Story-ified beginning.
It's the 27th of Granite, 139, and I've been called to save a fort from it's own stupidity. It's a relatively large fort, with Udil Dreamcraft voted mayor. The fort, called "The Avalanche" seems to have... fallen downhill by this report. haha.
With over a hundred dwarves (exact figures are sketchy), the king thought it necissary that this fort live. I don't see why, it hasn't exported anything of great worth, and... oh no, I think the king is punishing me. I knew I shouldn't have laughed at him when he asked for forgotten-beast silk clothing. Damn, I should know better next time.
Anyways, as I sneak up through the forest, I see a hopeless battle of some sort. At first I thought it was normal lazy hunters - a few animal corpses were left in teh snow to rot. Then I saw vomit, and I thought I heard some dwarves running around. I have no patience for this nonsense. The only time this should be happening is when a fort has fallen...
uh oh.
i see a dwarvish lass ahead of me, and quickly sneak up to her. I ask for a quick assessment of the battlefield, and it seems that there are several goblins baring weapons of copper or iron running around. They've already slaughtered several dwarves by teh sounds of it, and she thinks she heard the doors lock everyone else out. How many? it looks like 6.
i told her a tactic to try, and snuck up to the only minor walls they had. It was a tricky and obviously one-way trip, but I climbed a wall and fell down into the entrance, right behind a gate. I knocked a few times to an answer along the lines of "go away goblins! we can't open the gate". Yeah... well... not good.
I hear some screaming outside the second gate. Then I hear some chearing, or is it crying. Can't tell, but I think the goblins left. Yay! the tactics... well if you call "grab everyone you can outside and gather in one place, you're in the miltiary now"... if you call that a tactic I guess...
Anyways, that got me to tell them to open the gate briefly. Wait... they can't find the lever? DAmn! (seriously... where is the lever?). Damn... I'm doing it the crappy way and disassmebling the bridges entirely. In the meantime, I'm calling out orders verbally. It's difficult, as I also hear screaming and yelling beyond. people are not happy.
I'm also telling them to remove all stockpiles, as from what they're telling me, there is no organization at all.
And... I look behind me. That bridge is completely down. It doesn't raise. Damn! destroy this gate right now!
Sigh. Busy busy. After some orders were given, I declare these done so far (or at least in progress):
- dissuaded goblins from staying around temporarily. lost a few dwarves in the process
- created burrow I call "inside", and assigned an alert for all civilians to go there the next time something happens.
- got rid of military and captain of the guard, as they're a bad idea right now. Sorry Aban Elderoils, but you're not doing this now.
- I ordered all weapons moved inside though, just in case we can get that done before sealing off the fort. By extionsion, all armor should be moved as well.
- I allowed cobaltite a buildable material - am going to seal off the outer wall with that.
- about tripled the raw area of the dining room. It's still ugly, but that'll do for now until we can get something better.
- ordered several small farms up top. Ordered biscuits to be made from plump helmet spawn, as well as any seeds only useful for making dye. We're not making dye anymore.
- ordered hole dug over the accidentally created water something or other. Seriously, there is like a little pond in the middle of the fort. We're drinking form that now. Booze is a luxury.
- ordered a second kitchen built where there used to be a farm. It's a silly place for a farm anyways.
- Ordered the planting of plump helmets, quarry bushes, prickle berries, and strawberries. Hopefully... we wont' all starve.
- I actually enabled the planting labor on a bunch of dwarves. Most of the farmers wouldn't plant anything!
- set up 2-dwarf military to train in the dining room.
- expanded doorway of dining room - dwarves should move through here easily than they currently were.
- started the production of Coffins
Edit: added things I've done.
Edit 2, with story update:
Holy Ikud Rītholidek, deity of rulership, this is a near pointless task. I have designated three people to be masons at all times, creating coffins for the dead. we're actually having to mine out more stone to accommodate. It's slowly reducing the corpse stockpile, but the shear quantity (and the propensity for that stockpile to grow as more dwarves throw tantrums) is getting ridiculous. We're down to about 50 or so dwarves (exact numbers aren't important when the number fluctuates this much). Half of them are children.
I've went to the top of the wall briefly when there were reports of screaming. Apparently a wave of migrants came to help, and stumbled across a few dozen goblins on the way. It wasn't a pretty sight, but at least they're not going to bother us while we try to see if we're even going to survive this.
I kepe having to tell people specifically to do things, which is slightly annoying. Seriously, why can't a few dwarves just say "hey, yeah, I'll plant some plump helmets". No, instead they all insist in sitting in filth and clutter in the dining room (where about 2/3 of the tables and chairs have been destroyed, with miscillaneous clothes and items lying around the mossy floors... it's a mess).
Then, every time I order a new stockpile organized, I have to not only tell them what I want there, but I have to FORBID, explicitly, everything else. Someone once told them that the default stockpile has everything in it. I have no idea why they're still fighting me on that.
Oh, and speaking of stockpiles, I found out that we actually have leather. We have enough to make perhaps 2 sets of armor and 3 helmets. We also had no shields, so I ordered some made from wood. We could have had a workable military long ago, but alas we had nothing. Really, we don't have much now either, but at least my two dwarves (oops, one died, gotta recruit someone), at least they have shields now.