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Author Topic: Of evil Wizards and Nefarious Overlords: Forum game (6/6) Turn 11  (Read 21090 times)

Evil Marahadja

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #45 on: August 18, 2012, 04:56:01 am »

Is it possible to promote regulars? If so, how?
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10ebbor10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #46 on: August 18, 2012, 05:01:28 am »

Is it possible to promote regulars? If so, how?
At the moment. Not
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Teneb

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #47 on: August 18, 2012, 09:54:13 am »

As for Deathsword, there are 2 ways I can interpret your action.
     1. You try to steal research information, which you can;t since it's a random mission gained from plotting
     2. You try to steal information about your surroundings and opportunities, which would be similair to a plotting (gather information)mission. Which gives you a randomly generated opportunity.
I meant number 2. Should've made it clearer that I wanted them to search for information by stealing documents and such.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Fortis

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #48 on: August 18, 2012, 10:11:15 am »

Well, in light of the new information, let me modify my turn. It doesn't look like the minions can do plotting/information gathering missions.

Karen: Plotting mission, find a good target to raid.
Apprentice: Construct library
2 Regular minions: Raid for resources.
Hire two more regular minions
« Last Edit: August 18, 2012, 10:18:27 am by Fortis »
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Dariush

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #49 on: August 18, 2012, 10:16:29 am »

Regular: build a library;
Me and apprentice: research tunnels and pumps so I can make lava POUR ONTO MY FOES MUAHAHAH AHAHAHA AHAHem sorry.
Regular: examine my surroundings, note down our neighbours, landmarks and stuff.
Recruit two regulars.

10ebbor10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #50 on: August 18, 2012, 10:24:13 am »

Normal minions can gather information= plot.

Regular: examine my surroundings, note down our neighbours, landmarks and stuff.

Fine, I'll draw up a crappy map, where you can choose your own locations.
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Dariush

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #51 on: August 18, 2012, 10:53:19 am »

Ha! I knew I'd bend you to my will sooner or later, foolish mortal.

Evil Marahadja

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #52 on: August 18, 2012, 12:24:06 pm »

Is it okey if I draw an own local map with its own potential dangers and resources? To lift some weight from your shoulders and still have a more personalised starting area? If so, what kind of feeling is the game aimed towards?

The more silly evilness? (Like overlord or Evil genius, with shiny idealistic heroes who saves pretty princesses and stuff like that?) Or a more serious one?
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Dariush

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #53 on: August 18, 2012, 12:36:57 pm »

Is it okey if I draw an own local map with its own potential dangers and resources? To lift some weight from your shoulders and still have a more personalised starting area? If so, what kind of feeling is the game aimed towards?

The more silly evilness? (Like overlord or Evil genius, with shiny idealistic heroes who saves pretty princesses and stuff like that?) Or a more serious one?
...and here, next to my chamber, I'll place a book that automatically gives +999 to everything and can erase whole worlds from existence. It's not like anybody will ever stumble onto it...

10ebbor10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #54 on: August 18, 2012, 12:58:48 pm »

Is it okey if I draw an own local map with its own potential dangers and resources? To lift some weight from your shoulders and still have a more personalised starting area? If so, what kind of feeling is the game aimed towards?

The more silly evilness? (Like overlord or Evil genius, with shiny idealistic heroes who saves pretty princesses and stuff like that?) Or a more serious one?
The maps are going to be solely used for fluff. Just a headsup. They might have gameimpacts, but those will always be related to an action or die, not to the map itself.

At the moment I'm going to go for an Epic Fantasy, and I'm going to use tropes at will. So something less silly than silly, but not serious.
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Evil Marahadja

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #55 on: August 18, 2012, 01:15:29 pm »

This is a close up view of Gildors mansion and his estate. More will be added. (For example, roads.)

Spoiler: Evil Mansion (click to show/hide)
« Last Edit: August 18, 2012, 01:26:59 pm by Evil Marahadja »
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Dariush

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #56 on: August 18, 2012, 01:20:50 pm »

Niiiice. Campaign Cartographer?

Evil Marahadja

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #57 on: August 18, 2012, 01:24:45 pm »

Ohyes. THE tool for pen and paper gm's with the artistic ability of a cucumber.
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Dariush

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Re: Of evil Wizards and Nefarious Overlords: Forum game (7/6) Game start
« Reply #58 on: August 18, 2012, 01:38:58 pm »

Maybe you should draw all of our bases, to put us on equal footing and to ensure similar style? :D

10ebbor10

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Re: Of evil Wizards and Nefarious Overlords: Forum game (6/6)
« Reply #59 on: August 19, 2012, 11:20:54 am »

Build library (whoever can if minions required)
Self, Apprentice: Research Infernalism
2 regulars: Find money
Recruit Trader, Regular Minion


The library is build and completed. One of the minions assigned to finding money had to be reallocated however.
Research into the way of demons and other hellish beings goes well, and you believe you've got the basic information needed to rudimentarily understand and command demons. You do lack the controll spells and all the summoning rites though.
Your own remaining minion decide to try and steal some money from a nearby farm, but he was discovered and chased away by the resident farmer before he could do anything.
A trader and a regular minion were recruited with ease.

Self, Apprentice:  Research Engineering (Mundane)

1 Regulars, Procure Funds.
1 Regular, Construct Library

Recruit: 2 Regulars (-$1,000)


And away we go.

Construction of a library is swift, and it is completed with ease.
Procurement of funds goes badly however. Your minion tried to pickpocket a guard, but he did manage to get away without problems. (Infamy: +1)

Meanwhile, research in non magical architecture proves fruitfull, and much progress is made. A breakthrough is thought to be relatively close.(Feel free to specify.)

2 Regular minnions are recruited with ease.

Regular: build a library;
Me and apprentice: research tunnels and pumps so I can make lava POUR ONTO MY FOES MUAHAHAH AHAHAHA AHAHem sorry.
Regular: examine my surroundings, note down our neighbours, landmarks and stuff.
Recruit two regulars.

A library is constructed with ease. Much easier as you would expect one to build a library in a volcano, but anyway.
Work on the magma trap goes fast, and soon it is completed. It isn't exactly the fasted of traps, but it works.
The regular examining the surroundings decides the GM is going to draw a map soon, and doesn't do anything usefull.

2 regular minions are recruted

Brigand: rob the money off citizens. Do not rob anyone that seems rich enough to have some influence.
2 Regulars: search city for exposed (unguarded) documents and steal them.
Recruit a trader(cost?)


Your brigand is succesfull in stealing some money, but completely bucks up his escape by running into a guarded caravan. While he did manage to escape with the loot, word got out. (+800 G, +2 infamy).

They found evidence that certain trader has procured a book about the animation of  nonliving things. While the book is relatively new and unimportant, it could boost our research in that field, should you decide to steal it.

A trader is recruited.

Try to recruit 1 brigader and one apprentice.
1 regular cause random destruction.
1 regular build library.

One trader should try to bribe local politicians to gain influence.

I should try to set up a illegal business. Offering to lend out money to those who need it. To a very high interest rate, ofcourse. 
A brigand and an apprentice are succesfully recruited.

The regular was almost caught, and wasn't able to do much destroying (+1 infamy)
The library was succesfully build.
Bribing however, was a complete failure. The politician you thought you had bribed took your money, and then set up a trap for your minion. He managed to escape though. (+2 infamy, -500 G)
Your attempts fail equally, as you are attacked by a band of several bandits. They took your purse, but you managed to escape(-1000 G, Minion loyality suffers)

Self, Apprentice: Research Weather Magic (Summon Fog)
2 Regulars: Search out good targets to launch raids for food and resources.

Recruit 2 regular followers.

The summon fog spell makes progress, but research is hard without proper facilities
While food isn't easily found, a rather rich farmstead is found nearby. A raid could make of with a decent amount of money.
2 regulars are recruited.

Hire another apprentice and a trader.

Self, Apprentice: Research stone walls, that I may reinforce and rebuild my fortress.
1st Regular: Build a library.
2nd Regular: Gather information.

A library is build with ease.
Your minion makes no progress and finds nothing of use.
Your research into mundane architecture is fruitfull, though not much. A simple stone wall is now within your capabilities.

An apprentice and trader are recruited.



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