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Author Topic: Zealots and Demons, The Fall of a God, Turn 122: A Standoff  (Read 136701 times)

Ochita

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #885 on: November 08, 2012, 04:47:13 am »

Sorry, timezones and stuff.

Anyway...

Aegnor shrugged his shoulders, and slightly shook his head.
"With any luck, Fleur will notice the broken window, and then the trapdoor if she follows us, so really we're kinda leaving a trail. Until then I guess, we should still be looking for maria."
Cautiously go downstairs, keeping an ear out for any more of that mob.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

SeriousConcentrate

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #886 on: November 08, 2012, 04:54:37 am »

(And that's everybody. Barring complications, turn shortly after I get up tomorrow. ^^^)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

SeriousConcentrate

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #887 on: November 08, 2012, 09:37:18 pm »

(Guess what? Complications did ensue. :P But now that I got all the minor distractions out of the way, turn 67 time.)

Zealots & Demons, Turn 67: Brain Stew

Quote from:  Aegnor Tinúviel / Ochita
Cautiously go downstairs, keeping an ear out for any more of that mob.
Quote from:  Kael Jungothr / Zako
Check outside through a window for danger. Follow my companion.
Quote from:  Fleur / SeriousConcentrate
Follow mini-map to find the two blue dots. (I may be going too hard on the AC with her actions... :P)

Kael looked outside. All clear. He and Aegnor ended up kind of standing around awkwardly as the elf listened for danger and the troll, watching out the window, waited for him to take the lead. Eventually they were spared from standing around for eternity as Fleur returned, sneaking in through an open window, and announced that she had managed to trick the mob into getting locked inside a warehouse. They would be safe for awhile, at least. That still left where they should go, although Fleur reported that their quarry wasn't anywhere nearby. They would have to range further out. She also suggested a trio of likely looking places: a tavern, an apartment building that looked saturated with wild magic, and an old airship dock. Or they could look for other landmarks, if they wanted.

Quote from:  Mordekhai Sarvedon / Caellath
Attack Blade Tail with both weapons. That's it.
Quote from:  Akari Talria / Tiruin
Terrify @ Blade-Tail, then keep at a position where I can see Green-Fur from a distance.
Quote from:  Tikan / lawastooshort
Thrust Green-fur in the liver as he cowers on the floor, even if he tries to flee.
Quote from:  Blade-Tail / SeriousConcentrate
Basic Mordekhai again, unless Akari goes before B-T and rolls a 2 or 3, which will draw aggro.
Quote from:  Green-Fur / SeriousConcentrate
Backstab Mordekhai if Blade-Tail ends up not attacking him, otherwise Parry -> Tikan.
(Initiative: Green-Fur, Blade-Tail, Mordekhai, Tikan, Akari)

Green-Fur rolled onto his back, hands up and feet on the ground with his knees bent, in a guard position. He kicked a foot out at Tikan's legs. (5. 2*2/2-1=1 damage. -4 energy) His kick caught her on the shin and would form a light bruise later, but it was merely painful more than damaging. Meanwhile, Blade-Tail whipped his tail around to snake in past Mordekhai's guard. (2. Mordekhai rolls: 4, 1 damage. 5, 6+1*2=14 damage.) Mordekhai parried it with his thurible, wrapping the chain around the tail and using it to pull the man into range of his flail... which then crashed against his skull with a dull crunch and left no doubt that the valuable organs inside were now just so much mush.

As Blade-Tail dropped to the ground, Tikan jumped into Green-Fur's guard and attempted to stab him in the liver, since it worked so well for her last time. (6. Tikan is now caught in Green-Fur's guard and his damage roll against her next turn is increased by one.) Unfortunately she fell for his trap and he wrapped his arms and legs around her, then rolled over so he was straddling her stomach with her arms pinned to her sides. He drew a fist back, ready to start pummeling...

Akari stopped casting her spell when Mordekhai pulped Blade-Tail's skull and merely looked unsure about what to do. Doubtless the kitsune wasn't used to this level of violence in her every day life. Instead, she kept an eye on Green-Fur as he rolled about in the mud with Tikan, thinking that if it wasn't so filthy that might be kind of fun.

Blade-Tail: -1/21 HP, 4/8 Energy
Green-Fur: 11/30 HP, 11/15 Energy

Character Status
Spoiler: Aegnor Tinúviel (click to show/hide)

Spoiler: Mordekhai Sarvedon (click to show/hide)

Spoiler: Akari Talria (click to show/hide)

Spoiler: Tikan (click to show/hide)

Spoiler: Kael Jungothr (click to show/hide)
« Last Edit: November 08, 2012, 11:55:19 pm by SeriousConcentrate »
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Caellath

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #888 on: November 08, 2012, 10:10:58 pm »

((Yo, my mana didn't recover, apparently.))

Mordekhai checked if his flail was free from brain matter and swung it once more, this time with a sharp sideways attack.
"It is very impolite to do that kind of thing to a lady."

Swing the flail sideways at green-fur to get him away from Tikan. If it doesn't work, bash him with the shield.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Zako

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #889 on: November 08, 2012, 11:32:48 pm »

"Good work with the mob, I really didn't want to hurt any of them, they aren't in their proper minds after all. We might as well get started with somewhere where there is space to stay. I think we should check out that tavern first."

Head to the tavern and check it out from the outside. Try not to catch too much attention this time...
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Tiruin

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #890 on: November 08, 2012, 11:36:26 pm »

"Wait! No!" Akari said, hoping to stop Mordekhai before the blow was struck.

"Interrogation!"

Re-conjure up that writing equipment I got earlier, then conjure up some medical equipment I can use for healing these guys.
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Zako

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #891 on: November 08, 2012, 11:38:15 pm »

((You mean the crazy mutant that's trying to kill you all?))
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Caellath

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #892 on: November 08, 2012, 11:46:03 pm »

"Wait! No!" Akari said, hoping to stop Mordekhai before the blow was struck.

"Interrogation!"

"His rage is blind. All we can do is free them from their madness." Mordekhai affirmed, unwilling to back down.

((Did you forget? They are completely insane and wouldn't listen to Mordekhai requests, then threats.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #893 on: November 08, 2012, 11:47:44 pm »

"I can convince him." Akari replied, "I know how to...break their mental defenses, so to say. Would you like that instead?"
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Tiruin

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #894 on: November 08, 2012, 11:51:10 pm »

((You mean the crazy mutant that's trying to kill you all?))
((Naah, I mean that nice bunny that is colored like a plant! It's having fun with Tikan right now.[/sarcasm]))
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SeriousConcentrate

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #895 on: November 08, 2012, 11:55:01 pm »

(Mana problem for Mordekhai fix'd in just a moment. Anyone else missing mana they should have regenerated that I missed? ^^^; )
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Tiruin

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Re: Z&D: The Fall of a God, Turn 66: Order 66?
« Reply #896 on: November 09, 2012, 12:01:07 am »

(Mana problem for Mordekhai fix'd in just a moment. Anyone else missing mana they should have regenerated that I missed? ^^^; )
((Can I has mana boost? :3 [ :P] You got it all.))
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lawastooshort

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Re: Z&D: The Fall of a God, Turn 67: Brain Stew
« Reply #897 on: November 09, 2012, 09:50:22 am »

Distract green-fur long enough for Mordekhai to smash his brains in. Then stab him in the face.
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Ochita

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Re: Z&D: The Fall of a God, Turn 67: Brain Stew
« Reply #898 on: November 09, 2012, 11:33:00 am »

Aegnor nodded twice, firstly when kael explains his view on hurting the mob, and secondly on checking out the tavern.

"Who knows, maybe we'll get lucky and find her."

To the tavern, and keep a hood on.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

SeriousConcentrate

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Re: Z&D: The Fall of a God, Turn 67: Brain Stew
« Reply #899 on: November 09, 2012, 12:44:11 pm »

(Just to check real quick, because I won't be able to write the turn for a couple of hours at least: it's a two to one vote to kill Green-Fur?)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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