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Author Topic: (RP) A Change of Scenery OOC thread  (Read 97708 times)

Tiruin

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Re: (RP) A Change of Scenery OOC thread
« Reply #480 on: August 24, 2012, 09:39:54 am »

The big ol' grumpy grey one?

It's with Cora. Still in her hands.  :P Or probably turned into that miasmic dust, or those tones...
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Dwarmin

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Re: (RP) A Change of Scenery OOC thread
« Reply #481 on: August 24, 2012, 09:42:10 am »

I actually am taking NINE tones, forgetting my math. How much would you be needing, Dwar?

I asked you in thread :P
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Spinal_Taper

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Re: (RP) A Change of Scenery OOC thread
« Reply #482 on: August 24, 2012, 11:06:43 am »

On a different subject matter, Nikolais powers could all be based around the power of metagaming! Instantly identifying bosses and stuff.
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Dexexe1234

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Re: (RP) A Change of Scenery OOC thread
« Reply #483 on: August 24, 2012, 11:17:43 am »

nah, I already know what powers he has. Its not because I lack imagination or skill to think up abilities. You clearly don't believe in my abilities!
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Dexworks
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Tiruin

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Re: (RP) A Change of Scenery OOC thread
« Reply #484 on: August 24, 2012, 11:18:36 am »

((I always forget that notion, Dwarmin.  :P))

Math.

* Tiruin giggles at the thought.

Tone Total:
~115 tones (8 people)

Proposed ~13 tones each, 6(?) leftover claimed by Sadie.

Expenditures:
Aidan = Landscaping//Truesight: 9 tones | 6 requested by Sadie = 15 total unless people want to bargain.
Sadie = Alchemical Knowledge: 30 tones | 19+5(?) which was in her inventory + 6 leftover!

= ~115 - 45 = 60 Meaning 10 each if I pass up Sadie's offer.

Also, Cora: Animal, Heed! 15 tones.

45 left if so. 9 Tokens per person given that situation.

Thoughts, suggestions?
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freeformschooler

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Re: (RP) A Change of Scenery OOC thread
« Reply #485 on: August 24, 2012, 11:25:55 am »

I think this depends on whether Nik wants to start saving up for Tenacity or let the other have their fun like last like. If the latter, that's 45 / 4 = 11.25 per person. In that case, I will learn Light Barrier.

If one person learned an immediately-useful skill with that amount each, we could do it like this:

Seuche - Quickslash (5)
Queen - Light Barrier (14, total 19)
REGIS - Friendly Fire (10, total 29)
Bowser - Pyrebreath (15, total 44)

Of course, that wouldn't leave but 1 tones over :/ So let's talk over one skill we each want to learn (except Aidan I suppose)
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Caellath

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Re: (RP) A Change of Scenery OOC thread
« Reply #486 on: August 24, 2012, 11:26:16 am »

On a different subject matter, Nikolais powers could all be based around the power of metagaming! Instantly identifying bosses and stuff.
That'd be a little boring. :P

I'll stick to whatever Dexexe has in stock for him.

Edit: I'd like most of the team to get at least one skill, and in the case of the ones with cheaper skills, two or even the three of them, before I consider Tenacity.
« Last Edit: August 24, 2012, 11:35:03 am by Caellath »
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Tiruin

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Re: (RP) A Change of Scenery OOC thread
« Reply #487 on: August 24, 2012, 11:47:05 am »

I'm happy to drop truesight for later, taking up Landscaping instead so I have a reason to force Dex to draw aesthetically pleasing scenes as Sadie also has Truesight!

Or...truesight first, to help spot enemy weaknesses and 'paint them with dots' or how you say mark a target.
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Digital Hellhound

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Re: (RP) A Change of Scenery OOC thread
« Reply #488 on: August 24, 2012, 01:58:22 pm »

Jeez, Nick sure doesn't pull his punches. What's next - hey Seuche in my world you're a forum game character, too bad?
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Fortis

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Re: (RP) A Change of Scenery OOC thread
« Reply #489 on: August 24, 2012, 06:41:24 pm »

Definitely want Bowser to get his fire breath, if that is okay with everyone.
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Tack

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Re: (RP) A Change of Scenery OOC thread
« Reply #490 on: August 24, 2012, 08:22:04 pm »

Jeez, Nick sure doesn't pull his punches. What's next - hey Seuche in my world you're a forum game character, too bad?
Right? What a bomb to drop. "Hi. You're apparently fictitious. Have a wonderful day."
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Dwarmin

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Re: (RP) A Change of Scenery OOC thread
« Reply #491 on: August 24, 2012, 08:32:31 pm »

@FF:S Ah, Sadie doesn't have any useful cheap skills at cost. :P

I man, she's got a bite attack at 17 Cost, triple or double everyone elses first combat move. Cause so useful in a melee anyway. <_<
And some sort of calming down a person move for 15 tones. Uhhh?
I've got cheap 4 truesight, shared with Aidan.
And 30 tones for Alchemic Knowledge. Boooo.

The last one is expensive, but aren't the ability to make consumables a bit worth it?
« Last Edit: August 24, 2012, 08:34:31 pm by Dwarmin »
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Dexexe1234

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Re: (RP) A Change of Scenery OOC thread
« Reply #492 on: August 24, 2012, 08:47:26 pm »

Please dont tear yourself appart about all this numbery fuckness! Im sorry I dumped so many on you!

Also, I think I need a list of what you want to purchase because I am very confused...
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Dexworks
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freeformschooler

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Re: (RP) A Change of Scenery OOC thread
« Reply #493 on: August 24, 2012, 08:57:29 pm »

If we're purchasing anything it will be bolded in the IC thread. Around here we're just debating resources since that is something we are used to in forum games.

I still think Sadie should take Alchemy though. Who knows what she could do???
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Burkhart

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Re: (RP) A Change of Scenery OOC thread
« Reply #494 on: August 24, 2012, 11:55:48 pm »

Honestly, I think Mollify will be a more useful skill for Queen. It's an instant pacifying skill. It can essentially remove a dangerous enemy from a fight. (If you play M:TG, it's a Pacify. :P)
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