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Assuming a session lasting four hours (at a guess), when would be best to start in GMT? Pick any options that work for you.

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Author Topic: The Sad Thread D&D [3.5] Game (Waitlist Still Open)  (Read 79751 times)

Yoink

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #495 on: August 08, 2012, 09:39:20 pm »

Sunday... Hmm... I'm guessing 6AM would work out at about 4PM for me here in +10GMT.
That would probably work, although I have a Rogue Trader game on Sundays it's usually winding down/finished by then. Besides, I'm pretty sure my character there is far enough removed from a goblin luchador that I wouldn't be getting the two games confused. :P

The other days, well, who knows. It's not like I have a *shudder* job or anything, so I could probably make it.
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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #496 on: August 08, 2012, 11:03:28 pm »

I can throw up a server at the same time both days and just leave it on, though on Saturday I can't make any promises about putting it back up immediately if it goes down.

Tokentool is how I make so many tokens so quickly, and it's probably what Dwarmin uses.
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Est Sularus Oth Mithas
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Sirus

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #497 on: August 08, 2012, 11:25:59 pm »

Quote
Tokentool is how I make so many tokens so quickly, and it's probably what Dwarmin uses.
That's what I was curious about :P

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Scelly9

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #498 on: August 08, 2012, 11:37:49 pm »

One other thing: I reccomendd you get this tree pack, as the trees in that other pack suck.
rpgmapshare.com/index.php?q=gallery&g2_view=keyalbum.KeywordAlbum&g2_keyword=dorpond+trees+maptool&g2_itemId=47332
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anzki4

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #499 on: August 08, 2012, 11:54:14 pm »

I believe the last time we played was 2-6am GMT, on Sunday. I assume we'll be doing the same time this week as well.
What? You played on Sunday too? *confused*
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Sirus

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #500 on: August 08, 2012, 11:59:11 pm »

Sunday Greenwich Meridian Time. I'm eight hours behind that, so it was Saturday for me.

Wait...now I'm confused. It started at 10am for me, which would have been...18:00 GMT? Not 2 in the morning at all. Damn.
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anzki4

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #501 on: August 09, 2012, 12:11:43 am »

Sunday Greenwich Meridian Time. I'm eight hours behind that, so it was Saturday for me.

Wait...now I'm confused. It started at 10am for me, which would have been...18:00 GMT? Not 2 in the morning at all. Damn.
Yes, it started on Saturday 18:00 GMT.
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Heron TSG

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #502 on: August 09, 2012, 01:34:46 am »

Sunday Greenwich Meridian Time. I'm eight hours behind that, so it was Saturday for me.

Wait...now I'm confused. It started at 10am for me, which would have been...18:00 GMT? Not 2 in the morning at all. Damn.
Yes, it started on Saturday 18:00 GMT.
Yep. The server will be up by 18:00 GMT on Saturday and Sunday. I'll be at either or both if I can, and feel free to game it up as you please. (Or even just chat, really. They'll be up either way.)
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Est Sularus Oth Mithas
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Sirus

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #503 on: August 09, 2012, 01:36:45 am »

I'll be at whichever game my buddies are good with, preferably the Saturday game. I can only do one game per week, though.
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RAM

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #504 on: August 09, 2012, 06:17:58 am »

Sunday... Hmm... I'm guessing 6AM would work out at about 4PM for me here in +10GMT.
That would probably work, although I have a Rogue Trader game on Sundays it's usually winding down/finished by then. Besides, I'm pretty sure my character there is far enough removed from a goblin luchador that I wouldn't be getting the two games confused. :P

The other days, well, who knows. It's not like I have a *shudder* job or anything, so I could probably make it.
It is 6 P.M., so 4 A.M. at +10, so you better get to bed early if you want to make it...
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Dwarmin

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #505 on: August 10, 2012, 01:33:04 pm »

Bumping for good measure. Will be keeping chat up if anyone needs to pop in.
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Sirus

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #506 on: August 10, 2012, 01:38:11 pm »

So it occurred to me that we're gonna have some very idiosyncratic leveling going on. Not sure if that's a good thing or not. Heck, we already have people who haven't played yet, who are falling behind.
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Dwarmin

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #507 on: August 10, 2012, 01:44:47 pm »

@Sirus: Honestly, IMO the best thing would be for the GM's to set a universal XP counter that goes for all-like, everyone just has the same XP, regardless of how many sessions they play.

Honestly, I don't know why they intend to set Encounter difficulty otherwise...
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Heron TSG

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #508 on: August 10, 2012, 04:17:33 pm »

So it occurred to me that we're gonna have some very idiosyncratic leveling going on. Not sure if that's a good thing or not. Heck, we already have people who haven't played yet, who are falling behind.
It shouldn't be too much of a problem at this level. There isn't a whole lot of difference between a level 2 and 3 character, and I imagine that the XP gap will only span a level or two at max. (And that's if people die and have to be resurrected with a negative level.)
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Est Sularus Oth Mithas
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Sirus

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Re: The Sad Thread D&D [3.5] Game (Waitlist Still Open)
« Reply #509 on: August 11, 2012, 12:49:56 am »

I'll see you all in about 11 hours! :D
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