Zealots and Demons, The Fall of a God, Turn 96: Heart Palpitations
Strike the strange woman striking Kael!
[1] You stealthily slide into the room and move behind the woman who is attacking Kael. As you attempt to stab her, your dagger gets caught in the wood. Surprised, you let go and find yourself without a knife temporarily.
Cast lesser heal on myself and be a meatshield for the more squishy members of the group by blocking the way of the wooden women.
[1] Your mind feels to fuzzy right now to really heal yourself, maybe after this.
Rejoin with Kael and Tikan, casting a lesser heal on myself.
[6] You limp on into the room and start thinking about healing spells. Your mind is still reeling from learning the spell and from the mana tears... which have now begun to crystalize on your face.
Stay nearby to protect Aegnor and Akari while the foxfolk tries to help him.
((I'm going to read this as attack the wood woman who has moved already, simply because Aegnor and Akari should be rejoining the main party now.))
[3] [6+1/2=4 damage] You enter the room and punch the first scantily clad wooden woman you see. You're momentarily thankful they aren't flesh and blood or this would be a lot harder, what with all the exposed skin. The mere thought of it causes you to blush slightly.
Move into the next room, use my new found enchantment powers to set the remaining Caltrops on fire.
[4] Akari sees the party surrounding the first wooden woman and then realizes most of the team can't get to the second one because of the caltrops. Acting quickly she focuses her mind on enchanting the caltrops with the most damaging thing she can given the circumstance. Not long after the caltrops light with bright blue and orange flame. That should severely hurt the wooden women.
Throw a knife at the farther away woman attempting to off balance her and knock her into the Caltrops.
[3] [3/2=2 damage] [2(Fleur)vs1(Wooden woman)] Fleur takes out one of her throwing knives and throws it in such a way that it should off balance the woman. It's not particularly effective by itself, but it knocks the woman over into the caltrops where she catches on fire. It's clear panic has set in now.
Enemies:
Scantily clad wood woman 1: [4] The scantily clad woman, have no options but to fight from her current location attempts to cast another spell. [3+2 damage] Still focusing on Kael, he can feel his heart start to race and beat abnormally. These... whores clearly were more than just that, they murdered their clients here under the guise of a heart attack while using their services.
Health: 8/25
Mana: 4/10
Status: Fire Caltrops, take 15 damage if a movement action is taken.
Scantily clad wood woman 2: [1] The woman again tries to strike Kael, but she's caught off guard as he ducks down and throws her across the room. [5(wooden woman)vs3(Kael) Kael attempts to aim her towards the caltrops but she lands well outside of the danger posed by the caltrops. Curses.
Health: 16/25
Mana: 10/10
Status: None
Character StatusInventory: Portable Alchemy Equipment (needs restocked), Traveler’s Staff, 1 Protection Potion (Wild Magic), a box of matches (15 remaining), dirty pistol.
Health: 16/20
Mana: 30/30
Energy: 4/4
Status: None
Inventory: Spiked Flail, Sanctified Plate Mail, Iron Buckler, Thurible, 3 Loaded Single-Shot Pistols, 3 Protection Potions (Wild Magic), 5 silver coins, Nepthym's Tattered White Crows Banner
Health: 20/25
Mana: 4/5
Energy: 15/15
Status: None
Inventory: Ironwood Staff, Beaded Wristband, a brown leather-bound spellbook of enchanting and summoning, Odd-smelling smoke pellets, First Aid Kit, (1 + 1d6 health), Blade of Grass, 2 Spirit Dust
Health: 20/20
Mana: 26/30
Status: Barrier, Protection from damage from wild magic sources up to 5 damage
Inventory: Basic Writing Equipment (several sheets of parchment, quills, ink), 1 silver coin, Bottle of Rum, Enchanted Bongos of Enemy Summoning, Antique Stamp Collection, Stack of old writings
Health: 16/20
Energy: 20/20
Status: None
Inventory: Unadorned plate armor, well crafted broadsword, 1 Protection Potions (Wild Magic), Sack of Coffee Beans (3 uses, +or-1 (towards 5) on chosen roll, -1 on all other rolls for that turn)
Health: 15/25
Mana: 5/5
Energy: 15/15
Status: None
((OK... I might have given Tiruin a really good action, but to be fair... Akari MIGHT have thought of that? I really just wanted to see it done.))