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Author Topic: Help with healing Syndrome  (Read 1420 times)

killerx243

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Help with healing Syndrome
« on: July 28, 2012, 02:35:37 pm »

Here is the syndrome:

Quote from: ImBocaire on April 08, 2012, 10:20:54 am
You can indeed heal thyself through the power of custom reactions and custom syndromes.

Replace the template of a random substance in the inorganic_other.txt of the raw file. Tin glaze or something. I usually use the following template:

[USE_MATERIAL_TEMPLATE:PLANT_ALCOHOL_TEMPLATE]
[STATE_NAME_ADJ:LIQUID:dragonite]
    [SYNDROME]
         [SYN_NAME:dragonosis]
         [SYN_CONTACT]
         [SYN_AFFECTED_CLASS:GENERAL_POISON]
         [CE_BODY_TRANSFORMATION:START:0:END:1]
            [CE:CREATURE:DRAGON:MALE]


Then make a custom adventure reaction (replacing knapping or somesuch) to create this substance, like so:

[NAME:make dragonite]
[ADVENTURE_MODE_ENABLED]
[PRODUCT:100:3:LIQUID_MISC:NONE:INORGANIC:TIN_GLAZE] (or whatever material you replaced with your syndrome material. I usually have it make 3 in case it doesn't take with the first gulp.)
[SKILL:BREWING]

And if you make and drink this liquid in adventure mode, you should turn into an uninjured dragon, then, after a short time, into an uninjured Tal Stanceward the Comedic Justice.

Happy healing!

I make the dragonite and eat it but I do not change into a dragon... I am running the latest version of df and have only a couple of edits to the raws to make some creatures domesticated. So in short what is wrong with it? I am trying this to heal my adventures nerve damaged hand without being a werecreature forever. If there are any other ways of healing his nerve damage (including dfhack or other utilities) please do not hesitate to post them. I really do not want to restart my adventure. Please help.
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killerx243

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Re: Help with healing Syndrome
« Reply #1 on: July 28, 2012, 05:16:26 pm »

Will anyone help me? Is it an outdated way to do this syndrome? My dwarf has superior in everything (don't judge me like that he is meant for engravings) meaning his resistance to disease is extremely high. Could that be why he isn't being affected by it? Please help me.
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Hugo_The_Dwarf

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Re: Help with healing Syndrome
« Reply #2 on: July 28, 2012, 05:29:48 pm »

Try DRINK instead of LIQUID_MISC if all else fails:

Code: [Select]
[PLANT:BUSH_QUARRY]
[NAME:quarry bush][NAME_PLURAL:quarry bushes][ADJ:quarry bush]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_VALUE:2]
[EDIBLE_VERMIN]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[PICKED_TILE:5][PICKED_COLOR:7:0:0]
[GROWDUR:1000][VALUE:2]
[USE_MATERIAL_TEMPLATE:OIL:PLANT_OIL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen rock nut oil]
[STATE_NAME_ADJ:LIQUID:rock nut oil]
[STATE_NAME_ADJ:GAS:boiling rock nut oil]
[PREFIX:NONE]
[MATERIAL_VALUE:5]
[EDIBLE_COOKED]
[USE_MATERIAL_TEMPLATE:SOAP:PLANT_SOAP_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:rock nut soap]
[STATE_NAME_ADJ:LIQUID:melted rock nut soap]
[STATE_NAME_ADJ:GAS:n/a]
[PREFIX:NONE]
[MATERIAL_VALUE:5]
[USE_MATERIAL_TEMPLATE:LEAF:LEAF_TEMPLATE]
[MATERIAL_VALUE:5]
[EDIBLE_RAW]
    [SYNDROME]
         [SYN_NAME:dragonosis]
         [SYN_INGESTED]
         [SYN_AFFECTED_CLASS:GENERAL_POISON]
         [CE_BODY_TRANSFORMATION:START:0:END:1]
            [CE:CREATURE:DRAGON:MALE]


[LEAVES:quarry bush leaf:quarry bush leaves:6:7:0:0:0:0:1:LOCAL_PLANT_MAT:LEAF]
[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:rock nut]
[STATE_NAME_ADJ:SOLID_PASTE:rock nut paste]
[STATE_NAME_ADJ:SOLID_PRESSED:rock nut press cake]
[MATERIAL_VALUE:1]
[EDIBLE_VERMIN]
[EDIBLE_RAW]
[EDIBLE_COOKED]
[MATERIAL_REACTION_PRODUCT:PRESS_LIQUID_MAT:LOCAL_PLANT_MAT:OIL]
[PREFIX:NONE]
[STOCKPILE_GLOB_PASTE]
[STOCKPILE_GLOB_PRESSED]
[SEED:rock nut:rock nuts:7:0:1:LOCAL_PLANT_MAT:SEED]
[SPRING][SUMMER][AUTUMN][WINTER]
[FREQUENCY:100]
[CLUSTERSIZE:5]
[PREFSTRING:gray leaves]
[WET][DRY]
[BIOME:SUBTERRANEAN_WATER]
[UNDERGROUND_DEPTH:1:1]
[SHRUB_TILE:58]
[DEAD_SHRUB_TILE:58]
[SHRUB_COLOR:7:0:0]
[DEAD_SHRUB_COLOR:0:0:1]

annnnnd

Code: [Select]
[NAME:make dragonite]
[ADVENTURE_MODE_ENABLED]
[PRODUCT:100:3:LEAVES:NONE:PLANT_MAT:BUSH_QUARRY:LEAF] (or whatever material you replaced with your syndrome material. I usually have it make 3 in case it doesn't take with the first gulp.)
[SKILL:BREWING]

Also your syndrome that you posted has [SYN_CONTACT] it should be INGESTED not CONTACT, if you have some of that old stuff you made, pour it on yourself
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killerx243

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Re: Help with healing Syndrome
« Reply #3 on: July 28, 2012, 05:58:12 pm »

Works like a charm now, any suggestions on a creature I can turn into that doesn't dump my items? Dragon fire worked great for melting a kimberlite grate I needed to access a cheiften in the sewer.
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Hugo_The_Dwarf

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Re: Help with healing Syndrome
« Reply #4 on: July 28, 2012, 07:33:44 pm »

all transformations force you to drop everything, Because Toady made them for were-beasts, thus it's to simulate someone turning into a horrid beast and tearing their clothes off.
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killerx243

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Re: Help with healing Syndrome
« Reply #5 on: July 29, 2012, 12:07:40 am »

Looks like I'll just do this in a safe area then :D

I can't even tell you how glad I am to save my adventurer.
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