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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 146247 times)

Frumple

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #255 on: August 06, 2012, 02:50:44 pm »

So many delicious resources! Settle all the fancy resources! Ahahahaha!
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Pnx

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #256 on: August 06, 2012, 03:06:50 pm »

We obviously need to name them after their river, but what do we name the river?
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10ebbor10

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #257 on: August 06, 2012, 03:11:13 pm »

We should also end it with. I think the river should refer to Toads in some way. (Toadanie, Toadier, Toadstream?)

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kaian-a-coel

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #258 on: August 06, 2012, 03:19:38 pm »

We should also end it with. I think the river should refer to Toads in some way. (Toadanie, Toadier, Toadstream?)

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MonkeyHead

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #259 on: August 06, 2012, 03:24:55 pm »

Being a Celt, river towns should have Afon-something if they are on the river, or Aber-something if at the mouth of a river...

MetalSlimeHunt

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #260 on: August 06, 2012, 03:43:56 pm »

There are no more Celts. There are only the Jivaro and Mayapanponpenpu.
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Pnx

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #261 on: August 06, 2012, 03:52:46 pm »

I am totally in favour of teaching the Celts how to properly do their own culture names.
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Karnewarrior

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #262 on: August 06, 2012, 04:26:57 pm »

Pumayapan?
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Glacies

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #263 on: August 06, 2012, 06:34:37 pm »

Another vote for barter here. And Prophets. Prophets until we get state religion. Druidic tradition is the religion I'm in favor of (cos' it's good for growth.) Slavery is awful. Don't do it, man. And start hunting those vipers! We need a snake-pit!

ansontan2000

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #264 on: August 06, 2012, 06:40:42 pm »

Looks like I can't convince you guys. Just don't forget my warning when in the late game you're all having unhappiness problems like crazy from slavery! (Late game civics that make you into a democracy, or a free society, will incur at least -1 happiness from all slave buildings.
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Sirus

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #265 on: August 06, 2012, 06:45:23 pm »

I gotta say "no" to slavery as well. I've never used it in any of my Civ games, and I'll be damned if we start now.
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Karnewarrior

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #266 on: August 06, 2012, 07:12:18 pm »

Voting no on slavery.

Long term loss for Short Term Gain.
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Iituem

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #267 on: August 06, 2012, 07:19:01 pm »

Then just tear down those buildings.
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ansontan2000

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #268 on: August 06, 2012, 07:35:28 pm »

Wait, you can do that?
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Iituem

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Re: LP Civ4:C2C (13887 BC - Conquest!)
« Reply #269 on: August 06, 2012, 07:41:56 pm »

Presumably.  Can't imagine why you wouldn't be able to just sell the buildings like any other.  Unless they're national wonders and such.
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