Your blood sings with destruction and power. You raise a mighty fist of metal and stone. You command the fist to crush the pink thing, but it refuses. You attempt to do so again, but your arm lowers itself to your side. In rage, you grasp a great chunk of earth and bring it back to hurl at the pink thing, but it falls uselessly from your grasp and pain explodes across your existence. You fall to your knees clutching your head. The pain abates quickly, and you are unharmed but briefly debilitated.
The pink thing seems to realize that you have failed to destroy it as anticipated, so it stands and dusts itself off. It is wearing loose clothing which hangs from its shoulders, and metallic adornment around its neck and on its fingers. It seems a bit perturbed at your behavior. You wonder why you know that. Its face thing seems to be telling you things. You are confused again.
Your attention is drawn to a rod in a loop on its belt. It is an unassuming piece of plain metal, but it calls to your soul. You know without a doubt that this man is your master. You will obey his commands. You cannot harm him. The rod is the key.
"Now that you have that out of your system... I am Abern Gail, a researcher and wizard of some reknown. You are a golem, a creation left over from an ancient war, and I have repaired you. You are mine and you will accompany me back to my tower where you will assist me. I went to great lengths to track you down, the idiot villagers here thought you were a statue!"
The pink thi-... er ... Abern seems greatly amused by this and turns to walk away, motioning for you to follow. You are compelled to obey. The rod sings to your soul, and you know that this is your duty. You look down at your feet and command them to walk. They obey. Great clods of earth fall away from you as you stand and rip your feet from the ground. The flow of earthblood does not diminish, and your thaumic collectors are spinning at full capacity as the energies of the air and earth coalesce within you to give you life. With a slow plodding movement, you follow the... wizard.
As you walk, you observe. Abern seems to be surrounded by a form of earthblood, but it is fragile and new and strange. It is not the earthblood you know. It seems to be harsh and quick and sharp, it tastes like copper and sounds like breaking glass. Earthblood is the energy of magic, but it is tinged by the method of its use and this blood is fiery and strange to you. You recognize none of the forms or glyphs or sigils which your creators used.
You follow Abern a short ways to a copse of trees. Behind it are a horse and cart, and in the distance you see a village. Abern orders you onto the cart and you obey without question, or even realization. Your mind is not happy with this arrangement, but you cannot seem to fight it.
"It will be quite a long ride back to the tower, two days at least. I don't suppose golems are much company eh? Well golem, do you speak?"
Will you speak to the wizard or play silent? The rod does not compel you to be friendly or honest, only obedient.