Turn 8AAAHH! THE PLANT THINGY IS BACK! KILL IT.
(4) Annoyed by the fact that you have nothing to do, you look around the area. Your eyes wander over to the necromancer who seems to be followed by something ... small. Not sure what it is, you walk up to it and take a closer look, when the little thing turns to face you, shining with a wide smile. You can only think "OH GOD THE HORROR" as orcs are generally known to be extremely allergic to cute things. There was only way to go about this, it's either him or you, in ...
A BATTLE TO THE DEATH.As you prepare for the biggest challenge of your life, the absolutely ultimate showdown, you accidentally take a step forward and crush the plant under your weight. Well, that was anti-climatic.
She helped the canine up.
(2) As you came to your senses, you realized that the smell of blood on you was that of the canine. You quickly made your way over to him, knowing that you had done something that could never fully be forgiven. For the first time you felt remorse and regret at your actions, seeing the grievous wounds you have inflicted on him. Unsure of whether you could ever make up for what you had done, you wanted to at least start by helping the man you disfigured. You stretch your paw out to the dog man, attempt to offer him your assistance, but he lightly slaps it away, rejecting your attempt at reconciliation. Filled with a growing hatred, the canine didn't want to receive anyone's help anymore. You could feel his emotions far too clearly and these unwanted results of your actions struck you deeply. Maybe he just needs some time alone? Not yet wanting to give up on the hope of undoing your mistakes, you watch as he forces himself to stand up and slowly starts making his way down the path. You walk a bit behind him, keeping pace and still wondering if there is anything you could do.
Once that's done and over with, scout ahead down the path, joining Derm.
Silently, Derm moved on.
Try to move slowly down the path.
Move down that path, supporting Thale if he accepts, keeping watch for civilization and what not and removing any obstacles in the way.
Continue onwards.
Continue down path, philosopize about the empty abyss of the universe. And belly rubs.
Everyone finishes it up what they were doing, be it bleeding out, stomping plants or shooting giants lasers, and the party regroups, starting to make their way down the path together. Travelling down the walkway is much more easy going now that it was replace by the giant half-tunnel that Derm created. As you continue down the forest path for a while, you see a clearing up ahead and some kind of stone structure that seems to be at the level where the path used to be, completely untouched by the particle beam. You walk up to the structure and up the sloped sides of the hole, making your way on top of it. As you stand on it, you notice that it seems to be a giant round mosaic, the picture being of something that seems to resemble the mythological description of an angel. The forest seems to be growing around this circle, but you see a clearing at the other end. Making your way over, you see a stone path up ahead, significantly larger than the forest path and filled with depictions of what seem to be historical events, ranging from people kneeling on the ground around a large statue to large battles of men and unidentifiable creatures. Each of you look at the ground as you walk along, inspecting these odd pictures of a time long lost. After a short while, you reach what seems to be the end of the path and you make your way up a short flight of stairs.
Your mouths hang agape as you stare at the awe inspiring view in front of you. A large half-circle stretches out around you, the ground seemingly made of pure marble. The outer edges of the half-circle are lined with massive columns stretching into the air far above and monumental statues of odd-looking creatures. As you take a look around, you notice that there seem to 13 small pedestals stood at the front in regular intervals. Each of these tiny columns seems to hold a small, colored and nearly translucent orb. You marvel at the array in front of you, but before you get the chance to inspect the spheres, a bright light shines in the area in front of you. Looking up, you see a small blue dot flying in from above the flight with an incredible amount of speed. You can only block the wave of dust slamming into your faces as the object lands with an astonishing amount of force, impacting the area in front of you like an warhead.
So, you have arrived.Through the clouds of dust, a bright blue light shines through. As the dust slowly settles, you look ahead and barely believe your own eyes.
Floating a few feet above the ground in front of you is something which you could only describe as an angel. Between divinely crafted golden armor and shoulder plates lies a cloak with a white hood, concealing what seems to be an unending darkness inside. The being closely resembles a human, but on its backs are large, flowing strands of blue energy, which you presume to be its wings. On its waist, the creature keeps what seems to be a double-ended sword folded together, with two edges emerging from the top and bottom of the hilt respectively. The left hand holds onto a gigantic tower shield, engraved with runes that seem to be moving and the picture of a strong light shining on a small man. Overall the being is at least twice the size of the entire party stacked on top of each other, one edge of its sword already towering far over the tallest in the group. As it speaks, you hear its voice all around you as if it didn't have an actual source and it speaks to you as if in your own language, allowing you to understand it as clear as day.
I have awaited you, chosen ones. I am the one known as Sariel. Many eons have passed since there was last a band that attempted to restore order. You may not remember your past or how you got here, but I assure you, there are much greater things at stake here than the worlds you came from. Indeed, the center has been becoming more and more unstable in the last few millennia. It is a matter of mere years now before the core shall reach its limits. If that should happen, there would be nothing more that we could do.The holy being nods its head before floating backwards above the center piece in the row of pedestals, gesturing with its right hand for the party to come closer. The group moves up a bit, standing in front of the back most pedestal.
These are what you are here for. They are known as the curse holders. Each of these pedestals holds a small globe, a projection of what is known as a keystone. In order to return order to the universe, you must use these projections to enter the hollowed universes known as Chaos Factions. Each faction holds one of these keystones, it is your divine obligation to return the keystones to the curse holders in order to seal their essences.
Every one of these projections leads to a different world, consider your options and choose wisely, I shall send you to your first faction when you have made your choice. If you have any questions before then, I may be able to answer them for you.Sariel gestures to the pedestals and continues to hover above them, seemingly awaiting the responses of the party.
------
Race: Nekomimi
Location: Wooden Room
Health: Healthy
Equipment: Artifact Warhammer
Abilities: Sneaky
Race: Half-dog
Location: Wooden Room
Health: Three Chest Cuts
Equipment: Cloth Tunic, Cloth Underwear, Mirror Shield, Padded Chainmail
Abilities: Close-quarters Combatant
Race: Orc
Location: Wooden Room
Health: Healthy
Equipment: Cloth Tunic, Cloth Underwear, Plated Mail, Battleaxe
Abilities: Warrior
Race: Dwarf
Location: Wooden Room
Health: Healthy
Equipment: Cloth Tunic, Cloth Underwear, Toolbelt, Pink "I <3 Candy" Shirt
Abilities: Tinkerer
Race: Illithid
Location: Wooden Room
Health: Healthy
Equipment: Cloth Tunic, Cloth Underwear, Quarterstaff, Black Robe
Abilities: Psionicist
Race: Kitsune
Location: Wooden Room
Health: Healthy
Equipment: Cloth Tunic, Cloth Underwear, Iron Neko-te, White Silk Cloak
Abilities: Unarmed Combat
Race: Human Skeleton
Location: Wooden Room
Health: Healthy
Equipment: Cloth Tunic, Cloth Underwear, Mysterious Amulet, Blood-red Grimoire,Armoured Robe
Abilities: Necromancer
Name: Little Sapling
Master: Nefarious
Health: Healthy
Big Tree (Tree Top, Spiral Staircase)
-> Forest Path