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Author Topic: Kunamost Amost Kun - Cat Town Succession  (Read 2229 times)

GoombaGeek

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Kunamost Amost Kun - Cat Town Succession
« on: August 23, 2012, 02:19:03 pm »

Kunamost Amost Kun: Cattown the Town of Cats

The Real World
"What's an acceptable community fort gimmick?
*long pause of deep thought*
Oh, I know! CATS."

And so the Cat Town ruleset was born. Here's the deal:
- Cats cannot be butchered or killed intentionally.
- Every dwarf with a pet cat must be relocated to fine aboveground quarters, with a private room. You cannot have more than one-quarter of the cat dwarfs in the same structure - this is a town of cats, not a skyscraper of cats.
- Cat-owning dwarfs must not be drafted into the army if they have no pre-existing WEAPON skills (a Great Tracker with no other combat experience doesn't count). Cat-owning dwarfs that do have weapon skills should be issued the best equipment possible.
- Cats now have four prefstrings instead of one, so dwarfs are four times more likely to prefer, and therefore be adopted by, one.
- With modding, I have also added three new species of cats. See below.

The Cats
- Normal Cat: [NOT_BUTCHERABLE]. 4x the prefstrings. Cute.
- Cave Cat: White cat, also not butcherable. Not available at embark but perfectly tamable. They can naturally be found in the lower cavern layers.
- Giant Cat: Vicious buggers that can be butchered. They weigh over a ton and have a value multiplier on their products.
- Cat Lord: A cat that lives for centuries. A cat that outweighs the bronze colossus. A cat of nightmares. Bonus points if you catch a breeding pair - it's possible!

The Dwarfs
The vast world spinning through space was still fresh. Its magma seas had hardly cooled into continents before the water came, gushing down from the vast glittering expanses of space. Where did that come from? Before this question could be answered, the animals came. Then the humans came, then the dwarfs, then the elves, and then the goblins. And there was a little bit of divine spark left over, but it got lost and eventually ended up as the kobolds while nobody was looking, because who cares? The world Alabelina was complete. Now all it needed was a story...

The children sneak towards the door, rocks in hand. There is a quick flurry of motion, and one microcline pebble bounces off the Hammerer's forehead. He grunts and shambles towards the door, adamantine war-hammer in tow, but all there is to be heard is footsteps echoing through the draughty corridors. His hammer is useless, and his position is a joke ever since the baron died. As Hammerer, he dealt with trauma very well. He had to. But even so, the image of his employer and childhood friend getting slowly drawn into that angry swarm of cave crocodiles, limbs being horribly torn off in fountains of blood... He shook his head. It couldn't be helped. All he could hope was that the little brat who threw that pebble would one day commit a minor crime and be sentenced to the hammer for his trouble. The adamantine hammer wasn't that bad, really, because he could keep using it. Yes. If the first blow caused a bruise, the second one would make it worse, until his victim (the hammerees, he privately called them, or the hammerered) was locked in a carpet of aches and agony with not a single bone broken. And, even better, it was light and easy to clean.

Lost in his own world, he didn't notice when the cat behind him pounced and tore out his throat.

The cat had been scheming a bit, but would soon lose interest and slink off to hunt rats in the food stockpile. The hammerer kept killing the cats' dwarfs, and that meant they had nobody warm to sleep on or good-naturedly bother. Clearly, something would have to be done. Removing him was only an interim solution. For now, they needed something better. Something to provide a safe fortress for catkind forever. The mood here had shifted. The cats were no longer safe. The butcher stared at them with a strange gleam in his eye. But the perfect solution had struck this particular cat in a fit of genius.

It dipped its paw in a vial of dimple ink and began to scratch out a message on the desk of the now-deceased hammerer.

dearr King I hope this Lettere finds you Welle. this fortris is Notte safe I Feel it. a Rebelleious Movemente seeks to overthroww You and Liberate the Peoples wich I think is frankly Ridiculis. i have Overherd their Plannes in the Hallways and already their seeking to Kill ME and strike You down in the Middle of you're Royale Naptime. at Least thirtie or Fourtie Dwarffs are in the movemente and numbere to many to Accuse or Punish. the Solutione which has Ocured to me in the Nite goes as Folows:
1 send Seven or a Similare number of Loyal Dwarfes to a Distant Locationne to start a new Fortris
2 as time Progresses sende Many More dwarfes who you are Assured of theyre Quality and Morals to this Site
3 move into this Fortris when it is Busy, Productif and Safe and leave an Expendable Relativ in yourre Place
I Thinke it is a Good Planne but Allready I feer that they Come for Me remember that Dannger Lies around Every Coridor
- The Humble and Loyale hammerrer of this Mountain Halle


The letter would be found mysteriously deposited next to the king's royal doorstep, along with a dead mouse. Some habits are hard to break.

So, who's up for some cats? Sign up today!
« Last Edit: August 25, 2012, 01:55:48 pm by GoombaGeek »
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GoombaGeek

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #1 on: August 23, 2012, 02:19:25 pm »

Yes, this uses standard game rules: one year is a turn, a turn must be claimed soon, and all that other stuff. If you don't show up, we'll know. And the cute kitties will never forgive you. Upload your save at spring via the DFFD and Have Fun!

Players:
1. Pufferfish: COMPLETE
2. NedeN
3. Wrex

Dwarfs:
1. NedeN
2. Pufferfish
« Last Edit: September 09, 2012, 11:07:44 am by GoombaGeek »
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Meph

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #2 on: August 23, 2012, 02:33:19 pm »

Quote
- Cats now have four prefstrings instead of one, so dwarfs are four times more likely to prefer, and therefore adopt, one.

I am fairly certain that cats adopt dwarves, not dwarves cats.
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GoombaGeek

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #3 on: August 23, 2012, 02:35:23 pm »

Quote
- Cats now have four prefstrings instead of one, so dwarfs are four times more likely to prefer, and therefore adopt, one.

I am fairly certain that cats adopt dwarves, not dwarves cats.
:I

derp

this is what modding does to your mind
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Kamin

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #4 on: August 23, 2012, 02:42:33 pm »

The vast world spinning through space was still fresh. Its magma seas had hardly cooled into continents before the water came, gushing down from the vast glittering expanses of space. Where did that come from? Before this question could be answered, the animals came. Then the humans came, then the dwarfs, then the elves, and then the goblins. And there was a little bit of divine spark left over, but it got lost and eventually ended up as the kobolds while nobody was looking, because who cares?
Corai will not be pleased...  :P

GoombaGeek

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #5 on: August 23, 2012, 02:44:11 pm »

The vast world spinning through space was still fresh. Its magma seas had hardly cooled into continents before the water came, gushing down from the vast glittering expanses of space. Where did that come from? Before this question could be answered, the animals came. Then the humans came, then the dwarfs, then the elves, and then the goblins. And there was a little bit of divine spark left over, but it got lost and eventually ended up as the kobolds while nobody was looking, because who cares?
Corai will not be pleased...  :P

I don't think I'm using this right but it's such a great .gif.
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NedeN

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #6 on: August 23, 2012, 03:03:59 pm »

Ill definitely take part in this, especially if im 2nd overseer. As I go between two computers (one veeery slow, one veeeery fast). I despise cats with every fiber in my being, but for some reason this fort intrigues me...

Code: [Select]
Name: NedeN
Pref: Miner
Gend: Male (if possible, if not f*** it ive always been curious...  ???)
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Gentlefish

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #7 on: August 23, 2012, 03:14:26 pm »

Cats. I can do cats. Sign me up. This is my first, can't wait to see how badly I break everything :D

GoombaGeek

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #8 on: August 23, 2012, 03:22:02 pm »

All right. We are embarking on The Magical Hill (of magic). We have shallow metal, deep metals, flux stone, and soil. We are surrounded by Untamed Wilds. It's on!

Nobody in the starting seven likes cats. But we've got one decent pillar of dwarven society who likes cinnabar, silver, bolts, shields, querns, plump helmets, and a couple outdoor crop products. He sounds perfect for a fortress that'll have significant outdoor areas while also expanding underground, and is likewise being dwarfed as Pufferfish. I'll make him either a miner or a farmer - thoughts?
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Gentlefish

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #9 on: August 23, 2012, 03:35:42 pm »

I like the idea of being a miner - A simple life, but I can kick ass once I hit legendary.

EDIT: Shoot me a message when the save is up for grabs - I'll get it and post here when I do.

I'ma try my hand at telling a story for y'all.
« Last Edit: August 23, 2012, 03:57:15 pm by Pufferfish »
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misko27

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #10 on: August 23, 2012, 03:46:37 pm »

This fort is headed for great things. Things on fire, mind you, but great things.
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GoombaGeek

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #11 on: August 23, 2012, 04:42:14 pm »

In 125, The Guild of Cats embarked to found Cattown the Town of Cats. They brought four dogs, plenty of food, and lots of supplies for the new fortress.

"Hey! Pufferfish! You haven't used up your materials allowance!"
"Yeah, but the cart's way over the weight limit. I think it has some glumprong components or something because there's about 80Γ on board that we haven't accounted for."
"All right, buddy. Good luck and see you next spring!"
"You too!"

Fifteen cats of all colours and sizes were snugly nestled beneath a heap of barrels. Their mission was at hand. Now was the cats' moment to shine.

I did some exploity things to make up for our fifteen (non-butcherable!!) cats - we're bringing bags of cheap sand to get the free bags, and we've also got three free barrels to go with some single units of (cheap 2p) meat.

Our expedition leader is the delightfully named Litast Litastishash. If you sign up, this could be you! Just imagine how cool you'd be with that last name!

Download me immediately!

Also, I realized this while the file was uploading: I forgot to check NedeN's gender :( He is dwarfed as "Ned E.N." and is an engraver.
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Gentlefish

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #12 on: August 23, 2012, 09:47:53 pm »

All right! When I get back to my computer I'll download this and start playing. A short post from Puffer-dwarf will follow shortly.

EDIT: Finally got back home, gonna do my survey now and post results. I will warn you though, the fort's gonna be a huge mess after I'm done with it :P
« Last Edit: August 24, 2012, 12:29:43 am by Pufferfish »
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Gentlefish

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #13 on: August 24, 2012, 01:47:56 am »

Slate 19th, 126

Now would be a better time than ever to start my journal, I guess. Glad I brought you along.

Found out what all that extra weight was, damnable cats. I just don't understand what otherdwarfs see in them, detestable things really. But the way the stare at me...

We've come to where we were told to set up home. It's a bluff of sorts, a hill by a stream. Nice little place, got sand too. We've struck lignite, which is a good sign for us, means fuel. We were told we had one metal to work with in the shallow layers. Why did it have to be sphalerite?

Right now I'm taking charge; The lazy-ass expedition leader's been asleep this whole time. At least it gives me time to think while I figure out how to get us set up. Here's a few little drawings of our area.

Spoiler (click to show/hide)

Our entrance, at least on ground level. It's nice I think, wide and open.

Spoiler (click to show/hide)

Our underground crossroads. I feel like putting a bunch of stockpiles another level down but I dunno yet. We'll see.

Spoiler (click to show/hide)

The workshops/living area. It was built this way so we can seperate ourselves from the filthy dirt-dwellers and invaders if we build a bridge to our liging area. I'm putting the farms up above the dining room there too.

EDIT: I'll dwarf you if you want, I'm stopping tonight on a migrant wave and I'm picking up tomorrow.
« Last Edit: August 24, 2012, 01:55:28 am by Pufferfish »
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GoombaGeek

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Re: Kunamost Amost Kun - Succession... with CATS!
« Reply #14 on: August 24, 2012, 11:27:58 am »

I want to be the first mechanic that shows up. Mechanics are pretty awesome.

So, sphalerite's for zinc... only good for brass and nickel silver... but brass does give you more value... well, that is pretty useless *shrug*
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