Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: lwjgl anyone have opinions on it?  (Read 1281 times)

Nadaka

  • Bay Watcher
    • View Profile
    • http://www.nadaka.us
lwjgl anyone have opinions on it?
« on: July 31, 2012, 12:33:59 am »

http://lwjgl.org/wiki/index.php?title=Main_Page

It is a java wrapper around opengl with libraries for sound and control, though it looks like it can do 2d sprite/tile based stuff fairly easily.
Logged
Take me out to the black, tell them I ain't comin' back...
I don't care cause I'm still free, you can't take the sky from me...

I turned myself into a monster, to fight against the monsters of the world.

Briggsy16

  • Bay Watcher
    • View Profile
Re: lwjgl anyone have opinions on it?
« Reply #1 on: July 31, 2012, 08:37:34 am »

Doesn't Minecraft use this or something? Or am I imagining that?
Logged

freeformschooler

  • Bay Watcher
    • View Profile
Re: lwjgl anyone have opinions on it?
« Reply #2 on: July 31, 2012, 08:50:05 am »

It is pretty good, but I recommend using one of the already-built game engines that utilize it. Some (for example, JMonkey) actually let the user choose between render in LWJGL and the other one (what was it called again?)
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: lwjgl anyone have opinions on it?
« Reply #3 on: July 31, 2012, 09:05:02 am »

Doesn't Minecraft use this or something? Or am I imagining that?
Yes, minecraft uses this.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Nadaka

  • Bay Watcher
    • View Profile
    • http://www.nadaka.us
Re: lwjgl anyone have opinions on it?
« Reply #4 on: July 31, 2012, 04:11:53 pm »

jmonkey seems to be much more 3d oriented than what I am looking for at the moment. I can do a bit of pixel art, and get people I know to do pixel art. But I only know one pseudo-modeler (an architect) and she has never done animation or anything remotely like that.
Logged
Take me out to the black, tell them I ain't comin' back...
I don't care cause I'm still free, you can't take the sky from me...

I turned myself into a monster, to fight against the monsters of the world.

Anvilfolk

  • Bay Watcher
  • Love! <3
    • View Profile
    • Portuguese blacksmithing forum!
Re: lwjgl anyone have opinions on it?
« Reply #5 on: August 02, 2012, 07:32:32 am »

You might be more interested in Slick2d. I tried using it at one point and wasn't overly convinced, but if you do manage to wrap your head around it is much higher level than lwjgl :)

freeformschooler

  • Bay Watcher
    • View Profile
Re: lwjgl anyone have opinions on it?
« Reply #6 on: August 02, 2012, 08:37:39 am »

You might be more interested in Slick2d. I tried using it at one point and wasn't overly convinced, but if you do manage to wrap your head around it is much higher level than lwjgl :)

Ah yes, Slick is good. It doesn't hold your hand as much as some libraries but its core is very solid. I'd recommend it for 2D stuff.
Logged