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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 145904 times)

Maldevious

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #375 on: August 11, 2012, 05:56:43 am »

If that translates to: Kill 'em all until we learn writing, then it has my vote.

Agree
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Boksi

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #376 on: August 11, 2012, 08:11:25 am »

I guess we'll attempt to expand both peacefully and by war, then.

I suppose I'll send out another tribe to the other side of the bay, and then build up an army to crush the Persians.
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NRDL

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #377 on: August 11, 2012, 08:13:41 am »

Huzzah! 
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MetalSlimeHunt

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #378 on: August 11, 2012, 08:16:59 am »

I guess we'll attempt to expand both peacefully and by war, then.
I don't recall anyone saying anything about peace, you automaton-sympathizing hippie bastard.
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Boksi

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #379 on: August 11, 2012, 08:21:08 am »

I guess we'll attempt to expand both peacefully and by war, then.
I don't recall anyone saying anything about peace, you automaton-sympathizing hippie bastard.
Taking unclaimed land is not technically war, no matter how badly we rape the land in search of wealth. I'm just being accurate.
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A Spoony Bard

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #380 on: August 11, 2012, 08:56:57 am »

I think that we should attack the Persians, since , judging by their score, they appear to be weaker than us. The addition of another city, taken from the Persians, would be helpful even without considering that the city has already been fairly developed population and building wise. Also, they don't speak our language so obviously they are animals. 
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Satarus

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #381 on: August 11, 2012, 10:25:31 am »

Yes!  REX and then War!
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Pnx

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #382 on: August 11, 2012, 10:58:27 am »

I'm actually worried if we're even going to be able to keep control of the city we already have. I vote that we try exploring to the east more to see if there's any good city spots along the coast there, and try to have cities all along the coast.
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Karnewarrior

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #383 on: August 11, 2012, 11:39:12 am »

I'm actually worried if we're even going to be able to keep control of the city we already have. I vote that we try exploring to the east more to see if there's any good city spots along the coast there, and try to have cities all along the coast.
Yeah.

I also posit we fence off our permanent borders now with a ring of cities and units to stop any forighn transgressors. Then we turtle until we have a huge advantage.
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Karlito

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #384 on: August 11, 2012, 12:37:54 pm »

I'm actually worried if we're even going to be able to keep control of the city we already have.
Couldn't we, in theory, attack the Persians, burn their cities to the ground, and then settle their fertile lands with our own tribes?
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Boksi

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #385 on: August 11, 2012, 12:52:42 pm »

I'm actually worried if we're even going to be able to keep control of the city we already have.
Couldn't we, in theory, attack the Persians, burn their cities to the ground, and then settle their fertile lands with our own tribes?
Totally possible.
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Pnx

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #386 on: August 11, 2012, 01:21:31 pm »

Yeah, but then we have to build the city from scratch... I don't want us to lose out on the population hmmm....

I say we explore east, colonise that one spot to the west, and start working on conquering the Persians. We should also make sure our colonies are well defended, there should be at least 2 or 3 alatl's in every single one.
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10ebbor10

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #387 on: August 11, 2012, 01:39:06 pm »

I'm actually worried if we're even going to be able to keep control of the city we already have.
Couldn't we, in theory, attack the Persians, burn their cities to the ground, and then settle their fertile lands with our own tribes?
Totally possible.
However, distance is also a serious contribution to the problem.

If all fails, we can always bribe. We have enough money for 1-3 max bribes, more if we don't just throw it around.
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EuchreJack

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #388 on: August 12, 2012, 03:25:02 am »

As long as we're attacking the Persians, I'm all for it.

Boksi

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Re: LP Civ4:C2C (10340 BC - Boksi is Lazy)
« Reply #389 on: August 13, 2012, 09:52:07 am »

I finished this update a while ago, but didn't bother to actually type anything up until now. So sorry about that.

We start the update by discovering another civilization. This place is crowded!
Spoiler (click to show/hide)

We also start preparing for a military buildup.
Spoiler (click to show/hide)

The new civilization to the east are the Huns, lead by Zara Yaqob.
Spoiler (click to show/hide)

The NSA(Neanderthal Security Agency) has done an admirable job, but its resources will be strained if we try to spy on all our foes. Let's focus on the Persians and the Huns for now.
Spoiler (click to show/hide)

We're beelining for Sedentary Lifestyle. Here's Animal Husbandry, one of the prerequisites for it.
Spoiler (click to show/hide)

The Persians have a canoe too!
Spoiler (click to show/hide)

A size six city is so much better than a size five, so let's try to promote some growth.
Spoiler (click to show/hide)

We locate the Persian capital. The Persian canoe seems to be heading west, to explore.
Spoiler (click to show/hide)

Our other explorers are busy as well. That's a lot of cotton.
Spoiler (click to show/hide)

I start putting some names up. It'd help if people wanted specific places named, but I suppose even random names are better than nothing.
Spoiler (click to show/hide)

I know the vote was against it, but we had to research Slavery.
Spoiler (click to show/hide)

A size six city can build a lot of nice buildings that smaller cities cannot.
Spoiler (click to show/hide)

We encounter a new civilization, Carthage, and the most bizarre leader/nation combo yet!
Spoiler (click to show/hide)

Hello there, Huns. That's a lot of Atlatlists you've got there.
Spoiler (click to show/hide)

Our canoe follows the Persian canoe west. Although our canoe is slightly more powerful, the difference is so small as to make the outcome of battle uncertain.
Spoiler (click to show/hide)

The Huns have a second city!
Spoiler (click to show/hide)

We start to dream big. We're almost at Sedentary Lifestyle! If you look at the scoreboard, neither the Aztecs nor the Persians have even researched the prerequisites for that, as seen by the techs they're researching(Mysticism and Chiefdom, respectively).
Spoiler (click to show/hide)

We're still preparing for the buildup rather than building up, but I have a very good reason for that.
Spoiler (click to show/hide)

The world's first great prophet has been born, it seems.
Spoiler (click to show/hide)

Hey, where'd the Persian canoe go? Also, you can see the Persians have a second city by the shape of their borders.
Spoiler (click to show/hide)

We find a Carthaginian city. Its not their capital.
Spoiler (click to show/hide)

We've finally started our military buildup. See that bamboo armor promotion? A 20% bonus versus archery units is a great boon.
Spoiler (click to show/hide)

We also found this.
Spoiler (click to show/hide)

I didn't play any further. So the question now is: Persia or Hunnia?
« Last Edit: August 13, 2012, 10:35:51 am by Boksi »
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