Zealots and Demons, Turn 57: Mordekhai Hates DancersGo to the Zealots' headquarters and ask for potions to protect against wild magic. At least five of them.
[2] You sort of wander around for a bit, eventually realizing you have no idea how to get back to where you came from. You just sort of happened to find Fleur now that you think about it. Perhaps you should have grabbed a map or something. [6] You stop into, what you assume to be a bar for directions and quickly dart back out face red underneath the helmet. It was one of
those kinds of bars... you know, with
live entertainment.
Stick with Mordekhai. Keep alert.
[6] You follow Mordehkai into the bar and immediately spot an attractive piece of elf in the corner. He winks at you. You look around the room realizing Mordekhai for some reason has disappeared... he must not like dancing girls. You shrug and flirt with the elf a little.
Conjure a...whistle-thing when the others aren't looking. For...noise or signalling, perhaps?
[6] You conjure a whistle, but it's too-high pitch for you to hear... stupid whistle. Wait, why are these dogs surrounding you, and why do they all look hungry. You hide behind Mordekhai and have him scare the dogs away for you. It's pretty easy since his face is all red. He must be really angry about something.
Maybe the zealots can help with the potions?
[4] You head back to the Barracks and on the way you see Mordekhai turn into a bar and then rush back out really quick as the fox woman tries to create a whistle but ends up creating a dog-whistle instead. You sort of stare at them weirdly as you pass, sort of glad you headed over to the barracks separately. You head downstairs to the basement and talk to the quartermaster. You explain you have business in a part of town where wild magic might be an issue and he nods, writing down the information on several forms before giving you two regulation protection potions. You bow and thank him. "Better than those potions that crazy healer made.
If fleur wants to continue, drink a potion of wild magic protection.
[2] You sort of just stand around since Fleur says she rather wait for the Crusader to get back.
"It will not take us long to move to ze proper district anyhow, we might as well wait." She says sitting down on her own couch, arms spread wide, as though she had them wrapped around another person.
Wait for the Crusader
[auto-success] Fleur relaxes in her parlor.
So, tell me, why did you decide to 'elp me?" she asks, trying to see the elf's reasoning.
Character StatusInventory: Portable Alchemy Equipment (needs restocked), Traveler’s Staff, 2 Protection Potions (Wild Magic)
Health: 20/20
Mana: 30/30
Energy: 4/4
Status: None
Inventory: Spiked Flail, Sanctified Plate Mail, Iron Buckler, Thurible, 3 Loaded Single-Shot Pistols
Health: 25/25
Mana: 5/5
Energy: 15/15
Status: None
Inventory: Ironwood Staff, Beaded Wristband, a brown leather-bound spellbook of enchanting and summoning, Odd-smelling smoke pellets.
Health: 20/20
Mana: 30/30
Status: None
Inventory: Concealed Knife, Basic Writing Equipment (several sheets of parchment, quills, ink)
Health: 20/20
Energy: 20/20
Status: None
Inventory: Unadorned plate armor, well crafted broadsword, 2 Protection Potions (Wild Magic)
Health: 25/25
Mana: 5/5
Energy: 15/15
Status: None
((Oh Mordekhai, you have no idea how much I wanted to make it a brothel and completely break your mind, but I just don't think it would work in current setting.))