"God Damn it guys!"
Ethereal walk, try to get out.
[18]An excellent idea! Unfortunately, this is the tomb of horrors, and they've thought of that.
1d100:[86]
A giant, muscular demon with four arms, each ending in a horrifying weapon, towers over you in the ethereal realm. The Creature spots you immediately and swoops upon you. [18]
1 damageYeah, turns out the etheral plane is guarded, too. As the spell expires, a mutilated wizard corpse appears just outside the bubble. So, look on the bright side, at least you aren't trapped any more.
Return to the party. Taunt the bubble people with my nudity.
Yep, that is some fine taunting. Of course, they're a bit preoccupied by the impending doom brought upon them by the wishing gem.
crush the gem with the pommel of my sword. CRUSH THE DAMN THING NOW!!!! *desperation mode activate*
[2] Unfortunately, it's a very sturdy gem. It's also glowing even hotter now.
I recommend cutting open the guy who ate the gem and then crushing it. As for the bubble, dispel magic or wait for 3 days .
As for me, I will use Detect Magic again on the middle door (There was a middle door, right?) and do the same as with the left. If there isn't a middle door, enter right door and use detect magic on sarcophagus and open it if there's no magic, but keep staff as the ready if something does come out.
[17] It detects free of magic, and you open the door.
This 10-foot-square chamber contains many
martial war decorations, which consist of crossed
swords over round shields.
Catch up to the next group of adventurers with Party ESP.
Welcome to the pillar room. Watch your step, the floor is covered with chunks of adventurer.
And finally, the Gem of wishing does what we all knew it was going to do, it explodes. The two people still in the force bubble are caught in the explosion. Let's see if they can save out of it:
[8][3+5]
Nope.
100 damageAfter exploding and reducing the adventurers to ash covered bone, the gem dissolves into a viscous purple slop. Ewwwww...