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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 144936 times)

MonkeyHead

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Re: LP Civ4:C2C (11740 BC - The Jivaro Empire)
« Reply #345 on: August 10, 2012, 03:30:50 am »

WELSH =/= CELTS

Last time I checked we very much had them as a major part in our anscestry, as do the Scots and Irish and Bretons....
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Azkul

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Re: LP Civ4:C2C (11740 BC - The Jivaro Empire)
« Reply #346 on: August 10, 2012, 06:20:49 am »

WELSH =/= CELTS

Last time I checked we very much had them as a major part in our anscestry, as do the Scots and Irish and Bretons....
What I meant was that the Welsh are Celts but the Celts are not Welsh, if that makes sense.
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forsaken1111

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Re: LP Civ4:C2C (11740 BC - The Jivaro Empire)
« Reply #347 on: August 10, 2012, 06:23:41 am »

ptw
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Boksi

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #348 on: August 10, 2012, 10:33:14 am »

Alright, first we rename the cities, as requested.
Spoiler (click to show/hide)

We find a stone thrower on an island. We don't want him, so we delete him.
Spoiler (click to show/hide)

Then our canoe fights a killer whale.
Spoiler (click to show/hide)

We encounter the Persians.
Spoiler (click to show/hide)

This is a lot of crocodiles. I'm not sure if it's intended behavior.
Spoiler (click to show/hide)

Freaking Locust Swarms.
Spoiler (click to show/hide)

We found the other edge of the continent!
Spoiler (click to show/hide)

Meanwhile, the canoe that was resting after the orca attack is attacked by another whale.
Spoiler (click to show/hide)

We research Pictographs! Yeah, that's useful.
Spoiler (click to show/hide)

Aggressive scouting of Persian lands. We're automatically at war with everyone, so we can do shit like this.
Spoiler (click to show/hide)

Freaking locust swarms.
Spoiler (click to show/hide)

Also, we got a monkey.
Spoiler (click to show/hide)

Our hunter gets into a knifefight with two Persian Hunters, and wins.
Spoiler (click to show/hide)

Shamanism, the second religion-founding tech of the game! Of course, we're far from the first to get to it.
Spoiler (click to show/hide)

Big booty borders.
Spoiler (click to show/hide)

Further scouting of Persia.
Spoiler (click to show/hide)

We also locate the Aztecs.
Spoiler (click to show/hide)

Border growth, hooray!
Spoiler (click to show/hide)

Our hunter gets into a third knifefight and this time he does not win. Another of our hunters manages to knife a fucking elephant to death, though.
Spoiler (click to show/hide)

Oh look, the Aztecs have some nice stuff.
Spoiler (click to show/hide)

And hey, we can construct Culture (Huron)!
Spoiler (click to show/hide)

Then we finish researching Ceremonial Burial. Most of those buildings require more techs to build though, like Masonry.
Spoiler (click to show/hide)

We find the capital of the Aztecs, while our other hunter moves in from the west.
Spoiler (click to show/hide)

I wasn't kidding when I said the Stone Tool Maker was the premiere building of the stone age.
Spoiler (click to show/hide)

Turns out the Aztecs have a second city!
Spoiler (click to show/hide)

We also encounter the Navajo, who are probably located futher up north.
Spoiler (click to show/hide)

The Culture (Huron) is finished. I'm not sure what their UU is supposed to provide, though.
Spoiler (click to show/hide)

Oh god nine strength this is too much like my japanese animes ruuuun! Or row, since that's a canoe.
Spoiler (click to show/hide)

Capping off the update, we research Mysticism. I don't change to Divine Cult though, because we don't have a proper religion to build a cult around. The only religion in our cities is Christianity.
Spoiler (click to show/hide)

Spoiler: World Map (click to show/hide)
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

LordSlowpoke

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #349 on: August 10, 2012, 10:52:22 am »

We can have 6 cities now, correct?

SPAM THE TRIBES

More cities means more growth at a time, and the more growth we have, the more tribes we can pump out, or more other units to improve the cities or simply take over others cities.
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10ebbor10

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #350 on: August 10, 2012, 10:53:02 am »

We can have 6 cities now, correct?

SPAM THE TRIBES

More cities means more growth at a time, and the more growth we have, the more tribes we can pump out, or more other units to improve the cities or simply take over others cities.
City limit was removed in the later versions of this mod, I think.
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Boksi

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #351 on: August 10, 2012, 10:55:04 am »

We can have 6 cities now, correct?

SPAM THE TRIBES

More cities means more growth at a time, and the more growth we have, the more tribes we can pump out, or more other units to improve the cities or simply take over others cities.
City limit was removed in the later versions of this mod, I think.
There's still a soft cap in the form of extra unhappiness if you go above a certain number, though.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Pnx

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #352 on: August 10, 2012, 10:59:45 am »

Early civics put limits on how many cities you can have before all your cities start growing unhappy.

But yeah, I think at least getting down that second city should be a priority, you may also want to build some more military units, now that you're on the mainland you're going to have to contend with a lot of barbarians invading, and potentially quite a few attacks from other civs.
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Karlito

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #353 on: August 10, 2012, 11:00:27 am »

If we want more cities we should take the ones the Aztecs built. They have llamas.
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ansontan2000

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #354 on: August 10, 2012, 11:08:28 am »

We can have 6 cities now, correct?

SPAM THE TRIBES

More cities means more growth at a time, and the more growth we have, the more tribes we can pump out, or more other units to improve the cities or simply take over others cities.

No, we have 3 cities Oh. Oopsies. Yeah, having more cities leads to exponential growth. You gotta watch out for maintenance costs, though.
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Maldevious

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #355 on: August 10, 2012, 11:25:15 am »

Are there good resources between us and the other civs? I vote to expand towards them and build up our military.
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Satarus

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #356 on: August 10, 2012, 11:50:04 am »

We should expand.   Long live REX.
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Karnewarrior

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #357 on: August 10, 2012, 01:32:45 pm »

I think there's room on MP4 island for one or even two more cities, IIRC. But settling the mainland takes priority; ot means the Aztecs/persians/other won't get it.

In other news, since we're an empire now can't we end some of these wars, or are city-states perpetually at war for the entire game?
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Neonivek

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #358 on: August 10, 2012, 01:36:30 pm »

We can have 6 cities now, correct?

SPAM THE TRIBES

More cities means more growth at a time, and the more growth we have, the more tribes we can pump out, or more other units to improve the cities or simply take over others cities.

No, we have 3 cities Oh. Oopsies. Yeah, having more cities leads to exponential growth. You gotta watch out for maintenance costs, though.

It is almost pathetically easy to keep up with maintenance costs once you got enough hammers since this game has soo many unbelievable amounts buildings that give gold.

In fact it is science that can give you trouble in trying to get some. Gold not so much.
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Boksi

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #359 on: August 10, 2012, 01:38:18 pm »

I think there's room on MP4 island for one or even two more cities, IIRC. But settling the mainland takes priority; ot means the Aztecs/persians/other won't get it.

In other news, since we're an empire now can't we end some of these wars, or are city-states perpetually at war for the entire game?
We're an empire, but we're still a minor civilization. Silly, I know. We have to research writing to communicate with people, so until we and and our opponents have writing, we can't have peace.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]
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