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Author Topic: Europa Universalis IV  (Read 465780 times)

Digital Hellhound

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Re: Europa Universalis IV
« Reply #420 on: August 17, 2013, 02:30:05 pm »

Getting a historical Russia going isn't really worth the trouble. Conquering the steppe nations nets you vast Aggressive Expansion even with the Overseas Expansion CB, and actually forming Russia just gives you a bunch of short-lived claims instead of cores. You can't really replicate the success without becoming hated throughout the world. Other nations take up all the unclaimed land before you even get their way, too, so simple colonization is not an option either.
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Mictlantecuhtli

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Re: Europa Universalis IV
« Reply #421 on: August 17, 2013, 02:32:53 pm »

Trying to force Japan to become Christian by exploiting religious zealot uprisings since when they beat a province they auto-convert them.

Let Christian zealots take all of mainland Japan so they could get to 100%, broke my country, and guess what? The demands for Christian Zealots are: Make state religion Catholic. I let them win for this purpose.

They get to 100% my country breaks, their demands are... not enforced at all. State religion still Shinto for some goddamn reason despite the Catholic zealots winning their war and enforcing their main demand.

Why? I assume it's because Shinto cannot convert. Yep. Shinto just can't convert state religion, which is the whole reason I wanted to exploit the religious uprising in the first place since game arbitrarily adds 'Shinto cannot convert' to their religion.

So, now, 60/70 of my provinces are Catholic, yet my state religion remains Shinto, therefore forever hamstringing relations with stronger counties and stopping me from selling any western nation a province in order to westernize eventually. What the fuck Paradox.

Japan is 9th in the world in rankings yet can't catch up due to being 'Chinese' tech according to developers..


Oh, the only reason I did this is because every 3-4 months now, after I found Europe, a province randomly turns Catholic and cannot be converted back ever thanks to an event.. Which then causes religious zealot events in said provinces, which pop out 20+ units a piece. Great, so I can't change to Catholic to stop this ridiculous and unfair hamstringing of Japan.

EU4 is one of the biggest turds by Paradox I've played, it makes no sense, it's extremely easy, and has little depth. Sorry, not even opaque 'trading' mechanics can change that. ONly thing I like is the new ideas and unlocking sub ideas. But those cost arbitrary building/doing stuff points which is another neat way to hamstring a player who isn't playing as a white/superior race nation.

Want to see how easy it was to turn Shimazu into Japan and then into the entire east coast of Asia? Diplomacy -> Fabricate claim -> Invade 1 year later. Wash. Rinse. Repeat. No depth. 'Claim throne' part of diplomacy simply doesn't work, even when triggers are activated. Simply doesn't do anything. Lol. I'm not even kidding.

Sorry. This release is making me rage with how fucking junk it is. I haven't been this disappointed in release quality since CK1. Jesus christ if the first patch's first note isn't
Code: [Select]
Made retreating algorithms: instead of 'retreat to wherever' pathologicI'll burst a blood vessel.

Of course knowing Paradox it'll be a DLC.
« Last Edit: August 17, 2013, 02:48:20 pm by Mictlantecuhtli »
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Rakonas

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Re: Europa Universalis IV
« Reply #422 on: August 17, 2013, 03:14:39 pm »

Paradox has always had this real hatred for Shinto and it's pretty lame to say the least. Now you can't even get rid of it? I'm sure it's not hard to mod, but still.
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Mictlantecuhtli

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Re: Europa Universalis IV
« Reply #423 on: August 17, 2013, 03:21:09 pm »

I have a save from directly when I started allowing Catholic zealots to take mainland Japan and my Easter-siberian colonization, to get them to 100% breakage of Japan. I will reload from that point and try the plan again. I seriously cannot believe they'd willingly handicap Japan like this.
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cerapa

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Re: Europa Universalis IV
« Reply #424 on: August 17, 2013, 03:23:57 pm »

From what I've seen on the official forums, rebel conversions are bugged at the moment and don't work for a lot of people. Nothing to do with Shinto specifically.
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Chaoswizkid

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Re: Europa Universalis IV
« Reply #425 on: August 17, 2013, 03:35:59 pm »

-snip-

Well then... I have nothing to say in defense of EUIV, then. Historically, although Japan had a lot of converts to Catholicism, they never did fully convert. That would only justify it being difficult, not actually limiting it. Apparently, it's not working as intended, though. I looked it up and Japan appears to be bugged in this regard. It's somehow possible for them to convert to Catholicism, but the only evidence of that I saw was through an AI player, so *shrug*.

Sorry to hear that you're so frustrated with the game.


So, I was looking into seeing what Achievements on Steam I got through playing, since uniting Japan is usually one. Guess what? I got nothing. I looked it up, and you need to be playing in Ironman Mode in order to unlock achievements. Interesting. Not sure if I agree with it, because I'm not sure who actually uses Steam Achievements as some measure of their skill in order to brag and toss their e-peen about, but in another I think it's actually part of the challenge and I like that.
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Shooer

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Re: Europa Universalis IV
« Reply #426 on: August 17, 2013, 03:58:32 pm »

You can prevent the spread of Catholicism by passing the Sofoku law (or what ever it's called), this will also removed the negative to your missionaries and they will be able to convert provinces again.

Before I did that I had a 25k uprising on Wake.  Totally not annoyed I had to muster the transport ability to move 30k troops to take back a tiny island.
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Inarius

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Re: Europa Universalis IV
« Reply #427 on: August 17, 2013, 04:16:44 pm »

Well, not all the games can have a Toady One and Threetoes geniuses to make a really good game in every type of games.

I'd also like a good Sim city (if anyone knows one, apart from Sim city 4...), a good EU4, and some other games...even with ASCII display.

I think that mods will make a LOT for this game.

These DLCs everywhere are a shame. If it's only for more music or graphism, I don't care, but when it's about the game (such as Sword of Islam and old gods for CK2) it shouldn't be a DLC.
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Karlito

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Re: Europa Universalis IV
« Reply #428 on: August 17, 2013, 04:28:22 pm »

Ugh, just realized (as Venice) I was accidentally forwarding Alexandria trade into the Constantinople node.
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Mictlantecuhtli

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Re: Europa Universalis IV
« Reply #429 on: August 17, 2013, 04:31:50 pm »

Spoiler (click to show/hide)

The paradox guide to ruining Japan players games.

This is done to hamstring players, since I'm aware I need to let my country turn Catholic as white = might in EU4 and will easily open the doors to westernization. I allow the rebels to occupy my country, and state religion will not change.

This is either an oversight, a bug, or deliberate, the fact that you cannot even allow your own country to convert. I bet they didn't even make events for a Catholic Japan, and just thought people wouldn't try to let it happen. So you can't do it, and tagged these harsh non-events on to make people change to a proper country, or be stuck as backwater-Japan forever. Sigh.
« Last Edit: August 17, 2013, 04:33:53 pm by Mictlantecuhtli »
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Santorum leaves a bad taste in my mouth,
Card-carrying Liberaltarian

somebody

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Re: Europa Universalis IV
« Reply #430 on: August 17, 2013, 04:34:24 pm »

-snip-
To add to this, there are two random events which might revert the province back to Shinto, One has a 5% chance to change it back and the other is a 100% chance.

Also, seriously paradox? I can't westernize into any other tech group but Western?
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snelg

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Re: Europa Universalis IV
« Reply #431 on: August 17, 2013, 04:41:17 pm »

So, I was looking into seeing what Achievements on Steam I got through playing, since uniting Japan is usually one. Guess what? I got nothing. I looked it up, and you need to be playing in Ironman Mode in order to unlock achievements. Interesting. Not sure if I agree with it, because I'm not sure who actually uses Steam Achievements as some measure of their skill in order to brag and toss their e-peen about, but in another I think it's actually part of the challenge and I like that.
I've been playing around a bit in ironman mode trying to get some achievements, it's pretty fun to have a goal set to work towards (not that you couldn't decide one on your own which worked fine in all the previous games). And having only one save that constantly saves means you can't reload when something goes wrong and adds a little tension and weight to decisions you make. But here's a quick little rant on ironman mode and the achievements from my impression so far.


Achievements seem kind of bugged at the moment and some pops up when they shouldn't and others don't trigger at all so far though.
For instance the "Jihad" achievement (in which you have to conquer Europe, Africa and Asia as Najd and convert them all) triggered as soon as the game started. I guess it's better than the way it was bugged in EU3 where if I recall correctly you had to have a different religion.
Why are they using largely the same achievements as they did in EU3 anyway? Many of them were bugged, exploitable or just generally a bad idea (in my opinon at least).
Take the "Poland can into space" for instance. You spend the whole game trying to maximize tech and in the end you might have to redo everything because it was only almost enough. Not to mention you have to get behind in tech first so you can westernize (which is something I still can't believe they kept in there for EU4).

More importantly, I'm having some issues with ironman mode itself as well or rather the save frequency. It saves so often, sometimes a few times in a single month. Everytime something "important" happens and twice for every diplomat you send. Both when you send it and when you get a reply. The answer is already mentioned before you send him for gods sake and probably won't change.
Now I don't really mind the actual amount of saving it makes if it weren't for the fact that it stops the game for a while and sometimes it takes up to some 10 seconds for whatever reason. I wouldn't mind one or the other, but with them both sometimes it gets really frustrating since I forget some of the things I was planning to do as well.
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Endymion

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Re: Europa Universalis IV
« Reply #432 on: August 17, 2013, 04:49:17 pm »

Bleh, to me the concept of all the Japan mechanics seems like it should be an add-on DLC that isn't part of the main game from the start anyways. While you're at it how about we add a ton of stuff to add all the clan details in Ireland to the game. Because it seems like the one is about as sensical to include in this scope of game as the other.

Ulitmately all I expect from a release of a paradox game at the start anyways is a decent engine for people to mod though. And I'm sure some modding will help out a lot of the problems.

My current issue has to be the policy of who 'leads' a war when allies are around. England is down to controlling only London, and I wouldn't mind needing to smack Denmark around for 50% warscore if Denmark was guarenteeing England.... but he isn't, they're just normal generic allies. And last war when they were allies England was the leading nation in the was so I was able to get that 100% easily.... oh, and I forced him to break relations with Denmark-- sure enough they're allied again when I declare war 1 month after the truce ended.
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snelg

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Re: Europa Universalis IV
« Reply #433 on: August 17, 2013, 04:53:33 pm »

Spoiler (click to show/hide)

The paradox guide to ruining Japan players games.
Is it just me who feels the effects are something completely different than the flavor text? And surely these events would be more interesting with some kind of choice for the player to steer their country somewhere instead of just dumping rebels on you. Though many choices in events seem to have changed to "pay some administrative points" or the like.
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MrWiggles

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Re: Europa Universalis IV
« Reply #434 on: August 17, 2013, 05:15:03 pm »

Isnt that what, in part drove japan to close its border and muder all the christians?
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