Zealots and Demons, The Fall of a God, Turn 113: e is for elf, which Aegnor is!
Run up close and try to dodge any kinds of environmental hazards until I can get into a position to apply Dragon's Breath to the abomination to the west of the group, hopefully giving collateral fire to the Pirate's holdings--those sacs.
[1] You run into position but a burst of blood shoots into your eyes, blinding you and disrupting your concentration. [5] You wipe your eyes clean quickly and [6] quickly try to catch the place on fire, however this only seems to awaken the abomination nearest you.
Shoot the tin can, both guns.
[1] Attempting to fire the caster pistol first it explodes in a poison cloud in her hand. "GODS DAMNED SNAKE! IF YOU'RE STILL ALIVE I'M GOING TO FEED YOU TO YOUR OWN DAMN FREAK CHILDREN!" She doesn't seem to be in the mood for any further conversation. [6] She attempts to fire her other gun at Mordekhai, however the quickly dissipating poison fog throws off her aim and she hits the wall behind the crusader.
"And yet judging by what has happened here, you let these men and women be turned into ghosts and dolls. Do you not care for them in the slightest? Even pirates wouldn't let others come to fates such as these.. Why here, why let your crew die and be warped like this?"
Despite the answer, Holy shield the party!
[5] [5x2=10 damage] It's pretty clear Maria is committed to dying here at this point, thankfully you've now shielded the party, she won't be able to do nearly as much thanks to your handiwork.
Attack Maria
[1] Kael sort of stands there still trying to take in how a room like this can even exist.
Enter the room and thrust attack Maria.
[5] ([2]+[2]+1x2=10 damage) You and Fleur seamlessly blend into the shadows, appearing behind Maria. While Fleur isn't able to land her attack, you manage to hit Maria in the kidneys.
Parry-attack Maria. Unless she shows signs of listening to reason and decides to drop her weapons by some miracle. Harr harr, right.
[5] [3+1+1=5 damage] You run forward, the poison now clearly evaporated and wrap the chain of your flail around one of her hands, forcing her to drop her now ruined Caster pistol as well as smashing the business end of your flail into her hand, taking it out of commission.
Stab Maria in the back.
[6] Fleur appears behind Maria as well, however, due to Tikan's attack is unable to land a proper attack against Maria.
Map:
____________________
| P P |
|P |
| A A |
| F T P|
| A m |
| AM A |
| A |
| |
| A P|
|P a K A |
|_______ e __________|
P=Pirate embedded in wall
M=Mordekhai
K=Kael
a=Akari
F=Fleur
T=Tikan
e=Aegnor
A=Abomination
m=Maria
Enemies:
MariaHealth: 14/50
Fatigue: 5/20
Status: Bleeding, takes two damage next turn. Poisoned, taking 4 damage per turn until healed.
Ammuniton L: 0/10
Ammunition R: 0/1
Items: Ruined Caster Pistol, Double Barrel Revolver, Half-Empty Ammunition belt, Wool and Leather Cloak.
Abomination 1Health: 10/10
Status: Standing next to Akari, unable to act upon the turn it wakes up.
Character StatusInventory: Portable Alchemy Equipment (needs restocked), Traveler’s Staff, 1 Protection Potion (Wild Magic), a box of matches (15 remaining), 3 Antique weapons (Two pistols, One Sword)
Health: 19/20
Mana: 10/30
Energy: 4/4
Status: Shielded, absorbs 10 damage for 3 turns
Inventory: Enchanted Spiked Flail(+1 damage), Sanctified Plate Mail, Iron Buckler, Thurible, 3 Loaded Single-Shot Pistols, 3 Protection Potions (Wild Magic), 5 silver coins, Nepthym's Tattered White Crows Banner, 3 Antique Weapons (Two Swords, One Rifle)
Health: 25/25
Mana: 5/5
Energy: 11/15
Status: Shielded, absorbs 10 damage for 3 turns
Inventory: Ironwood Staff, Beaded Wristband, a brown leather-bound spellbook of enchanting and summoning, Odd-smelling smoke pellets, Blade of Grass, 2 Spirit Dust, Scandalous Nightgown, Enchanted Fire-Kissed Steel Prayer Amulet of the Phoenix (enchantment unknown), 3 Antique Weapons (Two Swords, One Rifle)
Health: 18/20
Mana: 17/30
Status: Barrier, Protection from damage from wild magic sources up to 5 damage. Shielded, absorbs 10 damage for 3 turns
Inventory: Hidden Knife, Basic Writing Equipment (several sheets of parchment, quills, ink), 1 silver coin, Bottle of Rum, Enchanted Bongos of Enemy Summoning, Antique Stamp Collection, Stack of old writings, Small Healing Potion (restores 5 health, free action), 3 Antique Weapons (Two Pistols, One Sword)
Health: 17/20
Energy: 16/20
Status: Shielded, absorbs 10 damage for 3 turns
Inventory: Unadorned plate armor, well crafted broadsword, 1 Protection Potions (Wild Magic), Sack of Coffee Beans (3 uses, +or-1 (towards 5) on chosen roll, -1 on all other rolls for that turn), 3 Syringes of a Coagulating agent (Restores 1d10 health), Enchanted Flame-kissed Steel Shield (25% damage reduction on attacks totaling 8 or more damage), 3 Antique Weapons (2 rifles, 1 sword), Malgun's Ciphered Note
Health: 21/25
Mana: 5/5
Energy: 15/15
Status: Shielded, absorbs 10 damage for 3 turns
((There are a lot of A names going on right now. Thankfully Aegnor is an elf, so e makes sense lol. Also Maria is super dead right now. Kind of anti-climatic really, but that's what happens when you cut her health by nearly half to start.))