Turn 1
Since Irony Owl and mcclay are taking their sweet time, and since they can't do anything other than something that can be done on an individual roll, we shall begin.
"Makes sense, I guess. I will do." Krokus nodded.
Inwardly part of him was still wondering just how long til he woke up, but in truth he was rather enjoying this dream so far. Fighting whatever was on offer in this place would no-doubt make a welcome change from his day-to-day life.
>Wait for the match.
The other match is finished, and you enter the arena. All you can see in front of you is a large wall, that has two paths, one two the right, and one to the left. The wall seems to be around 20 feet high, and made of Marble.
Suddenly, a large voice, coming over some type of loudspeaker, booms out,
"Hello, and Welcome to the Ceclasian Tournament! We have something special for you folks today! It's a maze, and our brave contestant, Krokus del Gatoro, is going to try and find the treasure that lurks in the middle, and then get back out again. What awaits him? Battles of daring, or challenges of wit? Even I do not know...."Get to the center, grab the stuff and get out. That is your objective. How will you begin?
Belnor will also head to the arena. He'll get a free Slingshot, and if he can, instead of a free armor, try to get a mod to boost my slingshot's power (There ARE mods...Right?). If not, just get the armor. And if I can, a super-duper awesome free Tier 1 scope for my slingshot, as my item. If that's not available, then grab a Painkiller. Then, head off to sign up for a match!
Can you implement a MOD system? Sort of like how Deus Ex has it. Ranged weapon mods vary from scope/laser/damage/recoil/magazine size/fire-rate/accuracy/etc, while melee weapons can be boosted to be stronger, more damaging and heavier, or lighter and faster, or a cool extra function like a built-in smoke bomb...Etc, etc!
You buy your slingshot, armor and painkillers, and then go up to the guard to sign up.
He says, "Right then. You're going to go right after this Krokus fellow finishes. Or dies. Doesn't really matter,"
Jonny looked around, a little bewildered. His mind... somehow... was slowly accepting what was going on. He decided to head to the armoury. He eventually settled on the .22 rifle, the metal plate armour and was left undecided on a third. He considered extra ammo for his rifle, but had in mind to take the smoke grenade if the ammo was a no-go.
You buy your junk.
mcclay and Sera just stand around
Name: Belnor
Age: 21
Sex: Male
Physical Description: A tall, strange man, Belnor is not what you would call "Attractive". His face just seems...A bit off. Tends to wear simple clothing.
Personality: Aggressive when there's something that he REALLY wants, and a love for tinkering around with low-tech...Anything.
Attributes: (I don't really know why there's a number and then more numbers in brackets...)
Str: 14
End: 14
Dex: 18
Cha: 18
Will: 23
Int: 28
Skills:
Ranged weaponry (10): Crossbows an' shit.
Craftsmanship (10): Slappin' things together.
Inventory:
Slingshot (60)- 0, -1, -4
Metal Plate (equipped)- +1 against sharp melee attacks
Painkillers- remove a -1 from an injury
Status: Fine.
Name: Krokus del Gatoro
Age: 57
Sex: Male
Physical Description: A tall, broad-shouldered old man clad gator and crocodile hides, weatherbeaten and looking as though he'd spent the last fifteen years living in the bush, beating down large carnivorous reptiles with a machete. Which, infact, he has. He has long, ash-grey hair, a fierce hawk nose and scars criss-crossing most of his body. Has a big crease in the middle of his forhead, which stands out amongst all his other wrinkles.
Personality: Pretty goddamn crazy. Quiet most of the time, the traumatic events which drove him into hiding in the wilderness all those years ago also drove him quite mad. He has a good heart still, deep down, but his sense of morals in rather skewed.
His name is simply what the (rather frightened) locals started calling him when they saw him. His real name is, or was, Allen Keyes.
He's not quite as knowledgable as he once was. Living alone for so long has dulled his thinking a little.
Attributes: (See below)
Str- 15
End- 14
Dex- 17
Cha- 21
Will- 20
Int- 28
Skills:
Edged weapons: 10
Dodging: 5
Craftsmanship: 5
Inventory:
Machete
Metal Body Plate- +1 against sharp melee attacks
Painkillers- removes a -1 from an injury
Status: Fine
Name: Sera Halkonnen
Age: 23
Sex: Female
Physical Description: Slightly tall, thin woman with blonde hair and blue eyes.
Personality: Greedy and inquisitive, but generally not malicious.
Attributes:
Str: 10 (15)
End: 8 (14)
Dex: 15 (18)
Cha: 25 (25)
Will: 17 (25)
Int: 40 (40)
Skills:
Speech 10
Technological Ability 5
Craftmanship 5
Inventory: Zip
Status: Fine
Name: Jonny
Age: 26
Sex: Male
Physical Description: Young and fit, has a certain charm to him, but otherwise, looks ordinary.
Personality: An average man in an average life. He worked at his job well, though he always got out in his freetime airsofting. He'd done quite a bit of training for the army, but never actually joined.
Attributes:
Str: 10 (15)
End: 10 (14)
Dex: 17 (18)
Cha: 22 (25)
Will: 21 (25)
Int: 35 (40)
Skills:
Kinetic Firearms: 10
Dodging: 10
Inventory:
.22 Rifle (4/8)- -1, 0, -1
Metal Plate Armor- +1 versus sharp weapons
Status: Fine
mcclay has not yet posted his sheet.