Turn 35
Do that again! The hardening skin part, not the inability to move bit.
| You perfectly cast your new spell, Harden.
You gain +3 to Harden! You gain +6 to Validus Refragatio! You gain +2 to Somes quod Animus! You have mastered Harden! You no longer suffer a penalty to movement. You have gained a level in Validus Refragatio! You have gained the title Squishy!
"You truly believe the Mage's Guild so callous as to leave everyone in Ggryymirr to be slaughtered by a rampaging force dragon? Not even close. We'll come peaceably, but any further deaths rest firmly in your hands."
Comply with the guardsman.
| Your little tirade manages to coerce him.
"Erm, well, I didn't know you were from the Mage's guild! Sorry, you can go about your business..."
Thrakor nods and smiles at Janna. "You can visit me any time. I couldn't have done this without your help." He then addresses the guild leader.
"Thank you, sir, for this honor and the healing. I must ask, though- who is this Rorrick? Clearly he's a powerful foe, but what was going on, here?"
Ask above, then check in with the mission clerk. Obtain jar of formaldehyde for finger.
"I believe I will be more suited to answering that," said Bale Whitesnake, surprising you, "Rorrick... is the second greatest martial artist to ever live. But he has never truly been recognized for his talents, or so he believes. This has led him to detest all things magical, thinking that mages have covered up his greatness. He uses completely mundane equipment, although it is of a quality beyond all but the greatest of smiths ability to produce. He has begun to actively sabotage the magical foundations of this city, though we have succeeded on driving him out."
You nodded and thought for a moment, and then said, "Second greatest is a little specific. Who's the greatest?"
Bale sighed, and turned away, "He is his brother. Reddrick Whitesnake."
You stand there in shock for a moment, while Bale walks away from you. You soon snap out of it, and you go to the guild, and walk to the mission desk.
"Hmm... Thrakor... you were newly promoted to Excavator, correct? It isn't much different from being a Bus Boy, except that you now have your own room, have access to some of the places you couldn't get to before, and you're eligible for more dangerous missions. Oh, and you have to go on a mission at least once a month (Every 15 turns). There's nothing other than that though, so here's your reward."
He hands you 200 gold, a tome on Arcane Spellcasting, and a
Staff of Arcane Blast (A staff like this allows you to cast this spell a set number of times, with no 6's and nothing less than a 3. However, it get's none of the bonus' you get from being a better mage, so they become useless later in the game. This staff's specifics are: 5 charges, takes a full round to charge 1 bolt (Out of combat it automatically recharges), and uses the spell
Arcane Blast, a DR 3 spell. You also gain no experience from using a spell staff.)
You also put your pinky in a jar of formaldehyde.
Take the road, keeping watch for any signs that would aid me in my quest, or for bandits.
And highwaymen.
And angry farmers.
((I was tempted to auto one you for hilarity... so I did.))
| Unfortunately, you are accosted by bandits.
And highwaymen.
And angry farmers.
And some rather short people calling themselves lowwaymen. They seem pretty pitiful, though.
You are instructed to pay a toll of 10 gold to each.
"Hello, Reddrick. Udyr held high praise for you, before he killed himself for revealing your location. Let's see if you live up to the hype."
((Ohgod Ohgod Ohgod he scares me.))
Summon my Diminutive Imp, and move to the back of the group. Summoners shouldn't be the ones in the middle of the fray, anyway. Have my currently unnamed Diminutive Imp commence tossing fireballs at Reddrick.
((If you read Toaster's turn, you should have probably seen this coming. I also foreshadowed it throughout your quest, but meh.))
| You summon your imp, again, and have it go to work attacking Reddrick.
Grave Digger:
| He shoots a bolt of lightning at Reddrick.
Bus Boy:
| He creates a sword out of earth. It is rather similar to steel in strength.
Your Imp:
| He manages to create a rather decent sized fireball to throw at Reddrick.
Reddrick: ((And so it begins)). He swings his sword at the fireball and lightning
||| | And the spells dissipate into nothingness... but so does Reddrick! Or at least, that's what you thought, as he appeared in front of your commander so fast your eyes simply couldn't possibly keep up.
|| | Reddrick seems to be doing nothing, but a second later, your commander falls to the ground, his head and body perforated by countless holes. He then takes out a throwing knife and throws it at your imp.
|| | Your imp simply poofs up, his body dismissed from this plane.
Reddrick then moves again, simply walking towards your other companion. He says, "You wish to challenge me with a sword? Very well then." They both settle into a stance, and on some cue, your companion strikes first.
|| However, Reddrick strikes much, much faster. He swings his blade at your companions sword, and barely touching it, your companions sword shatters into pieces. Without missing a beat, Reddrick decapitates the man.
He looks at the body for long while while you stand in shock. He then looks at you and says, "Tell the old man at your guild that Reddrick Whitesnake is coming. And he's bringing an army."
He turns his back on you, and walks into his tent....
((There were a few clues for this, but I suppose it might have been a bit hard to tell. Oh, and to avoid confusion, those question marks mean that you simply don't know what the outcome level is. He's so far beyond your skill level, you can't even tell
how far he his beyond your skill level.
One last thing, too. Morelli, consider your plot armor destroyed after this as well. If you get into a situation where you are completely outmatched again, you'll probably die instead. You didn't die this time because I planned Reddrick to be far stronger than you from the beginning. No one's going to die because of GM fiat.))
You gain +4 to Everto Voco! You gain +3 to Appelo! You gain +2 to Realm!
CharactersNirathi (Nirur Torir)Female Yarian. From the Enchantment College. In the Mage's guild. Also
inside the Mage's Guild.
Equipped:
Leather Armor,
Light Shield,
Staff of Redimio IanusUnequipped: A low level book on
Inficio Ignotus.
Strength: 7+1
Endurance:
11+1Intelligence:
16+1Dexterity:
10+1Charisma:
16+1Wisdom:
10+1Skill:
10Inficio:
Level 1, Near-Phony
Inficio Ignotus:
Level 1,
Weak ArcanistRedimio Ianus:
Level 0. Palor Magician
Nox noctis Visum:
Level 0.
Inficio Ignotus: Level 0: Shine, an enchanment used to make items glow. 10 exp, makes items provide a strong light. Level 1: Homing Weapon, an enchantment that gives weapons a 1 higher DC for to hit purposes. 9 exp, no bonus. Repel Arrows, An enchant that gives a +1 bonus against arrows. 4 exp, no bonus.
Redimio Ianus: Level 0: Arcane Pulse, a DC 1 offensive magic. Ranged, 30 feet. 5 exp, no bonus.
OchitaMale Yarian. From the Animus College. In the Mage's guild. Also
inside the Mage's Guild.
Unequipped: 15 gold pieces.
Equipped: Robe of Liquidus Umbra, Staff,
Light Shield Strength:
9+1Endurance:
10+1Intelligence:
15+1Dexterity:
9+1Charisma:
13+1Wisdom:
16+1Skill:
10Mind:
Level 1, Brainster.
Ianus:
Level 1Elementus:
Level 0Ianus Resarcio:
Level 2,
Terrible DoctorRealm:
Level 0Liquidus Umbra:
Level 1 Water Chestnut Ianus Resacrio: Level 0: Close Minor Wounds, can heal most shallow cuts and bruises. 10 exp, Can now heal minor bone cracks and injured tendons. Level 1: Healing Glow, it can heal any wound, but it takes a very long amount of time to heal anything major. 7 exp, no bonus.
Liquidus Umbra: Level 0: Minor Water Animus: Creates a small animated being out of water. 5 exp, It is capable of following simple commands. Rope of Water, creates a rather strong rope of water. 10 exp, the spell can now be used as a DC 1 whip. Instant cast. Level 1: Water Fist, creates a fist out of water. 6 exp, no bonus.
Kira Talneris (Tiruin)Female Elf. From the College of the Battle Mage.
Whelp of the Fighters Guild. She's somewhere, that's for sure.
Equipped:
Gilded White Robe,
Light ShieldUnequipped: 50 gold and a tome on wind spells
Strength:
14+1Endurance:
10+1Intelligence:
10+1Dexterity:
15+1Charisma:
11+1Wisdom:
13+1Skill:
10Swords:
Level 0Body Magic:
Level 0Complexo Ventus:
Level 1,
OzoneElementus:
Level 0Inficio:
Level 0Realm:
Level 0Solers Inficio:
Level 1,
Semi IncompetentOrtus Aer:
Level 1,
Air PufferComplexo Ventus: Level 0: Air Fist, a DC 1 touch attack. 3 exp, no bonus. Weak Air Shift, a spell that shifts you five feet in any direction, extremely quickly. Instant Cast, 10 exp, can be cast with one more spell. Level 1: Lesser Air Sphere, a DC 2 touch attack. 7 exp, no bonus. Level 2: Levitate, a spell that allows you to hover above the ground for 2 turns. -1 to movement while levitating. 2 exp, no bonus.
Solers Inficio: Level 0: Imbue Minor Melee, an enchant that adds amplifies damage slightly (damage will go up a damage class). 10 exp, instant. Level 1: Weak Wisdom Enchant, an enchant that increases Wisdom by +.5. 5 exp, no bonus
Ortus Aer: Level 0: Gust, a spell that makes a nice breeze. 10 exp, can push people a small distance away. Level 1: Minor Blade of Air: Creates a thin, short blade of air that can be shot forward (no roll, homing), DC 2. Ranged, 30 feet. 10 exp, Instant Cast. Bearings, a spell that acts as an internal compass, giving the user a general idea of the cardinal directions. 4 exp, no bonus.
Zerus Halfmoon (IronyOwl)Male Human. Went to the
Animus University.
Bus Boy of the Archaeological Guild. Inside the Archaeological Guild.
Equipped:
Vampire's Leather Armor, Staff
Unequipped: 40 gold
Strength:
14+1Endurance:
12+1Intelligence:
14+1Dexterity:
12+1Charisma:
14+1Wisdom: 8+1
Skill:
10Body:
Level 0Volo Plagiarius:
Level 0Validus Refragatio:
Level 1,
SquishyLamia Veneficus:
Level 0Mind: Level 1, Brainster
Ianus Somes:
Level 0Redimio Ianus:
Level 0, Parlor Magician
Somes quod Animus:
Level 0Realm:
Level 0Appello:
Level 0Alius Sive:
Level 1,
Dishrag Conjurer Lamia Veveficus:
Level 0:
Weak Drain, a spell that
drains others of energy and
boosts your own. 5 exp, no bonus.
Validus Refragatio:
Level 1:
Harden, a spell that gives a +1 DR autoblock. 10 exp, no movement reduction.
Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance. 5 exp, no bonus.
Redimio Ianus:
Level 0:
Arcane Pulse, a DC 1 offensive magic. Ranged, 30 feet. 10 exp, Instant.
Alius Sive:
Level 1:
Summon Crow, a spell that summons a rather clever crow. 5 exp, no bonus.
Level 4:
Summon Giant Crow: Summons a twelve foot tall talking crow. Just as intelligent as it's smaller siblings, but a little less... discrete. 40 exp, you may now summon the 14 ft. tall warrior crows.
Thrakor (Toaster)Male Elf. From the
Animus University.
Excavator of the Archaeological Guild. Right in the heart of Tantalan, inside the Archaeological Guild.
Unequipped: 202 gold pieces, a tome on Arcane magic, and a
Staff of Arcane BlastEquipped: Robes of Ianus, Dagger
Strength:
6+1Endurance:
14+1Intelligence:
18+1Dexterity:
14+1Charisma:
10+1Wisdom:8+1
Skill:
10Mind:
Level 1, Brainster
Ianus Somes:
Level 1,
Lame ArcanistRedimio Ianus:
Level 2,
Cosmos CatIanus:
Level 2,
Omega ArcanistRealm:
Level 0Regnum Prodigium:
Level 0 Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance.
10 exp.
Redimio Ianus:
Level 0:
Arcane Pulse, a DC 1 offensive magic. Ranged, 30 feet. 10 exp, instant cast, DC 2.
Regnum Prodigium:
Level 0:
Very Short Range Minor Portal , it allows you to create portals within twenty feet of each other. 10 exp, It no longer takes several minutes to cast, and can be used as a two round spell.
Manipulate Portal, It allows you to manipulate the portal in any fashion, physically. 4 exp, no bonus.
Leo Morelli (Morelli)A Male Human. From the Summoning College.
Bus Boy of the Archaeological Guild. Inside Udyr's house.
Strength (Body): 8+1
Endurance (Body, Realm): 8+1
Intelligence (Mind):
14+1Dexterity (Mind, Body): 8+1
Charisma (Realm):
18+1Wisdom (Realm, Mind):
14+1Skill (all): 10
Realm:
Level 0Appelo:
Level 1Everto Voco:
Level 1,
Demon's Bitch Everto Voco: Level 0: Summon Ricky, summons a useless in combat demon that you have named Ricky. It's pretty cute, though. 10 exp, You can cast it without needing a roll. It's still pretty damn useless in combat, though. Level 1: Summon Diminutive Imp, you summon a very tiny fireball wielding imp. It's like a glass cannon, except without the cannon part. More like a muff gun. 10 exp, won't die on a single hit.