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Author Topic: Fighting off Dracula  (Read 3045 times)

MaximumZero

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Fighting off Dracula
« on: August 19, 2012, 10:31:41 pm »

So, I recently lost a Legendary+5 swordsman to being drained of all blood. By all rights, he should have put up a pretty good fight, but there was nary a scratch on any of my prospective vampires.

If the dwarves are able to fend off Forgotten Beasts, Dragons, Sea Monsters, Necromancers and Demons, they should be able to put down a vampire if the vamp chooses the wrong target, instead of the target having no chance at all to defend themselves.
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Facekillz058

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Re: Fighting off Dracula
« Reply #1 on: August 19, 2012, 10:36:34 pm »

I doubt he could put down dragons and megabeasts when he was sleeping.
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Mageziya

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Re: Fighting off Dracula
« Reply #2 on: August 19, 2012, 10:56:57 pm »

Vampires probably inject a numbing agent when they drink blood from they're sleeping victims to stop them from waking up, similar to real life vampire bats.
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GreatWyrmGold

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Re: Fighting off Dracula
« Reply #3 on: August 20, 2012, 06:06:27 pm »

Wait until diurnal feedings are implemented.
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MaximumZero

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Re: Fighting off Dracula
« Reply #4 on: August 20, 2012, 11:05:59 pm »

Or dwarves with different sleeping cycles?
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Scoops Novel

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Re: Fighting off Dracula
« Reply #5 on: August 21, 2012, 07:03:41 am »

Dwarves who should be used to waking up at short notice, such as the military, should be better able to put up a good fight, i agree.
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Blade Master Model 42

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Re: Fighting off Dracula
« Reply #6 on: August 21, 2012, 07:50:38 am »

I think a better idea would be giving vampires a chance to accidentally wake their prospective victims, no matter who they are. Certain skills could make it easier for vampires to avoid waking their victim, and certain skills for dwarves could make it easier to be woken in case of danger. I'm thinking Ambusher and Observer, respectively.

Sheb

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Re: Fighting off Dracula
« Reply #7 on: August 21, 2012, 07:52:58 am »

Novel, you never had your champions sleep through a siege? :p
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Blade Master Model 42

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Re: Fighting off Dracula
« Reply #8 on: August 21, 2012, 08:11:09 am »

Novel, you never had your champions sleep through a siege? :p

Another reason to add wake-ability(?) to dwarves.

MaximumZero

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Re: Fighting off Dracula
« Reply #9 on: August 21, 2012, 09:51:42 am »

Novel, you never had your champions sleep through a siege? :p

Another reason to add wake-ability(?) to dwarves.
Include in that the ability to come off break, or stop eating or drinking in case of emergency.
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Neonivek

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Re: Fighting off Dracula
« Reply #10 on: August 21, 2012, 11:05:18 am »

I think a better idea would be giving vampires a chance to accidentally wake their prospective victims, no matter who they are. Certain skills could make it easier for vampires to avoid waking their victim, and certain skills for dwarves could make it easier to be woken in case of danger. I'm thinking Ambusher and Observer, respectively.

Assuming they need make sounds.

Though the thing is that detecting a vampire is actually pretty tough when you think about it. They have no heart to make sound, they don't need to breathe, and they are stalkers in the night meaning their footsteps are near silent.

The Sleeping Dwarf would be making more noise.
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VerdantSF

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Re: Fighting off Dracula
« Reply #11 on: August 21, 2012, 01:53:43 pm »

I feel your pain.  Vampires always go for your best dwarves :(.  This is why I screen all new migrants with the thirst test.  When placed in a temporary migrant squad and given a station order, they eventually get thirsty, unless they're vamps.

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Re: Fighting off Dracula
« Reply #12 on: August 21, 2012, 01:59:08 pm »

I feel your pain.  Vampires always go for your best dwarves :(.  This is why I screen all new migrants with the thirst test.  When placed in a temporary migrant squad and given a station order, they eventually get thirsty, unless they're vamps.

That is genius. I'm gonna start doing that.

GreatWyrmGold

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Re: Fighting off Dracula
« Reply #13 on: August 21, 2012, 03:47:17 pm »

Or dwarves with different sleeping cycles?
Seeing as dwarves rarely see the sun, and considering the context, I thought it would be obvious that I meant "feedings that occur when the target is awake."

Dwarves who should be used to waking up at short notice, such as the military, should be better able to put up a good fight, i agree.
The military doesn't wake up on a short notice. I suppose that's an issue, too.

[quuote author=MaximumZero link=topic=115090.msg3543992#msg3543992 date=1345560702]
Novel, you never had your champions sleep through a siege? :p

Another reason to add wake-ability(?) to dwarves.
Include in that the ability to come off break, or stop eating or drinking in case of emergency.
[/quote]
They do come ut of breaks for military action. Eating and drinking? Maybe, but then the game would need to track how much hunger or thirst is reduced by part of a meal or drink better than it does. Maybe it would be better to have them hurridly finish and get a minor bad thought from it?

I think a better idea would be giving vampires a chance to accidentally wake their prospective victims, no matter who they are. Certain skills could make it easier for vampires to avoid waking their victim, and certain skills for dwarves could make it easier to be woken in case of danger. I'm thinking Ambusher and Observer, respectively.

Assuming they need make sounds.

Though the thing is that detecting a vampire is actually pretty tough when you think about it. They have no heart to make sound, they don't need to breathe, and they are stalkers in the night meaning their footsteps are near silent.

The Sleeping Dwarf would be making more noise.
You forgot the vampiric saliva, which may contain numbing or even sleeping agents.
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Re: Fighting off Dracula
« Reply #14 on: August 21, 2012, 04:00:51 pm »

You forgot the vampiric saliva, which may contain numbing or even sleeping agents.

Theoretically: But I was thinking more along the lines of dwarves waking up before being bitten. Of course, if they do, the vampire just kind of turns around and whistles non-chalantly.
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