Turn 40
Well, here we go again. Nirur Torir hasn't replied to my PM yet, but everyone else has, so let's get this show on the road. If Nirur doesn't reply, you're in charge of his character, Ochita. If he hasn't replied by the end of your mission, he'll be booted, and the person next in the waitlist will join.
Anyways, this game'll last till January 28th, so let's go!
Zerus frowned a little. Erm, that was a little excessive.
Well, nothing to be done about it now.
Search bandits and camp for loot. Attempt to use Voice Magic to sing a beautiful dirge.
| Well, it isn't quite beautiful, nor a dirge, but you manage to sing a rather slow song. The power of your voice compels the wildlife to come and watch you, enraptured.
Seeing there is no danger around you, you begin poking at the bandit camp.
| You manage to find 30 gold pieces and two -Iron Longswords-. However, you also manage to find that last of the three bandits, has woken up.
| The man tosses his gold and long sword to the ground, and runs off screaming. You have now found 45 pieces of gold, and three -Iron Longswords-.
Zerus has learned Vox vocis Vox, Voice Magic! Zerus has learned the spell Charm Lesser Being, a level 0 Vox vocis Vox spell. It allows the caster to dominate critters such as rabbits and mice on demand. Zerus has gained 5 exp to Charm Lesser Being, 4 exp to Vox vocis Vox, 2 exp to Somes quod Animus and 1 exp to Body.
See if I can find someplace to pawn off my loot, and maybe shop around a little.
You manage to find a pawn shop. You'll get much less than the optimal price for your loot here, but at least it's all in one place.
I guess I spend the next two turns preparing to get spell lists, then.
Read 5 and 6
Whilst this is not particularly a spell book, and more of a manual, it does have a small list of weaker spells, rather perfect for you, really.
As per before, you'll gain the spell list when you've finished the book.
"This currency is weird. What kind of ruler puts...the face instead of the state?!"
Head north, be grumpy.
| Your grumpy mood makes some people mad, but not enough to hurt you, and one kind fellow upon the road shows you the direction towards Darius, and you arrive there rather quickly.
What now?
"Sounds like the dragon is here. Just remember to treat it as being one step below a god and we should be fine."
I shall go meet the dragon, bow respectfully before it (Out of its path!), and wait for it to acknowledge us(me) before looking up. If it ignores us(me), I'll call out to it.
"Dont you mean a step above a god? Anyway, I really hope that this goes well."
Bow along with Nirathi, and generally be very respectful
| You manage to find the dragon, landing in the middle of the city. The second you find it, you both drop to the ground, and bow before it. Knowing it is impolite to speak first, you wait. Staying on your hands and knees for two hours
| is nothing for you two, and finally, the dragon speaks.
"Out with it. I do not have all day."
Find a training area. Once there, unsummon (banish?) Ricky, then summon him again, this time trying to put more power into the spell. Ricky will eventually be capable of combat! Probably more capable than myself, really.
"Praying for good fortunes probably wouldn't be appropriate, now would it?"
| You banish Ricky, and then summon him again with as much power as you think is safe. You still don't think it's ready for combat, but it does have some visible legs now (three on each side), instead of simply being a ball of fluff, so it's a start.
You gain 6 exp to Summon Ricky.
Friendly/Neutral NPC'sAdult Force Dragon: He's staring at Ochita and Nirathi with a bored expression.
CharactersNirathi (Nirur Torir)Female Yarian. From the Enchantment College. In the Mage's guild. In a town located somewhere in Ggryymirr.
Equipped:
Leather Armor,
Light Shield,
Staff of Redimio IanusUnequipped: A low level book on
Inficio Ignotus.
Strength: 7+1
Endurance:
11+1Intelligence:
16+1Dexterity:
10+1Charisma:
16+1Wisdom:
10+1Skill:
10Inficio:
Level 1, Near-Phony
Inficio Ignotus:
Level 1,
Weak ArcanistRedimio Ianus:
Level 0. Palor Magician
Nox noctis Visum:
Level 0.
Inficio Ignotus: Level 0: Shine, an enchanment used to make items glow. 10 exp, makes items provide a strong light. Level 1: Homing Weapon, an enchantment that gives weapons a 1 higher DC for to hit purposes. 9 exp, no bonus. Repel Arrows, An enchant that gives a +1 bonus against arrows. 4 exp, no bonus.
Redimio Ianus: Level 0: Arcane Pulse, a DC 1 offensive magic. Ranged 30 ft, Homing. 5 exp, no bonus.
OchitaMale Yarian. From the Animus College. In the Mage's guild. In a town located somewhere in Ggryymirr.
Unequipped: 15 gold pieces.
Equipped: Robe of Liquidus Umbra, Staff,
Light Shield Strength:
9+1Endurance:
10+1Intelligence:
15+1Dexterity:
9+1Charisma:
13+1Wisdom:
16+1Skill:
10Mind:
Level 1, Brainster.
Ianus:
Level 1Elementus:
Level 0Ianus Resarcio:
Level 2,
Terrible DoctorRealm:
Level 0Liquidus Umbra:
Level 1 Water Chestnut Ianus Resacrio: Level 0: Close Minor Wounds, can heal most shallow cuts and bruises. 10 exp, Can now heal minor bone cracks and injured tendons. Level 1: Healing Glow, it can heal any wound, but it takes a very long amount of time to heal anything major. 7 exp, no bonus.
Liquidus Umbra: Level 0: Minor Water Animus: Creates a small animated being out of water. 5 exp, It is capable of following simple commands. Rope of Water, creates a rather strong rope of water. 10 exp, the spell can now be used as a DC 1 whip. Instant cast. Level 1: Water Fist, creates a fist out of water. 6 exp, no bonus.
Kira Talneris (Tiruin)Female Elf. From the College of the Battle Mage.
Whelp of the Fighters Guild. She's somewhere, that's for sure.
Equipped:
Gilded White Robe,
Light ShieldUnequipped: 50 gold and a tome on wind spells
Strength:
14+1Endurance:
10+1Intelligence:
10+1Dexterity:
15+1Charisma:
11+1Wisdom:
13+1Skill:
10Swords:
Level 0Body Magic:
Level 0Complexo Ventus:
Level 1,
OzoneElementus:
Level 0Inficio:
Level 0Realm:
Level 0Solers Inficio:
Level 1,
Semi IncompetentOrtus Aer:
Level 1,
Air PufferComplexo Ventus: Level 0: Air Fist, a DC 1 touch attack. 3 exp, no bonus. Weak Air Shift, a spell that shifts you five feet in any direction, extremely quickly. Instant., 10 exp, is now Instant. Level 1: Lesser Air Sphere, a DC 2 touch attack. 7 exp, no bonus. Level 2: Levitate, a spell that allows you to hover above the ground for 2 turns. -1 to movement while levitating. 2 exp, no bonus.
Solers Inficio: Level 0: Imbue Minor Melee, an enchant that adds amplifies damage slightly (damage will go up a damage class). 10 exp, instant. Level 1: Weak Wisdom Enchant, an enchant that increases Wisdom by +.5. 5 exp, no bonus
Ortus Aer: Level 0: Gust, a spell that makes a nice breeze. 10 exp, can push people a small distance away. Level 1: Minor Blade of Air: Creates a thin, short blade of air that can be shot forward, DC 2. Ranged 30 ft, Homing, Instant. 10 exp, Instant Cast. Bearings, a spell that acts as an internal compass, giving the user a general idea of the cardinal directions. 4 exp, no bonus.
Zerus Halfmoon (IronyOwl)Male Human. Went to the
Animus University.
Bus Boy of the Archaeological Guild. Inside the Archaeological Guild.
Equipped:
Vampire's Leather Armor, Staff
Unequipped: 85 gold, 3 -Iron Longswords-
Strength:
14+1Endurance:
12+1Intelligence:
14+1Dexterity:
12+1Charisma:
14+1Wisdom: 8+1
Skill:
10Body:
Level 0Volo Plagiarius:
Level 0Validus Refragatio:
Level 1,
SquishyVox vocis Vox:
Level 0Lamia Veneficus:
Level 0Mind: Level 1, Brainster
Ianus Somes:
Level 0Redimio Ianus:
Level 0, Parlor Magician
Somes quod Animus:
Level 0Realm:
Level 0Appello:
Level 0Alius Sive:
Level 1,
Dishrag Conjurer Lamia Veveficus:
Level 0:
Weak Drain, a spell that
drains others of energy and
boosts your own. 5 exp, no bonus.
Volo Plagiarius:
Level 0:
Reaction Boost, a spell that allows you to retake a single 1, once per turn. 4 exp, no bonus.
Validus Refragatio:
Level 1:
Harden, a spell that gives a +1 DR autoblock. 10 exp, no movement reduction.
Vox vocis Vox:
Level 0:
Charm Lesser Being, a spell that allows the instant charming of small woodland creatures. 5 exp.
Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance. 5 exp, no bonus.
Redimio Ianus:
Level 0:
Arcane Pulse, a DC 1 offensive magic. Ranged 30 ft, Homing, Instant. 10 exp, is now instant.
Alius Sive:
Level 1:
Summon Crow, a spell that summons a rather clever crow. 5 exp, no bonus.
Level 4:
Summon Giant Crow: Summons a twelve foot tall talking crow. Just as intelligent as it's smaller siblings, but a little less... discrete. 40 exp, you may now summon the 14 ft. tall warrior crows.
Thrakor (Toaster)Male Elf. From the
Animus University.
Excavator of the Archaeological Guild. Right in the heart of Tantalan, inside the Archaeological Guild.
Unequipped: 202 gold pieces, a tome on Arcane magic, and a
Staff of Arcane BlastEquipped: Robes of Ianus, Dagger
Strength:
6+1Endurance:
14+1Intelligence:
18+1Dexterity:
14+1Charisma:
10+1Wisdom:8+1
Skill:
10Mind:
Level 1, Brainster
Ianus Somes:
Level 1,
Lame ArcanistRedimio Ianus:
Level 2,
Cosmos CatIanus:
Level 2,
Omega ArcanistRealm:
Level 0Regnum Prodigium:
Level 0 Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance.
10 exp.
Redimio Ianus:
Level 0:
Arcane Pulse, a DC 1 offensive magic. Ranged 30 ft, Homing, Instant. 10 exp, instant cast.
Regnum Prodigium:
Level 0:
Very Short Range Minor Portal , it allows you to create portals within twenty feet of each other. 10 exp, It no longer takes several minutes to cast, and can be used as a two round spell.
Manipulate Portal, It allows you to manipulate the portal in any fashion, physically. 4 exp, no bonus.
Leo Morelli (Morelli)A Male Human. From the Summoning College.
Bus Boy of the Archaeological Guild. Inside the Archaeological Guild.
Strength (Body): 8+1
Endurance (Body, Realm): 8+1
Intelligence (Mind):
14+1Dexterity (Mind, Body): 8+1
Charisma (Realm):
18+1Wisdom (Realm, Mind):
14+1Skill (all): 10
Realm:
Level 0Appelo:
Level 1Everto Voco:
Level 1,
Demon's Bitch Everto Voco: Level 0: Summon Ricky, summons a useless in combat demon that you have named Ricky. It's pretty cute, though. 16 exp, You can cast it without needing a roll. It's still pretty damn useless in combat, though. Level 1: Summon Diminutive Imp, you summon a very tiny fireball wielding imp. It's like a glass cannon, except without the cannon part. More like a muff gun. 10 exp, won't die on a single hit.
Zofus "Zerg" Berg (FuzzyZergling)Male Human. From the College
Sursum Propinquus quod Alio. In the Mage's Guild. Also
inside the Mage's guild.
Unequipped: Longsword,
Dagger,
2 suits of leather armor. 5 gold pieces.
Equipped: Robes of Defense,
Light Shield, Staff
Strength:
10+1Endurance:
12+1Intelligence:
14+1Dexterity:
14+1Charisma:
12+1Wisdom:
12+1Skill:
10Staves:
Level 0Complexo Ventus:
Level 1,
OzoneTactus Regnum: Level 1, Pedophile
Complexo Ventus: Level 0: Weak Air Shift, a spell that shifts you five feet in any direction, extremely quickly. Instant. 10 exp, is now Instant. Level 1: Lesser Air Sphere, a DC 1 touch attack. 6 exp.