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Author Topic: Zealots and Demons, The Fall of a God, Turn 122: A Standoff  (Read 136601 times)

Tiruin

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1035 on: November 26, 2012, 11:11:22 am »

((Fake whatnow?))
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V-Norrec

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1036 on: November 26, 2012, 11:28:19 am »

((You don't know if she's fake or not, real Fleur is still out there somewhere.  You have no ideaaaaaaa. *waves hands in front of face mysteriously before fading into the shadows.*))

Tiruin

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1037 on: November 26, 2012, 11:29:16 am »

((Accursed theatrics! [/Igetthatnow]

THE CAKE IS NOW A LIE! Conjure Cake.))
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SeriousConcentrate

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1038 on: November 26, 2012, 11:43:13 am »

(You're really going to make that reference, Tir? :-\ What's next, taking projectiles to mobility-based joints?)
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Caellath

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1039 on: November 26, 2012, 11:50:00 am »

((You don't know if she's fake or not, real Fleur is still out there somewhere.  You have no ideaaaaaaa. *waves hands in front of face mysteriously before fading into the shadows.*))
((Exactly. Mordekhai doesn't know there is a fake roaming around, so he's oblivious. He's a paladin of justice, not a magical expert, unfortunately. :P))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1040 on: November 26, 2012, 11:53:32 am »

(I don't want a stone hitting my arm! [/doesnotvoluntarilygetreference]

Sorry SC. Couldn't help...

Anyway, I'm really excited to see the new mechanics on conjuration :D)
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Ochita

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1041 on: November 26, 2012, 01:06:52 pm »

Aegnor looked at the death staff, then at the box, and then back at the staff. Wait, why did he put his chest into the chest? Shaking his head, and handing the diary to Kael, he decides to retrieve his staff.
"Okay then, here's the diary. I'll just get my staff back, and that will be it... ... And I guess also the gloves and bag of money, but I will find a way to return these objects when they're required as evidence."

Retrieve the death staff, money, and gloves.

Afterwards, Aegnor joins kael with the prisoner, gloves and money stashed under his robe, which was very.. Good at hiding things. He felt pretty bad about taking the evidence, but it would just have to be used for a good cause.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

V-Norrec

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1042 on: November 28, 2012, 02:48:41 pm »

Sareesa, Age Seventeen

It was the next day. . . her first full day knowing that she was magic given flesh and blood.  As she ate surrounded by the other recruits, she wondered if she perceived things differently than they did.  Did these eggs only taste like eggs because it was what she expected, or did other experience them exactly the same as she did?  Sareesa sighed, putting more food in her mouth.  She missed Sentinel already, he always seemed to know what to say.

She was walking into the bathroom to check her outfit one last time, make sure it was spotless for today's inspection when a scuffle broke out behind her between two boys.  She sighed and turned around, prepared to break up the quarrel, but took a step back when she saw.  They were two that she knew from her magical training... a chance to see magic used against other magic users, a chance to see spells and counter-spells in more than just illustrations and demonstrations against dummies.  Nobody else was around and she knew she should step in to break it up, but she couldn't, she wanted so much to see just how everything worked.  Somewhere in a dark corner of her mind, she filed this moment away as part of the proof that she was more magical being than human.

(It is important to note, during the time frame of this story the only type of magic used is holy magic, elemental magic was discovered by Sareesa and taught to many during her time, as she saw it as a way to see to the well-being of all mortals of the world.  More magic is more safety and a higher standard of living in her opinion.)

The boys, older than Sareesa but not yet fully inducted into the Zealots, stood about ten meters apart.  One had cropped sandy blond hair, the other a scruffy red-head who was long overdue his appointment to the barber.  The air was tense, and felt moist with raw energy to Sareesa.  Then, in a moment both started casting.  She examined their movements, mentally taking notes on form and strategy.  The red haired boy was clearly the more aggressive as he started with a blast of holy light, hoping to force the other to quit before it had even begun, but the blonde had anticipated this and countered the spell, absorbing it's left over essence and preparing his own attack.

After a few similar exchanges, neither boy moved.  Sareesa took the moment to size up the fighters in her own mind.  The Blond haired boy is definitely the less skilled of the two, he depends on tricks and tactical advantage to help make up for his lack of skill, that's why he counter-spells so much, he is skilled in that one particular area and not much else, it affords him room to make mistakes with his own casting if his opponent doesn't have enough mana to capitalize on it.  The red-haired boy was aggressive and loose, relaxed, the perfect frame of mind and body to cast truly devastating spells, but he would second-guess himself occasionally allowing his opponent to more easily counter him.  If I had to pick a winner I would go with the red-head, tactics only can last you so long until you are backed up against a wall.  Sareesa watched with eat anticipation in her eyes, but at last, someone came and broke the fight up.  The teacher scowled at her as she walked both of the boys to disciplinary, but she didn't much care, she had got to witness a rue fight, see magic weave itself across the physical world in a perfect spell and counter-spell.  That was all that mattered to her now.

She got to the bathroom and finished inspecting herself.  She sighed and went to report for inspection.  At least her hair looked perfect in the tight bun behind her head now since she had it cut she idly thought to her self before walking off for another day of learning.

((I'm working on getting a quick next turn out right now, expect it in 10-15 minutes.))

V-Norrec

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Z&D: The Fall of a God, Turn 76: Faux Pas
« Reply #1043 on: November 28, 2012, 03:42:58 pm »

Zealots and Demons, Turn 76:  Faux Pas

Quote from: lawastooshort
Follow Fleur, Mordekhai and Akari to the tower, skulking behind slightly and taking a good look at this wild magic deranged place.
Quote from: Tiruin
leaning in to remember how Fleur smelled to remember her allies just in case anything went wrong. Including trying to conjure up a medical field kit - despite knowing that it would cost a lot of energy or mana to do.

Also, follow follow follow follow the stalwart armored Mordekhai~
Quote from: Caellath
To the watchtower.

[2]  Nothing particularly stands out, though several people who think you're staring at them shout a variety of greetings in your direction, usually the second word of which is "off!"

[2] You lean in to smell Fleur.  "What is it 'zat you are doing?" she asks, looking at you.  You look puzzled not expecting such an upfront question before mumbling out, "Errr, smelling you."  "Smelling me, why would you do 'zat?  Besides, I know I do not smell, I 'ave 'zese scales, unlike you or your friends with your skin and sweat and hair." she says. 

[4] You cough and avoid looking at Fleur for a bit while you summon a first aid kit.

[5] Despite your groups mishaps and faux pas, you manage to get everyone to the Watchtower in one piece.  You breathe a sigh of relief.

Quote from: Zako
Talky Persuasion Stuff
Quote from: Ochita
Retrieve the death staff, money, and gloves.

[5]  Denholm glares at you for a few moments.  "I was working for Telveron Engineering.  Clearly it's not important enough to them to spring me from this hole, so I'm not likely important enough to tell you anything they're working on right now.  Does that finish this meeting?"

[6]  Wait... nobody is watching you, you can do whatever you want!  WHATEVER!  You begin laughing maniacally planning a spree of petty theft all across town as you loot the entire chest.  You make a huge racket and hear people coming down stairs.... wait, this is going to cut your crime spree a lot shorter than originally intended! 

Character Status
Spoiler: Aegnor Tinúviel (click to show/hide)

Spoiler: Mordekhai Sarvedon (click to show/hide)

Spoiler: Akari Talria (click to show/hide)

Spoiler: Tikan (click to show/hide)

Spoiler: Kael Jungothr (click to show/hide)

((Let me know if I forgot something, I think I got it all though))

Caellath

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1044 on: November 28, 2012, 04:07:13 pm »

((The map to the hideout isn't in my inventory. :P))

"Well, we'll see if they're already in...Also, how did you split from Kael and Aegnor, Fleur?" Mordekhai asked as he started to walk around the watchtower, hoping to see his companions. "Another angry mob?"

He wondered if they had really waited for him to do his own information-gathering or if they had entered the watchtower without waiting for him. One of the last things he wanted was having anything to deal with shady organizations. If they wanted to delve into a life of felony and subordination to cultists or criminals, they'd do it on their own.

Ask Fleur, wait around for Aegnor and Kael to appear.

He approached the guard in front of the watchtower to make some smalltalk and ask a question while they waited.
"Hello, have you seen a troll and an elf around here?"
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Z&D: The Fall of a God, Turn 76: Faux Pas
« Reply #1045 on: November 28, 2012, 04:15:48 pm »

"Erm, sorry Fleur..." Akari said, going to use an excuse she had developed everytime that happened. "It was just...that you used perfume and I wanted to know and...yeah. Could you at least tell me about that?" she asked, trying to divert attention away from her mistake...nonchalantly.

Scales are sweaty, right? Right?

Quote
"Dance off!"
"Greetings off!"
"Welcome off!"
"Hi off!"

"These people really have a variety of greetings, am I right? Or am I right? Hah!"
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SeriousConcentrate

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Re: Z&D: The Fall of a God, Turn 76: Faux Pas
« Reply #1046 on: November 28, 2012, 04:19:51 pm »

(For some reason I love the idea that everyone in town is just challenging the party to a dance off and being ignored. XD)
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Tiruin

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Re: Z&D: The Fall of a God, Turn 76: Faux Pas
« Reply #1047 on: November 28, 2012, 04:22:06 pm »

((Akari didn't get the subtle undertones of their greetings, so the nearest equivalent was used in her thoughts. :D))
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V-Norrec

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Re: Z&D: The Fall of a God, Turn 75: That Staff is Evidence!
« Reply #1048 on: November 28, 2012, 05:07:57 pm »

((The map to the hideout isn't in my inventory. :P))

"Well, we'll see if they're already in...Also, how did you split from Kael and Aegnor, Fleur?" Mordekhai asked as he started to walk around the watchtower, hoping to see his companions. "Another angry mob?"

He wondered if they had really waited for him to do his own information-gathering or if they had entered the watchtower without waiting for him. One of the last things he wanted was having anything to deal with shady organizations. If they wanted to delve into a life of felony and subordination to cultists or criminals, they'd do it on their own.

Ask Fleur, wait around for Aegnor and Kael to appear.

He approached the guard in front of the watchtower to make some smalltalk and ask a question while they waited.
"Hello, have you seen a troll and an elf around here?"
((Map of, not to, the hideout, and really it just means I don't get to chip your health with traps, unless you want me to make avoidance subjective to rolls only with a bonus.))
« Last Edit: November 28, 2012, 06:00:15 pm by V-Norrec »
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Caellath

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Re: Z&D: The Fall of a God, Turn 76: Faux Pas
« Reply #1049 on: November 28, 2012, 06:26:58 pm »

((My bad. I meant to write "of" but got it wrong. Also, why would I want the map nerfed?

Unless making avoidance subjetive to rolls with a bonus also means allowing the map to show us the way to the hideout, then I'd accept it as a way of bypassing the whole "deal with the Devil" thing. :P))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.
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