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Author Topic: Roll through the Keep of Bloodstained Dreams (86 -Story time over)  (Read 49580 times)

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (89 - )
« Reply #615 on: February 24, 2013, 03:10:41 pm »

Teamwork is overrated. "Subtlety is for those who don't have a warhammer."
Three more action points for another strike with the hammer!

| You kind of flail around with your hammer, but don't connect with anything.

"Blegh. Still better than dying, I suppose."

Draining gaze the wyrm again!
| You just kind of jank out some of the wurm's life force with your gaze, but you end up overdoing it badly. | You gag and try to resist the urge to vomit at the influx of vile tastes assaulting you, dropping you to your knees, making it unlikely that you'll be able to act the next turn. At least it seems the wurm is still kind of in shock as well.

((Sorry! D:))

"Time for a slight change of tactics. Larry, a battle cry, if you would?"

>Launch myself onto the Wurm, wrap an arm around it to hang on, make a fist of my free hand and shove it as deeply into the mass of bones as I can, and then recall my sword. Into that hand.

"Let us see which magic is stronger, that of the creature or that of my blade.

>...If nothing happens, just start pulling the thing apart piece-by-piece whilst trying not to look foolish.
| You hop and jump and pirouette and do somersaults up the monster, shove your hand into the monster... and grip your sword, pulling it out with no harm to the beast. In order to not look too foolish, you hold it ceilingward. 

((Sorry Knight! D: I thought I posted this days ago!!))

The sound of breaking knuckles was heard from the hall.

"Alright, I've had enough of this." Rorrim used one of the nearby bones to dislodge the harp.

Meanwhile...

At least its with fire, better make this count.

Baradine glanced at his more mentally inclined allies as he shifted his grip on the sword, attacking the Wyrm as his fatigue or lack of action potential didn't help at all!

| You try to dislodge the harp, but only kind of touch the base. Despite that, a reaction occurs... | Electricity surges between you and the harp and the bone, and you push against it, and there is a blast |, and the next thing you know is that you've fled into the staircase, with a lot of smoke billowing between you and the last known location of the skeleton and the harp.

| Baradine swings at the wurm, but fails to connect.

[Rorgrin Flaming Weapon: 1 turns]

Enemies - Wurm of Bones Melee to Trael, 27 damage dealt

----
Level-up for Trael after the battle... if he survives. :devil:

I'll probably change the workings of level-up in the future.
----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)


On the floor:
    Lightning trap room: A rock
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (89 - )
« Reply #616 on: February 24, 2013, 03:58:00 pm »

You kind of flail around with your hammer, but don't connect with anything.

I like this idea.

Flail around with my hammer +3 action points.

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #617 on: February 24, 2013, 08:22:18 pm »

Recover. Try to clear head with thoughts of delicious slime life forces.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #618 on: February 25, 2013, 06:55:02 am »

"Bloody a-"
Rorrim's gaze was maligned as he tried to push himself back up, regaining control only after a few seconds of disorientation.

That harp was going down.

With the usage of an impetuous Battlecry, Rorrim tries to attack whatever force was guarding the harp.

He also engages in taunting the harp for its lack of being reasonable.



Meanwhile...

A scream of pain and agony, of crunching, soft skin akin to paper being ripped. Acidic juices spilling out...

Baradine eats the rest of his blue dryadfruit while moving to a comfortable location to examine the Wyrm.
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #619 on: February 25, 2013, 05:10:49 pm »

"Don't eat the bloody fruit!"

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #620 on: February 26, 2013, 05:20:02 am »

"Why not?"
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #621 on: February 26, 2013, 03:21:38 pm »

"You become a slave to the corporate Dryad system!"

*And poison.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #622 on: March 02, 2013, 08:45:21 am »

((Yoink?))
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (90 - )
« Reply #623 on: March 05, 2013, 03:48:39 pm »

You kind of flail around with your hammer, but don't connect with anything.

I like this idea.

Flail around with my hammer +3 action points.
| You flail around fruitlessly. Then again, you're thankful that you're fruitless, unlike that dryad-ensorcelled fool of a took-those-damn-fruits.

Recover. Try to clear head with thoughts of delicious slime life forces.
| You vomit, but you don't feel better.

"Bloody a-"
Rorrim's gaze was maligned as he tried to push himself back up, regaining control only after a few seconds of disorientation.

That harp was going down.

With the usage of an impetuous Battlecry, Rorrim tries to attack whatever force was guarding the harp.

He also engages in taunting the harp for its lack of being reasonable.



Meanwhile...

A scream of pain and agony, of crunching, soft skin akin to paper being ripped. Acidic juices spilling out...

Baradine eats the rest of his blue dryadfruit while moving to a comfortable location to examine the Wyrm.
| You charge into the smoke with a battlecry, swinging your weapon without knowing what to actually attack. That wasn't one of your better ideas, you realize a bit too late.

Baradine defiantly gulps down the rest of the dryadfruit, ignoring Rorgrin's vehement protests, grasps his chest, and falls down. "Damn it, I warned you! Many many times! Fool!" - "Got you, didn't I?" Baradine stands back up grinning. "You do realize we are fighting for our lives here. Also, slow-working poisons." - "Pessimist." - "Realist."

| Trael, annoyed at the antics of the others, simply attempts to slice off more heads of the wurm thing. | Unfortunately, the wurm bucks at exactly the wrong time, and throws Trael not just off-balance, but also off its back.

Seeing the annoying climbing skeleton, the wurm decides that it makes a convenient snack. | But the monster telegraphs its intention so much that Trael can roll away in time.

Enemies - Wurm of Bones Melee to Trael, 27 damage dealt

----
Level-up for Trael after the battle... if he survives. :devil:

I'll probably change the workings of level-up in the future.
----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)


On the floor:
    Lightning trap room: A rock
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #624 on: March 05, 2013, 04:37:27 pm »

Attempt to appease Bone Wyrm with painting of flowers!

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #625 on: March 07, 2013, 02:57:39 am »

"Blaaaaauuuughh."

Conjure a dust zombie, no bonus hp.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Yoink

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #626 on: March 07, 2013, 05:04:07 am »

((I seem to be running out of ways to describe a skeleton whacking things with a sharp metal stick. Help? :-\))

>Trael will use the cliched old 'fighting a skeleton' trick and turn his sword in his hands to hit it with the flat of the blade, thus dealing blunt damage... That helps, riiight?
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #627 on: March 07, 2013, 06:44:27 am »

(Sorry! Was busy :/)

Rorrim sighed. Choosing to approach the problem directly - snatching the harp and then lunging into that doorway where sounds of battle were coming from!

Baradine, otherwise, casts a firebolt at the Wyrm, hopefully hitting where most of its parts are connected to each other!
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #628 on: March 08, 2013, 06:54:52 pm »

Baradine, otherwise, casts a firebolt at the Wyrm, hopefully hitting where most of its parts are connected to each other!
Rorgrin is inside wyrm.
Baradine wants to burn wyrm.
Yay.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (86 -Story time over)
« Reply #629 on: March 09, 2013, 12:39:28 am »

Baradine, otherwise, casts a firebolt at the Wyrm, hopefully hitting where most of its parts are connected to each other!
Rorgrin is inside wyrm.
Baradine wants to burn wyrm.
Yay.

Addendum: Baradine notices that there is a fleshbag inside the wyrm.

This is not what he chooses to hit.
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