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Author Topic: Roll through the Keep of Bloodstained Dreams (86 -Story time over)  (Read 49376 times)

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #450 on: November 03, 2012, 10:38:47 pm »

"What trap? They could take the punch of that golem anyway - you saw their fighting skills. We're doing...'penance', as yon wizard over there says. He burned down an indoor forest and now has to replant a Dryad seed for I don't know why.

"That, or go poke-poke from the Munuruk. And we were in trouble so..."


"Unanimous agreement."
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #451 on: November 04, 2012, 07:02:57 am »

"Yeah well I also saw you chop the golem's head off. I reckon Munruruk need their heads. By the way, what part of indoor jungle within some sort of Fortress with undead constructs speaks of good will to you? Evil.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #452 on: November 04, 2012, 07:06:19 am »

"It's a Dryad," Baradine interrupted, telling Rorgrin what a dryad was. "That is what we're fixing."


"Just like that elder woman we met before descending into here. You know? That voice who greeted us past the ghouls?"
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #453 on: November 04, 2012, 07:15:22 am »

You are following the will of this thing why? Ditch the munruruk and the seed. No good will come from it. Evil tree spirits belong in fireplaces.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #454 on: November 04, 2012, 07:20:05 am »

"Other than the wizard's plan, I have my own motives of helping the Dryad. None of them are related to her powers anyway, I'd just want to see what happens. Basically."

"You're hiding your love for her."

"Am not!"

"Do too."

"Alright, fine. Let me handle that seed once you've found it then go along with Sir Superstitious. Rorgrim, aren't you interested in what could happen?"
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Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #455 on: November 04, 2012, 07:23:02 am »

I'm interested in keeping my head planted on my shoulders... Pardon the pun.

Eye the Munruruk suspiciously.

They don't talk much?

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #456 on: November 04, 2012, 07:25:52 am »

"As far as I kno-"

"Either they speak bad common, or are being cryptic. Humph."
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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #457 on: November 04, 2012, 07:36:46 am »

"Ugh," Trael rubbed at the spot where his temple used to be and emitted a groan of distaste, a strange sound coming from a dessicated corpse, "You people with tongues use them far too much."

He strode past the three standing around bickering, reaching down with one bony claw to search the golem's messy corpse for that key.

>No time for talking! Find that key, wherever it is on/in the golem, retrieve it and press onwards.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (67 - )
« Reply #458 on: November 04, 2012, 11:40:13 am »

Greet the lightning trap.

"Salutations?"

The trap shows no obvious reaction.

((+5 Health & Trait.))

"Sure, let's be fancy to that trap which was not warned to be dangerous."

"I'll get the key."

Rorrim shall bring that golem corpse to the garden.

Baradine shall try to find that key and aid in moving said corpse.


You drag the corpse to the door to the garden.

Search for key (1d6=1)
Baradine checks whether the golem may have had a belt holding the key. He finds nothing.

((I don't remember where the heck we are exactly. :P))


"Finally." Trael glared at those retrieving the key, his impatience showing by a flare-up in the glow of his eyes.
"Quickly. We have wasted... So much time."

>Wait for the door to be opened and press on.

>If these foolish mortals take too long, grab the key myself and open whichever door we were trying to unlock in the first place.
Search for key (1d6=6)
You grab the creature's head and shake it. Yeah, it's hollow, and the key is in there. You get it out and unlock the door, pushing it open to reveal a similar jungle as before.

I'm interested in keeping my head planted on my shoulders... Pardon the pun.

Eye the Munruruk suspiciously.

They don't talk much?
The munuruk are staying in the icy room, it seems.

Enemies Lightning Trap

Neutrals/Enemies?: 9 Munuruk (all spear-wielders)

----
"Mm? Bald One? Invasion?

I have to say though, this place doesn't exactly look like it's thriving in the present. Well, the underground jungle looked very healthy prior to the fire, but it still looks like a ruin otherwise."

Talk to Prodith.
Maybe my definition of thriving is different from yours, though I admit a fire in that jungle does improve my mood some. The things that used it might have gotten bit in my way in the future.
----

Potential traits for Rorrim (choose 1): Strong, Battlecry!

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)


On the floor:
    Lightning trap room: A rock
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #459 on: November 04, 2012, 12:12:00 pm »

Tell all of the Munruruk to go through the doors into the verdant jungles first. The ones indoor. Somehow.

"You lot first."

And tap the lightning trap!

With a warhammer!

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #460 on: November 04, 2012, 11:24:12 pm »

"Mission accomplished. Sowing time."

Rorrim shall stand by Trael and Rorgrim, sharpening his polearm.

Baradine shall aid in sharpening Rorrim's polearm through heat!

Rorrim takes Battlecry!
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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #461 on: November 04, 2012, 11:56:36 pm »

Trael raised his sword beside him and pressed fowards, muttering as he went.
"Another door. How many doors could there be, Larry? Surely we have to reach the end sooner-or-later. Or perhaps this is just some eternal torment, with me-- us wandering endlessly, opening door after door and yet never finding it, never finding our goal? Maybe.. Maybe those dithering mortals are tricking uss, playing games with uss..."

The skeleton's eyes flashed with these worrying thoughts as he marched into this new room, still murmuring madly to his invertebrate companion.

>Onwards! Onwards! It has to be here somewhere! It has to be!

>Hack down any vegetation in my way. Or not in my way, as stress relief.

>Try and determine just how... Much... Further I have to go!
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #462 on: November 05, 2012, 12:25:15 am »

"I see. So what do you intend to do now? You are the, eh, well not unquestioned I suppose, but surely you've gotten this place about as much under your grasp as you're going to, yes?"

Talk to Prodith.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (68 - This is an ex-axe)
« Reply #463 on: November 05, 2012, 02:17:58 pm »

Tell all of the Munruruk to go through the doors into the verdant jungles first. The ones indoor. Somehow.

"You lot first."

And tap the lightning trap!

With a warhammer!

The munuruk waddle into the garden, single file. You tap the trap, but nothing appears to happen.

"Mission accomplished. Sowing time."

Rorrim shall stand by Trael and Rorgrim, sharpening his polearm.

Baradine shall aid in sharpening Rorrim's polearm through heat!

Rorrim takes Battlecry!

Sharpen (1d6=1)
Help sharpening (1d6=2)
"I have no idea if you are doing this correctly." Baradine says as he watches you ruin the blade further.

There is good place for seed
Rumors say armory deeper in tower
Seed should grow into gate immediately


Trael raised his sword beside him and pressed fowards, muttering as he went.
"Another door. How many doors could there be, Larry? Surely we have to reach the end sooner-or-later. Or perhaps this is just some eternal torment, with me-- us wandering endlessly, opening door after door and yet never finding it, never finding our goal? Maybe.. Maybe those dithering mortals are tricking uss, playing games with uss..."

The skeleton's eyes flashed with these worrying thoughts as he marched into this new room, still murmuring madly to his invertebrate companion.

>Onwards! Onwards! It has to be here somewhere! It has to be!

>Hack down any vegetation in my way. Or not in my way, as stress relief.

>Try and determine just how... Much... Further I have to go!
"If that image on one of the doors is any indication, it could be quite a distance. Seems these munuruk are talking about a gate though, so maybe they're... planting... a shortcut?"
You cut down a few plants.

Enemies Lightning Trap

Neutrals/Enemies?: 9 Munuruk (all spear-wielders)

----
"I see. So what do you intend to do now? You are the, eh, well not unquestioned I suppose, but surely you've gotten this place about as much under your grasp as you're going to, yes?"

Talk to Prodith.
Wait till the time is right, unleash the Terror beneath the Keep, and use it and the Dance of Souls to reforge the world, as is my destiny.
Hm, you're feeling something odd where you put the book... some sort of mixture between anger, amusement, and resignation?
----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)


On the floor:
    Lightning trap room: A rock
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (66 - Creature down)
« Reply #464 on: November 05, 2012, 06:53:56 pm »

"Wait did they say something about a gate?"

Attempt to knock the lightning trap over.
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