Hrm, I see your point. I Know I can handle six players, but I do see the point.
Also, I think it's time I layed out a comprehensive list for my house rules, rather than a wall o' text:
Character Creation:
An Array of 18, 16,16, 14, 12, 10 for human/moreau characters.
Robots recieve an array of 17, 15, 15, 13, 11, and 5 CHA, unless they are a bioreplicant, in which case they recieve 10 CHA.
Armature and Biomorph robots are avalible, if intrested, shoot me a PM.
Armature, Biomorph, and Biodroid characters gain skills and feats through software rather than leveling. Some software is provided at character creation. New software can be scavenged from robots, tech stores, and the like.
Strong heroes recieve a d10 hitdie, Tough a d12, and Dedicated a d8.
Mutations are avalbile. Any mutations gained at char creation must be obtained through taking drawbacks.
DDT Does not harm humans, mutated or otherwise. Moreaus, however, are effected by it. It's not that it isn't toxic to humans, it's that it is far, far more poisonous to most animal species. DDT toxicity in humans is limited to long term effects that probably won't come up in play.
Bear moreau claws should deal d8 damage, as appropriate for a large creature.
Skills:
Move silently and Hide are one skill, stealth.
Open Lock and DIsable device, ditto.
DC's for Open lock and Computer use checks are considerably lower, in general.
You do not need to know the skill or feat you are trying to encode on a piece of software.
Treat Injury may be used on someone once per day, and heals one hitdice of the largest hitdice possesed (E.G. A tough character recieves a d12 of healing, as would a tough/charismatic)
Feats: Brawl and the martial arts trees can count for each other, when required. Taking a feat form one of those trees allows you to take one from the other that you qualify for.
Items: All parts and components cost 1 TU, and weight 1 lb. This includes the new chemical components, need to craft chemicals and medicines.
Medicine grants a +5 Circumstance bonus, rather than a +2.
Mild expose to radioactive substances has no effect, such as loading irradiated debris into a dirty gun. Getting shot with it has an altogether diffrent result.