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Author Topic: The small random questions thread [WAAAAAAAAAAluigi]  (Read 972259 times)

Lectorog

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #300 on: May 29, 2013, 01:20:15 pm »

tips on cleaning glasses? this spray and cloth deal doesnt work well.
What's not working well? Are the smudges too thick?

They make machines for cleaning glasses, believe it or not. May be worth looking into; I don't know how costly or effective they are.
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Ameablable

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #301 on: May 29, 2013, 01:21:41 pm »

well more on the lines of something that will clean them then make them stay clean for a while. cause this stupid spray and cloth gets all yuck very fast.
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smirk

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #302 on: May 29, 2013, 01:30:39 pm »

I always use the hem of my shirt, personally, as long as it's a clean shirt. And not one o' those thin synthetic-fiber dress shirts. No need for a spray; its only function is to make whatever cloth you're using damp and un-store-able. Water and dish soap if they're filthy, but that should be rare.

As far as making 'em stay clean, not much to be done. Try not to push 'em right up against your eyes/eyebrows; I used to do that outta habit and they'd always get really smudgy really fast.
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When i think of toady i think of a toad hopping arround on a keyboard
also
he should stay out of the light it will dry out his skin
his moist amphibian skin
.

Ameablable

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #303 on: May 29, 2013, 01:32:47 pm »

I always use the hem of my shirt, personally, as long as it's a clean shirt. And not one o' those thin synthetic-fiber dress shirts. No need for a spray; its only function is to make whatever cloth you're using damp and un-store-able. Water and dish soap if they're filthy, but that should be rare.

As far as making 'em stay clean, not much to be done. Try not to push 'em right up against your eyes/eyebrows; I used to do that outta habit and they'd always get really smudgy really fast.
ooh alright.
cause i do tend to push them far back.

any little tiny smudge bugs me as i dont wear these 24/7 so i notice it right away
only when reading and stuff. as they are reading glasses.
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werty892

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #304 on: May 29, 2013, 04:16:50 pm »

Am utilizing advice.
Tell us how it works out!

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #305 on: June 04, 2013, 02:45:30 pm »

Question for those who live in deserts.
are cacti really common in the desert? or is that just a stereotype.
(Cacti are my favourite plants and i have a tonne of them in my house)
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Ameablable

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #306 on: June 04, 2013, 02:49:14 pm »

Really i didnt know that cacti only come from the america's.
i thought they were also found in Australia.
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Scoops Novel

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #307 on: June 04, 2013, 03:32:14 pm »

Neither did i, though there are equivalents at the very least right?

Whats the recommended usage for very light prescription glasses?
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Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

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Max White

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #308 on: June 05, 2013, 03:14:04 am »

Question: How do we feel about the concept of a roguelike with as deep a race/class/faith/talent tree as possible, but no level system? Basically you start with a stat pool and use it to invest in all sorts of perks and skills and what not, and then that is your character until death. Good concept?

Liber celi

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #309 on: June 05, 2013, 03:51:45 am »

Okay concept, but probably couldn't carry a game on its own.
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Max White

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #310 on: June 05, 2013, 03:56:22 am »

Well, no single mechanic ever carried a game.
The point was that in a world where even indie devs not looking to profit from a kind of operant conditioning choose to include level systems where Dead Monster > EXP > Bigger numbers/more abilities, one has to wonder if there is a good reason why not have such a game?

It would make balancing a bit easier, and remove grinding for the most part.

Mech#4

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #311 on: June 05, 2013, 04:11:29 am »

The main reason for experience and levels is to have a sense of progression. If the character is determined at the beginning of the game and stays the same, would you move progression to equipment (not like Diablo with random but leveled, more like Baldur's Gate with magic items rarer but preset) or could you have something else like trophies the player collects and can display?


Having a character created in such a manner at the beginning of the game would give you a great deal of control over what and how difficult challenges are, as well as being able to control the storyline much more closely.
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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Putnam

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #312 on: June 05, 2013, 04:22:18 am »

Then make it item-based. Your progression is based on your cool magic/hi-tech/whatever items, not levels. There are lots of things that you can have progression through that aren't levels, I'm sure. Companions/mons, equipment, reputation, etc.
« Last Edit: June 05, 2013, 04:23:49 am by Putnam »
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Max White

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #313 on: June 05, 2013, 04:29:27 am »

The idea is that the big bad end boss is roughly as easy to kill late game as it would be when you just start. Your character hasn't really progressed much. The problem is that if you decide to get stats and skills and such to beat a very specific boss, you might find yourself having serious trouble beating the rest of the game leading up to said boss. Trying to find a build that works for you and holds out often enough to survive would be the challenge.

As such, early mobs wouldn't so much be weaker in terms of lower numbers, just more susceptible to various different strategies.

Mech#4

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Re: The small random questions thread [HERETIC IN DA THREAD!]
« Reply #314 on: June 05, 2013, 04:33:20 am »

That sounds interesting. Though I might suggest considering at least a small system for the player to adapt to different situations (Not a whole lot, just enough for a player to eek by with some difficulty. It could be rather frustrating for a player to build one way, only to find that it's nearly useless later on. Such as Swimming in Deus Ex.
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

Here's a thread listing Let's Players found on the internet. Feel free to add.
List of Notable Mods. Feel free to add.
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