Zealots and Demons, Turn 4 - Overly Intimidating Crusaders, Fantastic TeaWait for an opportune and polite moment to interrupt, and then ask the Draconian where they're from, and what they know about Vel'dor.
[3] Tikan found a moment to interject herself in the conversation, but it was clear that the male Draconian wasn't really paying attention to her. (See CrimsonEon's turn)
Action: Carefully search the room. Try not to disturb things right now. Be prepared to jump under the bed or into the closet if I heard someone at the door.
[4] The Rah'cl'til searched the room quickly, carefully, and most importantly, quietly. The only problem was that there was little to investigate without actually disturbing things; nevertheless, someone had left their boarding pass among the scattered papers. The name on it was Jacelyna Murrein, a female name; if she was feeling bold she could take it and try to pass herself off as this woman, although she'd have to hope she was traveling alone and no one would recognize her. Also on the bed was a brochure for the flight that noted while alcoholic and special beverages - as well as most foods - needed to be bought, plain green tea, black coffee, and bread were free and always available in the lounge. Her stomach and throat told her that was where she wanted to go, before she perished from thirst and lack of food.
Lean against one of the walls of the Main Lounge and stay there.
Mordekhai leaned on the wall of the lounge and earned his pay by looking intimidating. Surely any evil-doers in the area would falter at the sight of his magnificent, gleaming, sanctified heavy armor and spiked flail. [6] He looked a little TOO intimidating, and some of the patrons left, glancing at him nervously. Minuet glared at him for potentially costing her tip money.
"Hey Barkeep, I haven't really heard much about this place either, I only just got on this job. What's it like?" Shruick inquired, focusing on deciphering his accent.
The barkeeper - a human with short black hair and brown eyes and a finely-trimmed beard, who decided he's tired of being called Barkeep and introduces himself as Raleigh - put another kettle of tea on to boil as he considered the question. "It's a fine life for those that like it. We get free time in every port - usually a few hours, but up to a day once or twice - and get to meet a lot of people and find out their stories, who they are and where they're going, why they're going there. The pay isn't great, but there's enough to buy souvenirs at our stops. Not a great life, but certainly not a bad one. Of course, there are downsides... the skies aren't always friendly." [4-1 Distraction] Shruick thought the man's accent was from the southern lands, but he couldn't quite place it because he was distracted both by Minuet asking him if he wants anything and a small human female asking him where he's from and what he knows about Vel'dor. [2] Shruick knew very little about Vel'dor; only that it used to have a different name but was given the new one in honor of a troll hero. He also answered her other question with a simple 'from the mountains, like all Draconians.'
Let the tea cool a little, and then drink it.
[5] Aegnor waited for a few moments while he let his mind wander, wondering who these fellows in the lounge were and what that guard's problem was. He didn't look very happy. Maybe he had gotten yelled at by his boss? Quite without thinking, the elf took a sip of his tea and was pleasantly surprised to find it had cooled slightly to just the perfect temperature. In fact, now that he had time to savor it, he was enjoying the beverage immensely.
NPC's:
Capitain Valanos Ironshield, Captain of the Z.C.A.S. Stormrider: The captain continues reading the message, letting First Mate Loughton take the wheel for the moment.
Character StatusSkills:
Skills:
Intution, 2
Sneakiness, 0
Athletics, 1
-----
Melee Skill, 0
Gun Skill, 0
Damage Resistance, 0
-----
Alchemy, 2
Engineering, 0
Enchanting, 0
Inventory: Portable Alchemy Equipment, Traveler’s Staff
Health: 20/20
Mana: 30/30
Skills:
Skills:
Intution, 0
Sneakiness, 0
Athletics, 1
-----
Melee Skill, 1
Gun Skill, 0
Damage Resistance, 3
-----
Alchemy, 0
Engineering, 0
Enchanting, 0
Inventory: Spiked Flail, Sanctified Plate Mail
Health: 25/25
Mana: 5/5
Energy: 15/15
Skills:
Intution, 1
Sneakiness, 0
Athletics, 0
-----
Melee Skill, 1
Gun Skill, 1
Damage Resistance, 0
-----
Alchemy, 0
Engineering, 2
Enchanting, 0
Inventory: Steel Sabre, Small Toolkit.
Health: 20/20
Energy: 4/4
Fatigue: 20/20
Skills:
Intution, 2
Sneakiness, 1
Athletics, 1
-----
Melee Skill, 1
Gun Skill, 0
Damage Resistance, 0
-----
Alchemy, 0
Engineering, 0
Enchanting, 0
Inventory: Concealed Knife, Basic Writing Equipment (several sheets of parchment, quills, ink)
Health: 20/20
Energy: 20/20
Skills:
Intuition: 0
Sneakiness: 2
Athletics: 0
-----
Melee Skill: 1
Gun Skill: 2
Damage Resistance:0
-----
Alchemy: 0
Engineering: 0
Enchanting: 0
Inventory: Tattered White Crows Banner, Dagger
Health: 20/20
Energy: 20/20
Fatigue: 6/6