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Author Topic: Create a new adventure ONLY species  (Read 758 times)

Burnzy503

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Create a new adventure ONLY species
« on: July 29, 2012, 01:47:27 pm »

All right, so the plan for this is to just create a species for the use of replacing just a bronze colossus for adventure mode (when i feel like derping around).

The difference is, I want to be able to make it human but keep the tough skin, so it's also human sized, and can wear armor and has everything else like a human but isn't squishy so when I just want to cause mayhem it's a bit easier! :P

Can this be done by just copying all of the human data and pasting it in the creature_standard.txt, then changing the name and whatnot then just adding stuff to the entity.txt file so they're not a living race but only one of them exists for me to play as an adventurer? Or am I totally off?

I could use any/all help you guys can offer, thank you for your time!!
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Putnam

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Re: Create a new adventure ONLY species
« Reply #1 on: July 29, 2012, 02:08:26 pm »

Yes. You're totally right.

Here's the code for the entity, since it's really simple:

Code: [Select]
[ENTITY:ADVENTURE_HUMAN]
[INDIV_CONTROLLABLE]
[CREATURE:your creature here

Burnzy503

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Re: Create a new adventure ONLY species
« Reply #2 on: July 29, 2012, 02:18:40 pm »

For the skin would I just be able to put bronze like it is on the colossus or maybe something meaner like adamantine? what would i put in that area?

I'm trying to change things over to adamantine but I'm getting confused and frustated because I'm not entirely sure what to change and what to keep. Is it possible to have adamantine and heal after I get into a fight and something does hurt me? (that was the problem with just having a bronze colossus is that I had several areas cut open which never ever healed)

Here's what I have so far and I feel like I need to change so much I'm just not sure what...sorry it's a lot!

Spoiler (click to show/hide)
« Last Edit: July 29, 2012, 02:55:20 pm by Burnzy503 »
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