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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 145907 times)

ed boy

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #360 on: August 10, 2012, 03:08:54 pm »

PTW

Also, I say we scout out the military strength of our closest enemy, and if they're weak start attacking them. Also, settle lots of new cities.
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Aqizzar

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #361 on: August 10, 2012, 06:14:29 pm »

Things:

Feel free to get rid of that "Disembarkation Point" marker any time, unless you just really like commemorating it.

Why aren't all civilization automatically at war with me in my game?  I know you're supposed to be a minor civilization, and I think I am, but I definitely have diplomacy.

Just how good an idea is it to use animals as units?  I've got an elephant and two gorillas subdued, and some Mongols who look like they could use a gorilla fist in the face.  Obviously, I'll need Spiked Clubmen to guard them.
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MetalSlimeHunt

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #362 on: August 10, 2012, 06:16:38 pm »

As I recall, there are two different settings for "all minor civs until a certain point" and "all war, all the time until writing".
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thunderclan

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #363 on: August 10, 2012, 06:49:26 pm »

They might just not care enough to attack you yet Aqizzar. I had that happen in my second game, spent a good number of turns just wandering past each other before the fights started...then the Celts came by and destroyed me...

And oddly my first game was lost because of elephants killing everything that left my territory...
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Boksi

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #364 on: August 10, 2012, 06:49:46 pm »

Things:

Feel free to get rid of that "Disembarkation Point" marker any time, unless you just really like commemorating it.

Why aren't all civilization automatically at war with me in my game?  I know you're supposed to be a minor civilization, and I think I am, but I definitely have diplomacy.

Just how good an idea is it to use animals as units?  I've got an elephant and two gorillas subdued, and some Mongols who look like they could use a gorilla fist in the face.  Obviously, I'll need Spiked Clubmen to guard them.
I just kept it as a reference point for later world map. Incidentally, feel free to suggest names for landmarks.

I believe you need to go into 'Custom Game' and select the 'Start as Minor Civs' option for that stuff. Unless they changed it in the new version; I know I'm one version behind right now and I don't care to upgrade.

Animals are not very good warriors. They have no promotions and anti-animal promotions are very easy to acquire; almost all our units in this LP have Hunter I, for example, which is a 50% bonus against animals. Still, there's nothing stopping you.
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Pnx

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #365 on: August 10, 2012, 06:52:13 pm »

Animals also have a malus for attacking cities.
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Neonivek

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #366 on: August 10, 2012, 06:55:21 pm »

Animals also have a malus for attacking cities.

Plus if you just think about how useful it is to capture tons upon tons of animals and use them for every kind of boost available it is quite sizable.
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MetalSlimeHunt

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #367 on: August 10, 2012, 07:06:07 pm »

If Hunter I gives humans a 50% boost over animals, I can only imagine what Hunter III does. Immunity?
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Neonivek

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #368 on: August 10, 2012, 07:10:47 pm »

If Hunter I gives humans a 50% boost over animals, I can only imagine what Hunter III does. Immunity?

Hunter 3 is something like 200% advantage on animals.

Hunters, which you can only obtain by having a hunters lodge built which can only be built be some animals, get a free Hunter III
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Karlito

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #369 on: August 10, 2012, 07:11:49 pm »

Incidentally, feel free to suggest names for landmarks.

The desert, at the very least, needs a name. How would one go about rendering Big-Unpleasant-Not-Wet-Place into Jivaro?
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MetalSlimeHunt

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #370 on: August 10, 2012, 07:14:58 pm »

If Hunter I gives humans a 50% boost over animals, I can only imagine what Hunter III does. Immunity?
Hunter 3 is something like 200% advantage on animals.
Alright, so we just need a boat with a base strength of 4 or 5 and Hunter III to take on the Giant Squid.
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Karnewarrior

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #371 on: August 10, 2012, 07:53:06 pm »

Incidentally, feel free to suggest names for landmarks.

The desert, at the very least, needs a name. How would one go about rendering Big-Unpleasant-Not-Wet-Place into Jivaro?
The desert of Papaynu.

Also, I can make some generic names to be placed at your convenience.

The flatlands
Usun's Peak
Jivar Mountains
Briac's Point
Pupanya Penninsula
Pupanya Bay
Aqizzar's Teeth
Jaws of Fate
Jivaro Island
Sandsea
Landfall
The Spines of Pupnaupa
Dares' Lowlands
The Waterdirt fields

+100 more upon request
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NRDL

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #372 on: August 11, 2012, 04:42:11 am »

Destroy dem Persians.
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MetalSlimeHunt

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #373 on: August 11, 2012, 04:55:45 am »

Really, we should just aim to kill as many automatons as possible until some hypothetical future date during which we use a system of shapes carved on mutable objects to determine that the automatons are also humans like the Jivaro and the Jivaro-Kelltpanponpenpu, whom upon dissection turned out to also be humans after all.

Then we'll just have to resort to killing them all because of arbitrary genetic differences.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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EuchreJack

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Re: LP Civ4:C2C (11040 BC - We Huron Now)
« Reply #374 on: August 11, 2012, 05:27:30 am »

If that translates to: Kill 'em all until we learn writing, then it has my vote.
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