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Author Topic: Roll to SpecOps :: Yes, it is dead for the foreseeable future.  (Read 8418 times)

Flying Dice

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Roll to SpecOps

A third one? Why the heck am I doing a third one? Oh, because RTDs aren’t very time-intensive. M’kay then.

Next Sunday AD, 20XX. You are a gun-for-hire, part of a mercenary special operations team that works for the highest bidder. Hostage rescue, bank robbery, kidnapping, counter-terrorism, terrorism, data theft; it’s all stuff you’ll do if the price is right. Today is a day much like any other. Your team is assembled in one of the firm's ready-rooms covering the information for your next job. The holographic display on one wall shows satellite footage of an office complex. A group of radical weapons’ rights activists have taken hostages, demanding that assault rifles be given the same rights as human beings. Your task is to infiltrate, eliminate the terrorists, and save as many hostages as possible. Your pay will depend on the number of living hostages as well as the overall success or failure of the mission.

An open door behind you shows an armory stocked with damn near everything a modern infantry specialist could desire. Too bad it’s all company property; you’ll need to buy your gear from them. What a shame about that screw-up last mission that cost you most of your equipment. Anyhow, get in there and suit up. A van is waiting in the motor pool; you’ll need to drive yourselves. Your PCAs can provide directions.


So then. If it wasn’t already obvious, this is an RTD about a near-future mercenary group, with more than a little snarking and satire. Onward!

It is greatly appreciated if waitlisted people/nonplayers do not bombard me with PMs asking for unique treatment and radical alteration of gameplay mechanics to suit their desires; commenting on the ability of current players; making remarks about players playing too much Call of Duty; making dubious claims about their profession in an attempt to give their remarks validity; etc. I'm a grumpy bastard and will probably take you off the waitlist and ignore you if you keep doing it.

Thank you.


Spoiler: Rolls (click to show/hide)
Spoiler: Rules (click to show/hide)
Spoiler: Character Template (click to show/hide)

Store and Training
 
Spoiler: Handguns (click to show/hide)
Spoiler: Machine Pistols & SMGs (click to show/hide)
Spoiler: Rifles (click to show/hide)
Spoiler: Sniper/DM Rifles (click to show/hide)
Spoiler: Shotguns (click to show/hide)
Spoiler: Heavy Weapons (click to show/hide)
Spoiler: Armor (click to show/hide)
Spoiler: Aux. Equipment (click to show/hide)
Spoiler: Training (click to show/hide)

Spoiler: Player List (click to show/hide)
Spoiler: Waitlist (click to show/hide)

That should be just about it.
« Last Edit: September 24, 2012, 11:24:43 pm by Flying Dice »
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Aurora on small monitors:
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3. Run Resize Enable

Donuts

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Re: Roll to SpecOps 0/6
« Reply #1 on: August 25, 2012, 02:24:43 pm »

Name: John Parker
Gender: Male
Age: 33
Description: A tall caucasian male, with auburn shaggy hair, he prefers the colour black, and he likes ninjas.
Background: John always was somewhat of a criminal, using his incredible skill in going around unnoticed to perform cool thefts and stuff, he spent most of his time hanging around the police station just because noone could catch him anyway, and because he felt like it. As time went, security became better and better, and he just could not keep up with the technology, then, when he heard about this mercenary group, a Spec-Ops group, he knew where he would feel home...
HP: 100/100
Money: 550c
Equipment:
PCA: H.A.L. 9001 (Get it?)
Beretta M9 (Does this cost money too?)
Combat Knife
Grappling hook
Garrote wire
« Last Edit: August 25, 2012, 04:26:43 pm by Donuts »
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Flying Dice

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Re: Roll to SpecOps 0/6
« Reply #2 on: August 25, 2012, 02:39:50 pm »

((The initial Beretta is free. And the grappling hook comes with an attached cable, unless you were wanting to buy a second climbing line..?))
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Donuts

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Re: Roll to SpecOps 0/6
« Reply #3 on: August 25, 2012, 02:40:14 pm »

Great, then i guess i am ready?
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Flying Dice

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Re: Roll to SpecOps 1/6
« Reply #4 on: August 25, 2012, 02:42:39 pm »

Yep. Check that edit to the third post, though.
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lawastooshort

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Re: Roll to SpecOps 1/6
« Reply #5 on: August 25, 2012, 02:46:40 pm »

Name: G.E.
Gender: Male
Age: 29
Description: Average height, scrawny and muscular, non-descript hair with early signs of greying.
Background: His father wanted him to be a veterinary surgeon, but G.E wanted to be a hero. After two years of trying to make it as a vet, G.E joined the Marines and worked his way into dirty, undercover and brutal work, where no one ever gets to hear about his heroism.
HP: 100/100
Money: 200
Equipment: Combat knife, Beretta M9, Frag Grenade, Stun Grenade, Flak Jacket
PCA: Andrew 14.1
« Last Edit: August 25, 2012, 03:01:38 pm by lawastooshort »
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Donuts

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Re: Roll to SpecOps 1/6
« Reply #6 on: August 25, 2012, 02:47:18 pm »

I was going to use the climbing cable as a strangling thing (like a fiber wire) as i will play covert ops, speaking of that, silencer?
EDIT: Do that, and i will remove le climbing cable and get silencer + wire.
« Last Edit: August 25, 2012, 02:56:01 pm by Donuts »
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Flying Dice

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Re: Roll to SpecOps 1/6
« Reply #7 on: August 25, 2012, 02:50:55 pm »

I can add a garrote wire. And suppressors. Though they'll only be for certain weapons. BRB, to the MSWORD CAVE!

There, OP updated. You can buy a garrote, as well as suppressors for certain handguns, SMGs, and rifles.
« Last Edit: August 25, 2012, 03:02:06 pm by Flying Dice »
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Geen

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Re: Roll to SpecOps 2/6
« Reply #8 on: August 25, 2012, 04:24:41 pm »

Reserve me a spot, I'm in. Character in a bit.
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Caellath

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Re: Roll to SpecOps 2/6
« Reply #9 on: August 25, 2012, 04:29:01 pm »

Reserving, character after I get a bill paid.

Name: Edgar Tessan
Gender: Male
Age: 22
Description: Slightly above average height, with light brown eyes and darker brown hair. Always looks either aloof or apathetic, although he does have his moments of activity/brightness that seem to either random or estimulated by group activities. Like killing.
Background: Edgar was a lonely kid who seemed to lack any real interest in anything. As he grew, he discovered guns and started to read about them, starting to practice a little of shooting during college and finally giving up on any prospect of a "common" job after finishing his major in History quite earlier than most expected, turning to mercenary work instead.
HP: 100/100
Money: 400c
Equipment:
PCA: Nevermore
Flak Jacket (+1 DEF; body): 800c
Combat knife: 500c
Stun grenade: 300c
Beretta M9
« Last Edit: August 25, 2012, 06:15:25 pm by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Donuts

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Re: Roll to SpecOps 2/6
« Reply #10 on: August 25, 2012, 04:31:32 pm »

Wow, potentially 4 players? Awesome.
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Geen

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Re: Roll to SpecOps 4/6
« Reply #11 on: August 25, 2012, 04:47:08 pm »

Name: Jello Snake
Gender: Male
Age: 26
Description: Dude with an eyepatch and a bandana, you know the deal.
Background: Wanted to join Foxhound, but his codename was too wussy and they kicked him out. He joined the closest equivalent he could find, Special Operations.
HP: 100/100
Money: 100c
Equipment:
PCA: Robocon
Beretta M9 with silencer
Combat knife
Frag Grenade X2
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Greenstarfanatic

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Re: Roll to SpecOps 4/6
« Reply #12 on: August 25, 2012, 05:14:01 pm »

Reserving! And I'll be more serious than I currently am in the Gauntlet one. Also, Can we buy stuff right away? Because I'll take an UZI and a Frag Grenade.

Name: Joseph Armano
Gender: Male
Age: 17
Description: A dark-skinned male with a brown Crew-cut and long legs. Not very muscular, but still fit for his age.
Background: He was evicted from his apartment at age 15, and was left to wander. Then he bumped into a few thugs, and proceeded to beat them up when they threatened him. Apparently some of these guys were watching, and he was added to the team.
HP: 100/100
Money: 50c
Equipment:
PCA: J.E.E.V.E.S
Beretta M9
UZI
Frag Grenade x1
« Last Edit: August 25, 2012, 05:28:01 pm by Greenstarfanatic »
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Remalle

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Re: Roll to SpecOps 4/6
« Reply #13 on: August 25, 2012, 05:31:51 pm »

Reserving a spot!
Wait... or a waitlist spot, I guess.
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Greenstarfanatic

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Re: Roll to SpecOps 4/6
« Reply #14 on: August 25, 2012, 05:35:56 pm »

We only have Five so far...
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