Dear Bethesda,
Please don't make a STALKER game, please. Make another Elder Scrolls, people like you for that! Sure, people liked Fallout 3, even me, but... Really, was it what we wanted?
STALKER cannot fit into your style of developing that I oppose but can see works for you. The game relies on a combination of greed, fear and terror. I haven't felt too scared to move in any dungeon in Oblivion or Fallout 3, but in The Dark Valley I couldn't move an inch after encountering the nastier things in there. This is due to the game designers who gave you the urge to move (Nice loot, a solving of the mystery), the fear (Dark corridors, silence, was that the growling of a monster or the wind?) and the terror (Oh God no, bloodsucker!), which creates an incredibly immersive feeling and makes you feel like a scared Stalker in an abandoned lab filled with demons who will tear him in two if he makes a wrong move.
Another thing is that they create a nice system and engine. The color is suitably washed out, the combat visceral and quick, the deaths anger-inducing and unfair. This really, really helped the atmosphere of the game: you were more likely to bleed out from your gunshots then you were to die from a direct shot. A nice blend of shooter and RPG. Do you really think you can make an engine from scratch that can work with that, or do you think the Gamebryo engine can stand up to the heights of A-Life and those fucking monolith gunfights?
I bid you adieu, Bethesda. May we only meet with a new Elder Scrolls.
P.S Apparently it's hip hating Bethesda and that means I can't complain about it, so this isn't a complaint, it's a letter.