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Author Topic: Roll through the Keep of Bloodstained Dreams (86 -Story time over)  (Read 49526 times)

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #300 on: September 11, 2012, 01:46:21 pm »

Baradine and Zalgus shall poke around the areas without a clear trail, attempting to discern if there's anything of note out there a little ways in.


((Obvious path? Poke around elsewhere for shinies! :P))
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #301 on: September 12, 2012, 02:43:31 pm »

((Yoink?))
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Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #302 on: September 13, 2012, 06:41:14 am »

((Yoink?))
((Yoink!))

Heeey Trael. I'm your buddy, Larry, and totally not some other force trying to persuade you.

Now listen closely, because you can't do anything else, whatever just happened was bad. Avoid that sand. Try to open this stone door. You don't want to displease your master...

Also, sheath your sword. It's sticking out at an inappropriate angle.


And if Yoink doesn't post, try to open the way, search for other sorts of passage past the stone door...Or try to force your way through.
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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #303 on: September 13, 2012, 11:03:30 am »

((FFFFUUUU--))

>Open the door, ready to attack anything hostile beyond.

As for a trait, perhaps some sort of 'ancient warrior' kinda thing? Or perhaps Trael has held this blade so long, in life, death and undeath, it's become bonded to him and a more effective weapon?
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (41 - Heads up!)
« Reply #304 on: September 13, 2012, 04:46:20 pm »

Rorrim points out the clearly made path. "Probably a well-traveled one. I suspect a trap. And-...

"Hold on, forgot something back up."


Return to the Circular Room!

Get yon stone!

Head back, hoping to get a LIT TORCH on the way! If not: Inspect trees, inspect present of sunlight. Inspect ground flora and possibility of fauna.

Inspect Zalgus.

Baradine shall: Do whatever Zalgus says.

You jog back up to get your rock back. Good old rock. Slayer of axes. The most important object in the tower secured, you head back down into the garden, where in the meanwhile, Zalgus and Baradine have wandered off.
Examine surroundings. (1d6+1=3)
You examine the flora. Well, yes, they're green plants. And they seem to be getting light from somewhere.

Attempt to wake up from this horrible mess.
Wake up? (1d6=5)
You poke yourself. You try to have your body jolt up. You move your feet, your hands, your head. You try to force your eyes open. Damnation, this is no dream. You'll have to find another way out of this.

Baradine and Zalgus shall poke around the areas without a clear trail, attempting to discern if there's anything of note out there a little ways in.


((Obvious path? Poke around elsewhere for shinies! :P))
Poke around. (1d6=2)
Baradine wanders about in the uncut jungle a bit, then somehow gets back to the entry point. Looks like Rorrim is back already.

Poke around. (1d6=6)
You delve deep into jungle, eventually finding yourself at a staircase that leads up to a balcony. Unfortunately, you have no idea just which direction the entrance was.

((FFFFUUUU--))

>Open the door, ready to attack anything hostile beyond.

As for a trait, perhaps some sort of 'ancient warrior' kinda thing? Or perhaps Trael has held this blade so long, in life, death and undeath, it's become bonded to him and a more effective weapon?
Open the door. (1d6=1)
You push against the door. It doesn't budge. You pull on it. Nothing appears to happen.

Did you really think I'd have recalled the gildengleam if it were that easy?

"I've just had it with disembodied voices."

----

Potential traits for Trael, choose one - Bonded Blade, Ancient Warrior

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)

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IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #305 on: September 13, 2012, 05:03:23 pm »

Welp. Up the balcony it is, then.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #306 on: September 13, 2012, 09:50:58 pm »

Examine the sand the Goldengloom came out of.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #307 on: September 13, 2012, 10:56:10 pm »

Practice my handiwork with yon polearm by chopping the heads and reproductive organs off the blasphemous flora!

They will learn to fear me!


((Yes, I'm talking about flowers, if any are present.))
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Yoink

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #308 on: September 15, 2012, 12:14:07 am »

((Bonded blade.))

"Oh, you know. They are alright when they're helpful," Trael muttered somewhat sardonically as he swept the door with his enchanted gaze, examining first it and then the rest of the room for any possible solutions. "On that note, any ideas, Larry?"

>Search for an alternate way fowards! If none is found, try the door again. If that doesn't work, backtrack a bit and refresh my memory on the available paths, looking for one leading deeper into the Keep.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #309 on: September 15, 2012, 02:05:32 am »

((Tiruin should probably auto Baradine, given that he's near him. :P

Maybe he should help cut down the flowery menace...?))
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

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Re: Roll through the Keep of Bloodstained Dreams (39 - Heads up!)
« Reply #310 on: September 15, 2012, 06:34:03 am »

((I thought you had him? XD))

Baradine: Up that balcony, flanking Zalgus. That mage must remember that I'm here.
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Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (41 - Heads up!)
« Reply #311 on: September 15, 2012, 12:46:38 pm »

((Baradine is with Rorrim. Turn in a few bits.))

Baradine wanders about in the uncut jungle a bit, then somehow gets back to the entry point. Looks like Rorrim is back already.
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Knight Otu

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Re: Roll through the Keep of Bloodstained Dreams (42 - Wilt)
« Reply #312 on: September 15, 2012, 03:59:08 pm »

Welp. Up the balcony it is, then.
You climb up the balcony. The vegetation lights out just enough that you can see a glowing sphere hovering below the ceiling. A closed door sits in the wall.

Examine the sand the Goldengloom came out of.
Examine sand (1d6=3)
Humm, you can't see anything special about the sand, except that it's gray.

Practice my handiwork with yon polearm by chopping the heads and reproductive organs off the blasphemous flora!

They will learn to fear me!


((Yes, I'm talking about flowers, if any are present.))
Attack the flora! (1d6=6)
You hack against the present flora indiscriminately. Baradine looks on bemused. Unperturbed, you continue your rampage, barely noticing that the stuff you cut off begins to wilt slowly, but surely.

((Bonded blade.))

"Oh, you know. They are alright when they're helpful," Trael muttered somewhat sardonically as he swept the door with his enchanted gaze, examining first it and then the rest of the room for any possible solutions. "On that note, any ideas, Larry?"

>Search for an alternate way fowards! If none is found, try the door again. If that doesn't work, backtrack a bit and refresh my memory on the available paths, looking for one leading deeper into the Keep.
Alternate path? (1d6=3)
Could there be an alternate path in this room? You look around. The two doors by the balconies, the sand... well, you can't rule anything out, but you can't see anything in favor either.
Open door (1d6=4)
You bring your attention back to the door. There isn't even a keyhole... wait, those handles might not be for pushing and pulling, but for lifting! Following you line of thought, you try so, but although you get the door up into the air a bit, it certainly isn't enough to get through, not to mention that it would just thud down and crush you into half, if you're lucky.

----
Also still waiting on level-up for Rorgrin.

----

Spoiler: Zalgus (IronyOwl) (click to show/hide)


Spoiler: Trael (Yoink) (click to show/hide)

Spoiler: Rorrim (Tiruin) (click to show/hide)

« Last Edit: September 15, 2012, 04:00:51 pm by Knight Otu »
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IronyOwl

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Re: Roll through the Keep of Bloodstained Dreams (42 - Wilt)
« Reply #313 on: September 15, 2012, 04:03:05 pm »

Try to open and enter the door.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Loud Whispers

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Re: Roll through the Keep of Bloodstained Dreams (42 - Wilt)
« Reply #314 on: September 15, 2012, 04:15:03 pm »

Step away from the sand and tie the half-brick to the top of the hammer, away from the smashing faces.
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