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Author Topic: Europa Universalis IV  (Read 465801 times)

Micro102

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Re: Europa Universalis IV
« Reply #405 on: August 16, 2013, 04:57:12 pm »

That's something I just don't get. Having a dominant religion means the majority of the people there practice it. If you release a nation, why does the religion change? It just doesn't seem like it should happen.
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Teneb

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Re: Europa Universalis IV
« Reply #406 on: August 16, 2013, 05:00:30 pm »

That's something I just don't get. Having a dominant religion means the majority of the people there practice it. If you release a nation, why does the religion change? It just doesn't seem like it should happen.
If the majority of that newly-released country is of a different religion then the state religion will be that.

If a sunni nation releases an area with a catholic majority, then that new country will be a catholic one.
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Micro102

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Re: Europa Universalis IV
« Reply #407 on: August 16, 2013, 05:14:13 pm »

O, maybe they changed it from EU3 then. Because I had Castille release Granada (in EU3) and Granada wasn't Catholic, despite the population being Catholic for several generations.
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Karlito

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Re: Europa Universalis IV
« Reply #408 on: August 16, 2013, 05:23:40 pm »

Huh, my experience in EU3 was that states you released as vassals would always have your government's religion.
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Rakonas

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Re: Europa Universalis IV
« Reply #409 on: August 16, 2013, 05:24:28 pm »

O, maybe they changed it from EU3 then. Because I had Castille release Granada (in EU3) and Granada wasn't Catholic, despite the population being Catholic for several generations.
In EU4 I released Bosnia which was 100% muslim, as a muslim, and the state religion was muslim. For comparison, I invaded Hungary and annexed it over time, and promptly released it. The state religion was again muslim, though it was only about half muslim (and the capital wasn't).
If a nation is force released in a peace deal I'm sure it's different, though.
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Chaoswizkid

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Re: Europa Universalis IV
« Reply #410 on: August 16, 2013, 06:21:59 pm »

That's something I just don't get. Having a dominant religion means the majority of the people there practice it. If you release a nation, why does the religion change? It just doesn't seem like it should happen.

In this case the religion didn't change for the released nation. The patriots/nationalist rebels won, causing the independant nation to form. This nation had Sunni majority provinces, so its state religion was Sunni. Orthodox zealots were also in the Ottomans, and they did their thing after the Epirus patriots/nationalists were able to release the country, causing the Ottomans to convert to Orthodox.
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Tarran

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Re: Europa Universalis IV
« Reply #411 on: August 16, 2013, 08:26:14 pm »

You know, in general my game is a flipping mess. Spain has the entirety of Iberia (yes, Portugal too), southern Italy, and most of central and southern France, Styria who someone other than me released from Austria has replaced it as a big bad blobber and is heading down Illyria but Austria is still alive, Gelre is the Burgundy of the Netherlands, Cologne is expanding into France, there's the Epirus and Ottomans thing happening, Ukrane is a medium power punching around everyone from the Ottomans to former-blob Polotsk, China is a mess to the extreme, Vijayanagar is halfway to uniting India, Syria is a major blob eating the southeast and east of the Ottomans, Tripoli is taking all Mamluk Egypt lands and heading south, England is absolutely failing to beat Scotland or Ireland, Dai Vet is eating southeast Asia and parts of China, Aech is eating parts of southeast Asia and Indonesia, and besides all that there are just so many little wrong things about this game I'm having. It's just an absolute mess.

Meanwhile, the African and American natives that have little or no neighbors are just chilling, not aware of the horrific map abuse happening around them. But not the ones that bordered Spain, of course. They got a small taste of abuse.

Hopefully, the light of Great Bohemia will cleanse the map and make it orderly.
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EnigmaticHat

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Re: Europa Universalis IV
« Reply #412 on: August 16, 2013, 08:53:33 pm »

That's something I just don't get. Having a dominant religion means the majority of the people there practice it. If you release a nation, why does the religion change? It just doesn't seem like it should happen.

In this case the religion didn't change for the released nation. The patriots/nationalist rebels won, causing the independant nation to form. This nation had Sunni majority provinces, so its state religion was Sunni. Orthodox zealots were also in the Ottomans, and they did their thing after the Epirus patriots/nationalists were able to release the country, causing the Ottomans to convert to Orthodox.

I think there's some condition that causes all rebels to immediately enforce all of their demands in a country.  That's probably what happened.
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MoLAoS

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Re: Europa Universalis IV
« Reply #413 on: August 16, 2013, 09:25:26 pm »

I am having so much fun turning munster into a world power. I wish I could form Ireland faster. I took all Ireland, scotland, wales, cornwall, northumberland, all norway's non-continental shit and am colonizes America and Africa and slowly pushing my ships through attrition to India.

Still can't form Ireland cause no 10 Admin tech. Britain is a minor in a personal union with me. Had to get extremely lucky, abuse the growing size of loans over time and hoard my diplo points for colony tech.
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Inarius

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Re: Europa Universalis IV
« Reply #414 on: August 17, 2013, 04:38:32 am »

You're up all night to get lucky !
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Rakonas

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Re: Europa Universalis IV
« Reply #415 on: August 17, 2013, 07:16:47 am »

So forming Ireland takes admin tech 10 in this game? What the fucking fuck. I was wondering why Tyrone united Ireland and then did nothing for 40 years until finally uniting Ireland, I figured it had to do with leaders or stupid AI. One more thing to add to my personal mod.
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Catastrophic lolcats

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Re: Europa Universalis IV
« Reply #416 on: August 17, 2013, 07:32:30 am »

So I tried playing the papacy. It was okay, allied with Austria and joined the HRE so I could stomp on all the HRE OPMs in Italy without Austria messing my day up. I got a couple decades into the game when I realised that the papacy is tedious as fuck to play.

The pope will be elected in his late 40s or even older. This means that your leader will die a lot. Not a massive issue until you realise that theocracies still take the stab hit for having leaders die. This of course means that all your administration points will be sucked into maintaining stability. I even had a 6/4/4 leader who died in, get this, a month!
I understand that historically the pope dying was a big thing and it would change the whole political make-up of the land but damn is it annoying as a gameplay mechanic.

Also what is up with Protestantism? +10% tax and -10% tech cost is insane. There's really no reason to stick with catholic or go with reformed. Even more so that the "silent auction" mini-game of the curia that is rather annoying and will often see your bid overwritten when your focus lapses.

EDIT: Italy's ideas are pretty underwhelming and Kingdom of God still doesn't give you a unique tag.
« Last Edit: August 17, 2013, 07:55:33 am by Catastrophic lolcats »
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ank

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Re: Europa Universalis IV
« Reply #417 on: August 17, 2013, 08:06:37 am »

I am so sad... my game is crashing 6 month after I form the Scandinavian nation....
Guess I will have to keep being poor old Denmark....
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Rakonas

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Re: Europa Universalis IV
« Reply #418 on: August 17, 2013, 11:29:43 am »

Persia got embroiled in a massive sectarian war, with sunni zealots eventually taking over most of the country. I, of course, funded these sunni zealots to the tune of ~30 ducats monthly over several years, and the sunni minority gradually became a massive majority and then pushed their demands. The new sunni shah of Persia extended his hand in gratitude to the Defender of the Faithful, as was his duty, tying our families together. Some would call claiming the throne and having him promptly executed treachery, but the Ummah needs a strong leader to protect it.
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MoLAoS

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Re: Europa Universalis IV
« Reply #419 on: August 17, 2013, 01:20:15 pm »

I modded Ireland to be formable at AT 7 instead of 0 cause common...

In any case aside from having to be clever with loans its pretty fun to push the Irish empire across the world years before major powers can colonize. My ships just explored to the coast of India. They probably won't make it back to the nearest core though.

I've been slowed by the massive length of time it takes to core a colony once it's formed but that's it. I control all of Ireland/Scotland/England/Iceland including some Islands one owned by the Norse as well as the 3 lands on the pointy part of Brittany.

I am trying to decide now whether to conquer Frand for Bordeaux trade node or maybe attack Castille and Portugal for Seville plus access to the Med so I can push a land war to the Mamluks and have an easier time pushing into the Indian Ocean.
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