Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Healthcare Loop  (Read 416 times)

FearfulJesuit

  • Bay Watcher
  • True neoliberalism has never been tried
    • View Profile
Healthcare Loop
« on: August 23, 2012, 02:31:52 pm »

About six months ago, maybe longer, my carpenter/woodcutter got hit by a falling boulder (garbage chute accident). It took me a while for me to set up a hospital, but eventually I did, assigned a chief medical dwarf, and told him to get crackin'.

Since then, most of my carpenter's injuries have been healed. Now he's in this weird loop. He's in the bed at the hospital. CMD comes along, diagnoses him, says he has a wound that needs to be cleaned and put in traction. CMD gets some water from the river, cleans the wound, puts him in traction.

Now, due to a bug that I've already recognized, the carpenter never leaves traction, so I have some grunt destroy the traction bench, as the wiki tells me to do. Carpenter wanders off a bit, goes back into the hospital, sits in bed, and waits for the CMD to come diagnose him...It's happened four or five times by now and it's getting obnoxious. What do I do?
Logged


@Footjob, you can microwave most grains I've tried pretty easily through the microwave, even if they aren't packaged for it.

Sutremaine

  • Bay Watcher
  • [ETHIC:ATROCITY: PERSONAL_MATTER]
    • View Profile
Re: Healthcare Loop
« Reply #1 on: August 23, 2012, 02:39:47 pm »

Since then, most of my carpenter's injuries have been healed.
Which injuries remain?
Logged
I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

greycat

  • Bay Watcher
    • View Profile
Re: Healthcare Loop
« Reply #2 on: August 23, 2012, 03:36:09 pm »

Now, due to a bug that I've already recognized, the carpenter never leaves traction, so I have some grunt destroy the traction bench, as the wiki tells me to do.

Don't remove the traction bench until the wound that he was put into traction for has healed.
Logged
Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz