've got there.
« Reply #299 on: September 29, 2012, 09:59:08 pm »

The Wheel has turned, Nothing is new under the sun, and all that happened shall happen again. Once more a horde of northern barbarians have sacked yet another Eternal City. The Citizens of Ermor thought themselves clever when instead of a rich city of merchants and conquerors, the invaders found a gigantic tomb, and instead of plentiful temples filled with golden regalia, and nubile priestesses- a giant bone cathedral decorated with skulls. But fate can not be fooled, for with the invader came a dozen dozens wolves, who gnawed the bones for a dozen days, and the Eternal City was no more.
--Attributed to Bishop Jinnud c. 3 year of the Ascension Wars. Reprinted with permission from From The History of the Decline, Fall and Zombiefication of the Ermorian Republic by E. Baboon.
Logged
I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.
Pages: 1 ... 18 19 [20] 21 22 ... 65