@ hemmingjay:
1) confirmed. However, I donīt like the idea of selling individual items like in free2play systems, so I want to try something different:
Why not crowdfund game extensions? If enough players are interested in getting a new mission or fuselage, they could chip in $1 and everyone gets the new content at the same time. 100 Players can get a large expansion (10 Missions, 10 Ships, 10 Rooms) for a few bucks, 1000 Players for a few cents (the funding goal stays the same) - less of a "cash cow" for me, but I just want to make this game, and make it big!
This would also enable me to set up different proposals, and players can choose with their wallet, what they want to have in their game next - more Missions or more Rooms?
Tell me what you think!
2) the reward content will not be available to non-contributors. However I donīt want the game to forbid players to sell or exchange their stuff ingame - thatīs what this game is all about!
3) The Core game is about 40% done.
@ Girlinhat: The Campaign mode will be possible at funding Level 3.
The Missions are just a small part within the game. If you donīt really enjoy designing and re-designing a ship, striving for maximum performance in the missions, I can understand that you think the core game has not much content.
It will be possible for players who mostly like to do missions for existing ship designs to do just that - but you have to wait for a mission pack to be funded, or hope for the project to reach Level 3.