Contracted as in "Embark/trade for" and have them do stuff?
Oddly Enough adding [PET][PET_VALUE] to a caste of the race you play as allows you to "hire" more people BUT you cannot assign them labors, however they still do PEASENT jobs like hauling and can be placed into the army. So:
See castes MALE_HUMAN and MALE_HUMAN_MAGE for how it is done.
[CREATURE:SHAPER]
[DESCRIPTION:A medium-sized creature know as a shaper, it is highly intelligent and has the ability to craft life.]
[NAME:shaper:shapers:shaper]
[CASTE_NAME:shaper:shapers:shaper]
[CREATURE_TILE:1][COLOR:3:0:0]
[CREATURE_SOLDIER_TILE:2]
[INTELLIGENT]
[CANOPENDOORS]
[BENIGN]
[PREFSTRING:strict control]
[PREFSTRING:ability to create life]
[PREFSTRING:magical powers]
[PREFSTRING:guarded secrets]
[MAXAGE:60:120]
[EQUIPS]
[DIURNAL]
[HOMEOTHERM:10067]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[MANNERISM_FINGERS:finger:fingers]
[MANNERISM_NOSE:nose]
[MANNERISM_EAR:ear]
[MANNERISM_HEAD:head]
[MANNERISM_EYES:eyes]
[MANNERISM_MOUTH:mouth]
[MANNERISM_HAIR:hair]
[MANNERISM_KNUCKLES:knuckles]
[MANNERISM_LIPS:lips]
[MANNERISM_CHEEK:cheek]
[MANNERISM_NAILS:nails]
[MANNERISM_FEET:feet]
[MANNERISM_ARMS:arms]
[MANNERISM_HANDS:hands]
[MANNERISM_TONGUE:tongue]
[MANNERISM_LEG:leg]
[MANNERISM_LAUGH]
[MANNERISM_SMILE]
[MANNERISM_WALK]
[MANNERISM_SIT]
[MANNERISM_BREATH]
[MANNERISM_POSTURE]
[MANNERISM_STRETCH]
[MANNERISM_EYELIDS]
[SPOUSE_CONVERSION_TARGET]
[MUNDANE]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[PROFESSION_NAME:AXEMAN:chopper:choppers]
[PROFESSION_NAME:MASTER_AXEMAN:expert chopper:expert choppers]
[CASTE:FEMALE_SHAPER]-------------------------------------------------------
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE_SHAPER]-------------------------------------------------------
[MALE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[CASTE:FEMALE_AGENT]-------------------------------------------------------
[CASTE_NAME:agent:agents:shaper]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE_TILE:'A'][CASTE_PROFESSION_NAME:STANDARD:agent:agents]
[CASTE_SOLDIER_TILE:'&']
[CAN_DO_INTERACTION:MAGIC_MISSLE_8]
[CDI:ADV_NAME:Cast greater ice shards]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:HAND]
[CDI:MATERIAL:WATER:SOLID_GLOB]
[CDI:VERB:cast ice shards:casts ice shards:NA]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:100]
[CDI:FREE_ACTION]
[PHYS_ATT_RANGE:STRENGTH:1000:1100:1200:1300:1400:1500:1600]
[PHYS_ATT_RANGE:TOUGHNESS:1000:1100:1200:1300:1400:1500:1600]
[PHYS_ATT_RANGE:AGILITY:1250:1350:1550:2250:2500:2750:3000]
[PHYS_ATT_RANGE:ENDURANCE:1000:1100:1200:1300:1400:1500:1600]
[PHYS_ATT_RANGE:RECUPERATION:1000:1100:1200:1300:1400:1500:1600]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1350:1550:2250:2500:2750:3000]
[CASTE:MALE_GUARDIAN]-------------------------------------------------------
[CASTE_NAME:guardian:guardians:shaper]
[MALE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[CASTE_TILE:2][CASTE_PROFESSION_NAME:STANDARD:guardian:guardians]
[CASTE_SOLDIER_TILE:'@']
[PHYS_ATT_RANGE:STRENGTH:1250:1350:1550:2250:2500:2750:3000]
[PHYS_ATT_RANGE:TOUGHNESS:1250:1350:1550:2250:2500:2750:3000]
[PHYS_ATT_RANGE:AGILITY:1000:1100:1200:1300:1400:1500:1600]
[PHYS_ATT_RANGE:ENDURANCE:1250:1350:1550:2250:2500:2750:3000]
[PHYS_ATT_RANGE:RECUPERATION:1250:1350:1550:2250:2500:2750:3000]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000][NOEMOTION]
[CASTE:MALE_HUMAN]-------------------------------------------------------
[DESCRIPTION:(SIZE=70) Humans are the predominant species they are highly diverse in intra-species appearance and temperament, adaptable, capable of weaving magical spells, social by nature, and are one of the few existing species who are capable of Shaping. Their life span is short in comparison to other sentient beings, such as servant minds and drayks, although some human employ magical techniques to extend their lifespans.]
[CASTE_NAME:human:humans:outsider]
[CASTE_TILE:'U'][CASTE_PROFESSION_NAME:STANDARD:outsider:outsiders]
[CASTE_SOLDIER_TILE:154]
[MALE][COMMON_DOMESTIC][PET][PETVALUE:399][LIKES_FIGHTING]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[POP_RATIO:1][NOEMOTION]
[CASTE:MALE_HUMAN_MAGE]-------------------------------------------------------
[DESCRIPTION:(SIZE=70) Humans are the predominant species they are highly diverse in intra-species appearance and temperament, adaptable, capable of weaving magical spells, social by nature, and are one of the few existing species who are capable of Shaping. Their life span is short in comparison to other sentient beings, such as servant minds and drayks, although some human employ magical techniques to extend their lifespans.]
[CASTE_NAME:human mage:human mages:outsider]
[CASTE_TILE:'O'][CASTE_PROFESSION_NAME:STANDARD:outsider mage:outsider mages]
[CASTE_SOLDIER_TILE:153]
[MALE][COMMON_DOMESTIC][PET][PETVALUE:1999][LIKES_FIGHTING]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[POP_RATIO:1][NOEMOTION]
[CAN_DO_INTERACTION:SLOW]
[CDI:ADV_NAME:Cast slow]
[CDI:BP_REQUIRED:BY_CATEGORY:HAND]
[CDI:VERB:cast slow:casts slow]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:15]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:2000]
[CAN_DO_INTERACTION:MAGIC_MISSLE_4]
[CDI:ADV_NAME:Cast ice shards]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:HAND]
[CDI:MATERIAL:WATER:SOLID_GLOB]
[CDI:VERB:cast ice shards:casts ice shards:NA]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:200]
[CDI:FREE_ACTION]
[CAN_DO_INTERACTION:BEFUDDLE]
[CDI:ADV_NAME:Cast befuddle]
[CDI:BP_REQUIRED:BY_CATEGORY:HAND]
[CDI:VERB:cast befuddle:casts befuddle]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:15]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:2000]
[CDI:FREE_ACTION]
[CASTE:SERVILE]-------------------------------------------------------
[CASTE_NAME:servile:serviles:servile]
[DESCRIPTION:(SIZE=70)(BASE=Humanoid) Serviles were created for manual labor, no other purpose. They are intelligent and have a nose of that of an anteater, they also have a hunched over stature due to hard labor. Shapers who are more forgiving to their Serviles are often shunned and looked upon as weak by other Shapers.]
[CASTE_TILE:'S']
[CASTE_SOLDIER_TILE:'Z']
[POP_RATIO:1]
[CHILD:1]
[BODY_SIZE:0:0:70000]
[SELECT_CASTE:MALE_SHAPER]
[SELECT_ADDITIONAL_CASTE:FEMALE_SHAPER]-------------------------------------------------------
[CASTE_NAME:shaper:shapers:shaper]
[PHYS_ATT_RANGE:STRENGTH:450:750:950:1000:1100:1200:1300]
[PHYS_ATT_RANGE:TOUGHNESS:450:750:950:1000:1100:1200:1300]
[PHYS_ATT_RANGE:AGILITY:1000:1100:1200:1300:1400:1500:1600]
[MENT_ATT_RANGE:FOCUS:1100:1200:1400:1500:1600:1800:2500]
[MENT_ATT_RANGE:PATIENCE:1100:1200:1400:1500:1600:1800:2500]
[MENT_ATT_RANGE:MEMORY:1100:1200:1400:1500:1600:1800:2500]
[MENT_ATT_RANGE:WILLPOWER:1100:1200:1400:1500:1600:1800:2500]
[CAN_DO_INTERACTION:SLOW]
[CDI:ADV_NAME:Cast slow]
[CDI:BP_REQUIRED:BY_CATEGORY:HAND]
[CDI:VERB:cast slow:casts slow]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:15]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:1000]
[CAN_DO_INTERACTION:MAGIC_MISSLE_4]
[CDI:ADV_NAME:Cast ice shards]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:HAND]
[CDI:MATERIAL:WATER:SOLID_GLOB]
[CDI:VERB:cast ice shards:casts ice shards:NA]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:100]
[CDI:FREE_ACTION]
[CASTE_PROFESSION_NAME:STANDARD:shaper:shapers]
[SELECT_ADDITIONAL_CASTE:FEMALE_AGENT]-------------------------------------------------------
[SELECT_ADDITIONAL_CASTE:MALE_GUARDIAN]-------------------------------------------------------
[DESCRIPTION:(SIZE=70) Shapers have the ability to create and alter life, to create beasts to do various tasks such as domestic work, labor, and combat. Using Essence, shapers can mold their creations into being. This process can be simple and quick, or long and exhausting for more complex creations. The shapers also govern the lands under their control. Their territory is headed by the Shaper Council, a group of nine elite Shapers, who meet to discuss issues to keep peace and prosperity.]
[POP_RATIO:500000] --- Very, very common. All other castes are placeholders for "controllable" creations in which orders and labors can be assigned.
[CAN_DO_INTERACTION:BEFUDDLE]
[CDI:ADV_NAME:Cast befuddle]
[CDI:BP_REQUIRED:BY_CATEGORY:HAND]
[CDI:VERB:cast befuddle:casts befuddle]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:15]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:1000]
[CDI:FREE_ACTION]
[CREATURE_CLASS:SHAPER]
[SELECT_ADDITIONAL_CASTE:MALE_HUMAN]-------------------------------------------------------
[SELECT_ADDITIONAL_CASTE:MALE_HUMAN_MAGE]-------------------------------------------------------
[BABY:1]
[CHILD:6]
[BODY_SIZE:0:0:4000]
[BODY_SIZE:1:168:17500]
[BODY_SIZE:12:0:70000]
[SELECT_ADDITIONAL_CASTE:SERVILE]-------------------------------------------------------
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[BP_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100] for vampires
[APP_MOD_IMPORTANCE:1000]
[APP_MOD_NOUN:teeth:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[SELECT_CASTE:ALL]-------------------------------------------------------
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:hair:SINGULAR]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:40:0:70:0]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:70:0:90:0]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyebrows:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyelashes:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
[APP_MOD_DESC_RANGE:10:25:75:125:200:300]
[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]
[TSU_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]
[TSU_NOUN:beard:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]
[TSU_NOUN:moustache:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]
[TSU_NOUN:sideburns:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[APP_MOD_DESC_RANGE:0:0:0:1:25:50]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AMBER:1:IRIS_EYE_AQUA:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_ASH_GRAY:1:IRIS_EYE_AUBURN:1:IRIS_EYE_AZURE:1:IRIS_EYE_BLUE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_BROWN:1:IRIS_EYE_CERULEAN:1:IRIS_EYE_CHESTNUT:1:IRIS_EYE_CHOCOLATE:1:IRIS_EYE_CINNAMON:1:IRIS_EYE_COPPER:1:IRIS_EYE_DARK_BLUE:1:IRIS_EYE_DARK_BROWN:1:IRIS_EYE_DARK_CHESTNUT:1:IRIS_EYE_DARK_GREEN:1:IRIS_EYE_DARK_OLIVE:1:IRIS_EYE_DARK_TAN:1:IRIS_EYE_ECRU:1:IRIS_EYE_EMERALD:1:IRIS_EYE_FERN_GREEN:1:IRIS_EYE_GRAY:1:IRIS_EYE_GREEN:1:IRIS_EYE_JADE:1:IRIS_EYE_LIGHT_BLUE:1:IRIS_EYE_LIGHT_BROWN:1:IRIS_EYE_MAHOGANY:1:IRIS_EYE_MIDNIGHT_BLUE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_OLIVE:1:IRIS_EYE_PALE_BLUE:1:IRIS_EYE_PALE_BROWN:1:IRIS_EYE_PALE_CHESTNUT:1:IRIS_EYE_PERIWINKLE:1:IRIS_EYE_PINE_GREEN:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUSSET:1:IRIS_EYE_SEA_GREEN:1:IRIS_EYE_SEPIA:1:IRIS_EYE_SKY_BLUE:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_SPRING_GREEN:1:IRIS_EYE_TAN:1:IRIS_EYE_TAUPE_DARK:1:IRIS_EYE_TAUPE_GRAY:1:IRIS_EYE_TAUPE_MEDIUM:1:IRIS_EYE_TAUPE_PALE:1:IRIS_EYE_TAUPE_SANDY:1:IRIS_EYE_TEAL:1:IRIS_EYE_TURQUOISE:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_CASTE:SERVILE]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:LENGTH:180:180:180:180:190:200:250]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:10:20:25:30:35:40]
[APP_MOD_DESC_RANGE:0:39:40:40:40:40]
[BP_APPEARANCE_MODIFIER:CONVEX:100:110:120:130:140:150:200]
[APP_MOD_DESC_RANGE:0:1:2:3:100:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
This ^^ will allow you too effectivly hire "soldier/hualing" duty soldiers only, also I don't think you can add them into noble positions. So the starting 7/naturally born non-pet members will have to lead them in squads.
But to have a "minion" breeding system, Meph's Comes the closest with the "spawn is born, then secretes transforming syndrome, turns into minion" I used to do that, but then I figured I could have much more control over what minion I wanted to make, by giving an interaction to transform "spawn" into my desired "Minion"
I think somewhere in my Regen Thread I have a list/diagram of how things/minions are made.
However if you go my route or even Meph's simple instant minion method then you need to have a "training" building
[BUILDING_WORKSHOP:TRAINING]
[NAME:Training Bag Stand]
[NAME_COLOR:7:0:1]
[DIM:1:1]
[WORK_LOCATION:1:1]
[BUILD_KEY:CUSTOM_SHIFT_B]
[BLOCK:1:0]
[TILE:0:1:18]
[COLOR:0:1:0:7:0]
[TILE:1:1:18]
[COLOR:1:1:MAT]
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
[ITEM_TOOL:ITEM_TOOL_TRAINING]
[NAME:training bag:training bags]
[VALUE:0]
[HARD_MAT]
[TILE:'l']
[SIZE:4000]
[MATERIAL_SIZE:6]
[REACTION:MAKE_BAG]
[NAME:make training bag]
[BUILDING:TRAINING:CUSTOM_B]
[PRODUCT:100:1:TOOL:ITEM_TOOL_TRAINING:PLANT_MAT:OAK:WOOD]
[REACTION:TRAIN_WAR]
[NAME:make training bag (fish dissection)]
[BUILDING:TRAINING:CUSTOM_T]
[REAGENT:A:1:TOOL:ITEM_TOOL_TRAINING:NONE:NONE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_TRAINING:PLANT_MAT:OAK:WOOD]
[SKILL:DISSECT_FISH]
This building allows you to set a minion to do a spacfic labor that no normal dwarf/civ would do, and constantly remake the tool "training bag" until masterwork then they become historical and thus drafted into the army. allowing you to breed, transform, then train minions for war.