Well, I've decided to make a character sheet for this game, and FFS told me that I should put it here, so here it is.
Basic
Player Name: Ochita
Character Name: Rúmil Seregon.
Race: Male Worldly Spirit: When somebody dies, and they cannot accept death, or if a magical immortality spell went wrong, the result is a worldly spirit, a soul trapped in the mortal plane, until it can escape either though accepting death, or undoing the cause of magical effects. Most of them have at least a little magical skill, their status as spirits leaving them closer to the ebb and flow of mana. Some can also inhabit dead corpses, although very few choose to do so, because of a multitude of reasons. If a worldly spirit is damaged to the point of 'death', then their mind starts to fragment, and they become nothing more than ambient mana in the air, as the mind keeping the mana has been 'shut down' for lack of a better term.
Class: Ghost Magi
Basic/Note Data: Rúmil's 'body' is mostly just the head, arms and upper body of an elven male. Instead of having legs, Rúmil has his lower body lead into a tendril of spirit, which hovers above the ground. This leads him to hovering to reach a hight of 5'11", with his actual body being as tall as 5'8". His actual body is a faint blue, and opaque, and waves left to right, the tendril swaying to a mental beat. His face is a little bit more blurred, but his eyes are a brown, despite the rest of his spiritual body. His mouth still makes a distintive shape, as does his eyes, allowing him to properly convey his feelings on current subjects. He wears robes that are an icy white, to show that he was an ice magi.
Bio: Rúmil used to be a male Elf. He would work at the local wizards tower as an apprentice, learning a fair amount of magical technique. He unfortunatly turned into a spirit one day when the head mage of the tower wanted an apprentice to use in an experiment, involving the flow of mana. Rúmil was picked, and instead of becoming something akin to a mana battery, he was instead ravaged by it, and his mortal body perished, while his soul remained, and he turned into a spirit. After leaving the tower and exploring old dungeons and forgotten ruins to find a way to at least pass on, he stumpled across a particular magi tower..
Changing Scenery: Rúmil was exploring an old magi tower, searching around for any incantations, or books that would help him with his long and arduous quest. Finding an ancient leather-bound tome, he saw a incantation, with a note, explaining that the incantation would take the user to a different plane of existing. Feeling hope for the first time in his journey, Rúmil quickly incanted, only failing to recite the last word correctly. Instead of leaving his spiritual shell, he instead felt a tugging feeling, as his ghost body was pulled though the planes, until he reached Daros.
Advanced
Abilities: Inhabiting corpses, siphoning mana, Ice magic, floating, making ethereal sounds, Enchanting, spiritual sight.
Stats:
Health Part: How much Health the character has. 4
Magick Part: How much Mana the character can store. 7
Aggression: How strong the character is. 1
Fortitude: How tough the character is. 2
Nimble: How fast the character is. 4
Brilliance: How intelligent/skillful the character is. 6
Spirit: How tough the character's spirit is. 7
Awareness: How awake and alert the character is. 4
Companionship: How good the character is to work with others. 3
Allure: How charming the character is. 2