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Author Topic: Of evil Wizards and Nefarious Overlords: Forum game (6/6) Turn 11  (Read 21096 times)

10ebbor10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #180 on: September 25, 2012, 10:34:29 am »

Sheet's fine, I'll give you some minor temporary bonusses to catch up with people. As for traits
      - Evil forest: Defensive bonus, primarly against enemy mages
      - Magical forest: Bonus to live magic??
      - Creatures of the forest: Many rare and dangerous creatures inhabit this place.

Also, can I get the rest of the turns.
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Fortis

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #181 on: September 25, 2012, 03:08:29 pm »

Karen: Cast fog to hide the force attacking the caravan. Cast from the storm tower.
Apprentice: Repair the library.
4 minions: Attack the caravan in the marsh.


Oh, and Terenos? How much to purchase the information on the Training rooms?

EDIT: purchased training room 2.0 from Terenos in exchange for 30 resources.
« Last Edit: September 25, 2012, 03:45:12 pm by Fortis »
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Terenos

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #182 on: September 25, 2012, 03:13:23 pm »

Depends. Would you like 1.0, or 2.0? 1.0 is $750, 15 Resources, or an equivalent amount of research (1.0 in something.. Summon Snowstorm would be nice.)
2.0 is of course, 1500, 30 resources, Or 2.0 in something else. Though it seems 2.0 doesnt do much more. So I'd just go with 1.0.
« Last Edit: September 25, 2012, 03:19:36 pm by Terenos »
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But despite what you've been told, I once had a soul. Left somewhere behind...

IronyOwl

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #183 on: September 25, 2012, 03:14:34 pm »

Self, both apprentices: Research Summoning
Trader: More illegal businesses
All regulars, imps: Attack swamp caravan with others

Recruit Junior Wizard, 2 regulars


Trade Imps 2.0 to Terenos for Training Rooms 2.0
« Last Edit: September 25, 2012, 03:30:28 pm by IronyOwl »
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

10ebbor10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #184 on: September 25, 2012, 03:16:04 pm »

Depends. Would you like 1.0, or 2.0? 1.0 is $750, 15 Resources, or an equivalent amount of research (1.0 in something.. Summon Snowstorm would be nice.)
2.0 is of course, 1500, 30 resources, And 2.0 in something else. Though it seems 2.0 doesnt do much more. So I'd just go with 1.0.
Thank you for pointing that out. Made an error there. 2.0 should allow you to train units up to tier 2, ie the new units that have recently been introduced. Still need a teacher though.
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IronyOwl

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #185 on: September 25, 2012, 03:19:27 pm »

Hm. In that case, I'd totally pay 1500 for Training Rooms 2.0.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Terenos

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #186 on: September 25, 2012, 03:20:59 pm »

From you Irony.. I'd like research. How about your information on summoning imps?
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But despite what you've been told, I once had a soul. Left somewhere behind...

IronyOwl

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #187 on: September 25, 2012, 03:24:07 pm »

Bah. Very well then.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Fortis

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #188 on: September 25, 2012, 03:26:11 pm »

Hmm... How about the 30 resources for training room 2.0?
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Terenos

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #189 on: September 25, 2012, 03:29:02 pm »

Then training room 2.0 to Irony, for Summon Imp 2.0.
And 2.0 to Fortis, for 30 resources.  My thanks, you've paid for my walls.
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But despite what you've been told, I once had a soul. Left somewhere behind...

Fortis

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #190 on: September 25, 2012, 03:30:56 pm »

My apprentice is in need of additional training anyway. That's twice he's damaged the library from miscasts during research. We should do business again in the future.
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IronyOwl

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #191 on: September 25, 2012, 03:31:04 pm »

Edited in.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Terenos

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #192 on: September 25, 2012, 06:44:15 pm »

I believe thats everyone Ebbor!

Oh, and a question. Can I have both a wall, and watchtowers (And possibly more defensive structures) ?
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But despite what you've been told, I once had a soul. Left somewhere behind...

10ebbor10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #193 on: September 25, 2012, 11:47:02 pm »

I believe thats everyone Ebbor!

Oh, and a question. Can I have both a wall, and watchtowers (And possibly more defensive structures) ?
Yes,  Defensive bonusses might not always stack completely though.
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lemon10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (5/6) Turn seven
« Reply #194 on: September 26, 2012, 02:06:54 am »

Sheet's fine, I'll give you some minor temporary bonusses to catch up with people. As for traits
      - Evil forest: Defensive bonus, primarly against enemy mages
      - Magical forest: Bonus to live magic??
      - Creatures of the forest: Many rare and dangerous creatures inhabit this place.
Looks good, you might want to replace life magic in general with tree/plant magic though.

Hm... I guess I will try to post a turn although I don't even know what temporary bonuses I will get.
Self, apprentice: Research rapid growth spell
1 Regular: Build Library
1 Regular: Steal some money
Recruit 2 Regular Minions
« Last Edit: September 26, 2012, 02:26:56 am by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.
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