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Author Topic: Roll through the Keep of Bloodstained Dreams (86 -Story time over)  (Read 49007 times)

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #360 on: September 30, 2012, 04:14:46 pm »

Zalgus frowned. He leaves for two minutes to wriggle after a book in a dark hole and suddenly everything's on fire?

His teammates were probably involved in this.

Examine what sort of structure the lab is located in or attached to. Why was it on a balcony?
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #361 on: September 30, 2012, 04:19:24 pm »

Walk up to the door and push it open, holding onto the rope.

"Smash first, think second. When does that ever work again?"

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #362 on: September 30, 2012, 09:45:51 pm »

((Oh noes, I made Baradine in a tough situation and the player can't respond.

PC CRISIS, AHOY!))

"Is it I."

Rorrim cast a flat look at his companion.

"She'll kill you!"
"Then I will die honestly."
"Yes, but..."
"Don't worry, I've a plan."


With a wink, Rorrim understood the consequences of the idea, but only until Baradine spoke.

"I tell no lie, maiden of the Fey. I have caused the fire that burns the ground above and whichever trial you set me onto, I will accept wholeheartedly. But explain to me, why are you in this accursed place, and what are our charges of being brought to one such as you?"

Rorrim will size up the current beings around the group [Stat check!]

Baradine, diplomacy!
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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #363 on: October 01, 2012, 07:02:22 am »

Trael got to his feet and watched his fleshy companion, remaining icily silent as he did so.
>Watch and wait impatiently. If Rorgrim manages to achieve anything, move onwards. If not, have a go at opening the door myself.
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (52 - )
« Reply #364 on: October 01, 2012, 03:42:26 pm »

Zalgus frowned. He leaves for two minutes to wriggle after a book in a dark hole and suddenly everything's on fire?

His teammates were probably involved in this.

Examine what sort of structure the lab is located in or attached to. Why was it on a balcony?
Examine (1d6+1=4)
Well, it's in what appears to be the wall, rather than a pillar or anything internal. Maybe the garden was some kind of afterthought? The distillery used to have another function, and the balcony was ornamental? Or the architect was just plain mad. You can't discount that possibility, really.

----

Walk up to the door and push it open, holding onto the rope.

"Smash first, think second. When does that ever work again?"

Open the door (1d6=6)
You take a good look at the door and the crack in the ice. Looks good enough. You push against the ice until you break through, then against the door, which opens too suddenly for you to stop pushing, causing you to crash into the remaining ice.
Trael got to his feet and watched his fleshy companion, remaining icily silent as he did so.
>Watch and wait impatiently. If Rorgrim manages to achieve anything, move onwards. If not, have a go at opening the door myself.
Looks like Rorgrin managed to get the door open, but the ice cover is still there. That's trivial though. You hack away at it, exposing another room, empty, with a door at the far side.

----

((Oh noes, I made Baradine in a tough situation and the player can't respond.

PC CRISIS, AHOY!))

"Is it I."

Rorrim cast a flat look at his companion.

"She'll kill you!"
"Then I will die honestly."
"Yes, but..."
"Don't worry, I've a plan."


With a wink, Rorrim understood the consequences of the idea, but only until Baradine spoke.

"I tell no lie, maiden of the Fey. I have caused the fire that burns the ground above and whichever trial you set me onto, I will accept wholeheartedly. But explain to me, why are you in this accursed place, and what are our charges of being brought to one such as you?"

Rorrim will size up the current beings around the group [Stat check!]

Baradine, diplomacy!


Size up (1d6+1=3)
You aren't sure about the dryad. Could be exceedingly powerful, could be a pushover. You are quite sure about those munuruks, though - they're weal individually, but they appear in great numbers.

Diplomacy (1d6=4)
"My tale is far too long to fit into a single conversation. The short version involves elves, fey sparks, and a terror. Now, you say that you will accept my trial. I shall assume that this other human does too. As you should guess, the munuruk are short a garden now. In fact, it was the only one they had. Thankfully, I can sense the presence of other gardens. One of those is somewhat close. Your trial would be to bring a seed to that garden... a seed that would grow into a new dryad path. Of course, as you might guess, it is not that easy, or it would have happened already..."
She pauses.

Neutrals/Enemies?: ?? Munuruk (3 spear-wielders); Dryad

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)

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IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #365 on: October 01, 2012, 05:12:38 pm »

Follow the wall, attempting to find my allies, or something else that's interesting.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #366 on: October 01, 2012, 05:59:43 pm »

"Accepting the trial, are you d-oof!"

Baradine's elbow made a convincing argument.

"Like I said, accept trial. Erm, yeah. Though...why can't we just help you out and free you from this place?"

Rorrim goes off and tries to find out moar on this situation.

Baradine shrugs, then asks what lies ahead and what problems would occur if not done correctly. Also if any other entity resides in the current place.
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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #367 on: October 02, 2012, 02:12:03 am »

Trael wasted no time, striding ahead to the next door, sparing only a swift glance for the room he passed through.
"I suppose you have your uses, mortal. Let us keep moving."

>Hurry onwards, opening the new door with sword held at the ready.
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #368 on: October 02, 2012, 02:46:18 pm »

Back away from the door.

"After you bones-for-brains..."

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (53 - )
« Reply #369 on: October 03, 2012, 09:21:36 am »

Follow the wall, attempting to find my allies, or something else that's interesting.
Follow the wall (1d6=2)
You follow the wall for a stretch of time, away from the fire. Nothing you see strikes your fancy as you do so.

----

"Accepting the trial, are you d-oof!"

Baradine's elbow made a convincing argument.

"Like I said, accept trial. Erm, yeah. Though...why can't we just help you out and free you from this place?"

Rorrim goes off and tries to find out moar on this situation.

Baradine shrugs, then asks what lies ahead and what problems would occur if not done correctly. Also if any other entity resides in the current place.


You try to wander off. The obviously poisoned spears raised towards you convince you to stay a while. Hopefully not stay forever, though.

The dryad points at her roots and asks "I am rather immobile, and I am quite certain that, even if you had enough people to carry me out, I am more needed here. You are not the only pyromaniac, for instance. Returning to the trial, the entrance to the garden we can reach, as you hopefully guessed, is guarded. A large flesh golem, and a lightning orb that randomly strikes anything in the room. Dangerous combination, obviously."

Neutrals/Enemies?: ?? Munuruk (3 spear-wielders); Dryad

----
Trael wasted no time, striding ahead to the next door, sparing only a swift glance for the room he passed through.
"I suppose you have your uses, mortal. Let us keep moving."

>Hurry onwards, opening the new door with sword held at the ready.

Back away from the door.

"After you bones-for-brains..."

Trael strides into the empty room towards the next door unmolested. Rorgrin watches warily from the ice room. Was that really that simple?

Trael opens the door easily, then...
Careful? (1d6=1)
...
a gargling voice yells and stomping closes in on Trael. A big humanoid creature runs towards him, and in the background, a strange luminous orb crackles with lightning.
----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)

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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #370 on: October 03, 2012, 10:39:42 am »

"I was wondering when something nasty was going to jump out at us... Any idea what that is, Larry?"
Trael spoke quietly to his ever-present companion, the exposed bone of his jaw moving just slightly as he brought his sword around to a ready stance, his 'eyes' fixed on his attacker. Creaking, dessicated legs moved in the half-remembered rythm of combat as the skeleton stepped to one side, gauging and assessing this new threat just as he would have in life.

>Sidestep whilst bringing my sword up to defend myself. Don't attack this thing yet, instead keep my distance and watch it, see how it fights.
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #371 on: October 03, 2012, 01:07:04 pm »

"Eeeeeaayyeaaaaah. No."

PULL THE ROPE AND GET OUT OF REACH OF THAT THING

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #372 on: October 05, 2012, 08:25:44 am »

((Koff koff))
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Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (50 - Shameless insert)
« Reply #373 on: October 05, 2012, 08:46:09 am »

Rorrim: Ask

Baradine: Try to enchant weapons to emit searing flame when in contact with any enemy.


"So that's our test, huh? A construct out of meat, and a lightning orb?"

"Most likely, yes. That's what she said."

"And I- Are you implying something?"

"Yes. Death."

"...You've no humor at all. Dryad, do you have anything made of metal that I could use? Something that could divert this 'lightning' spewn from yon Orb? One wonders as to how it makes lightning...Why doesn't the flesh golem conduct it, and do you know anything else of their description?"

"While you chat, I'll borrow your polearm there..."
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Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (54 - )
« Reply #374 on: October 07, 2012, 01:16:38 pm »

"I was wondering when something nasty was going to jump out at us... Any idea what that is, Larry?"
Trael spoke quietly to his ever-present companion, the exposed bone of his jaw moving just slightly as he brought his sword around to a ready stance, his 'eyes' fixed on his attacker. Creaking, dessicated legs moved in the half-remembered rythm of combat as the skeleton stepped to one side, gauging and assessing this new threat just as he would have in life.

>Sidestep whilst bringing my sword up to defend myself. Don't attack this thing yet, instead keep my distance and watch it, see how it fights.
All-out defense (1d6=2)
You don't quite manage to keep your distance, but thankfully the brute hasn't reached you yet. "Flesh golem. A big one at that. Big, strong, and clumsy. Hard to damage whether by magic or weapons. Healed and temporarily empowered by lightning, too, and bad news, that orb is some sort of lightning trap."

Enemies Flesh golem close to Trael, far to Rorgrin, Lightning Trap

"Eeeeeaayyeaaaaah. No."

PULL THE ROPE AND GET OUT OF REACH OF THAT THING

You count yourself lucky that you're nowhere near that thing.

----

Rorrim: Ask

Baradine: Try to enchant weapons to emit searing flame when in contact with any enemy.


"So that's our test, huh? A construct out of meat, and a lightning orb?"

"Most likely, yes. That's what she said."

"And I- Are you implying something?"

"Yes. Death."

"...You've no humor at all. Dryad, do you have anything made of metal that I could use? Something that could divert this 'lightning' spewn from yon Orb? One wonders as to how it makes lightning...Why doesn't the flesh golem conduct it, and do you know anything else of their description?"

"While you chat, I'll borrow your polearm there..."

"Flesh golems are healed by lightning, are hard to damage, and hit quite hard, harder if charged with lightning. They can be clumsy, but don't count on it. The lightning from the orb isn't easily diverted, either. If that will be all, you should make any last preparations now, then leave. Here are some things for your help."
One of the dryad's branches bends down slowly, sporting four objects - two green fruit, a blue fruit, and something looking like a pine cone. "The green can restore health, the blue magic energy, and the last is the seed. Apart from the seed, which the pyromancer must take, you are free to distribute them to your liking. And I can monitor you through the seed."

2 * Green dryadfruit
Blue dryadfruit
The seed

Learn (1d6+1=4)
Baradine learns Fiery Weapon.

Neutrals/Enemies?: ?? Munuruk (3 spear-wielders); Dryad

----

Be Auto'd (1d6=3)

It's light enough to read a bit, and the fire's far. Let's see if I can master that new spell.

Learn (1d6+1=6)
You're so close to learn Draining weapon, you can taste it on your tongue!

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)

Logged
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