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Poll

What execution would you prefer?

Labor camp
- 4 (20%)
List of choices (would you like to be killed by woodchipper, firing squad, gascambers...)
- 8 (40%)
Choose how to die (with restrictions, or course, no "I want to be nuked in the dining hall")
- 6 (30%)
Generic Lethal injection
- 1 (5%)
Electroshock
- 0 (0%)
Life in prison
- 0 (0%)
Other (Specify)
- 1 (5%)
No opinion
- 0 (0%)

Total Members Voted: 20


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Author Topic: The Bay12 Space program - Open discussion  (Read 340172 times)

GreatWyrmGold

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Re: The Bay12 Space program - Open discussion
« Reply #2790 on: February 06, 2013, 11:07:49 pm »

This thread has long since deviated from space.
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Jbg97

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Re: The Bay12 Space program - Open discussion
« Reply #2791 on: February 06, 2013, 11:13:21 pm »

Simple. We give sanity a skin and then skin it.
I applied the same logic in Shaping of the Formless Void. I couldn't kill something, so I made it a body then killed that. It's nice to see you finally accepting my violent tendencies to be the correct responses in any situation.
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misko27

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Re: The Bay12 Space program - Open discussion
« Reply #2792 on: February 06, 2013, 11:36:01 pm »

This thread has long since deviated from space.
UIt's not about SPACE, it's about the Bay12 SPACE program. Silly. and skinning snaity is so obiously relevant I need not even mount a defense.
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TopHat

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Re: The Bay12 Space program - Open discussion
« Reply #2793 on: February 07, 2013, 02:55:12 pm »

This thread has long since deviated from space.
At some point It'll go do far off the rails people will actually start asking about how many people play DF...
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Zanzetkuken The Great

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Re: The Bay12 Space program - Open discussion
« Reply #2794 on: February 07, 2013, 06:13:16 pm »

This thread has long since deviated from space.
At some point It'll go do far off the rails people will actually start asking about how many people play DF...

How many do play DF, by the way?  :P
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misko27

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Re: The Bay12 Space program - Open discussion
« Reply #2795 on: February 08, 2013, 02:18:48 am »

This thread has long since deviated from space.
At some point It'll go do far off the rails people will actually start asking about how many people play DF...

How many do play DF, by the way?  :P
Enough to colonize a small planet, Like MARS.
 
 
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TopHat

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Re: The Bay12 Space program - Open discussion
« Reply #2796 on: February 13, 2013, 10:32:31 am »

Or set up a fair-sized crime syndicate.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Zanzetkuken The Great

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Re: The Bay12 Space program - Open discussion
« Reply #2797 on: February 13, 2013, 12:31:39 pm »

Enough to colonize a small planet, Like MARS.

Where on mars?
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GreatWyrmGold

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Re: The Bay12 Space program - Open discussion
« Reply #2799 on: February 13, 2013, 05:03:38 pm »

We'd want to put at least the living quarters underground, so we would survive the radiation.
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Xantalos

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Re: The Bay12 Space program - Open discussion
« Reply #2800 on: February 13, 2013, 07:19:58 pm »

I think I've seen this before

Won't we have to clone people due to small living quarters?
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Zanzetkuken The Great

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Re: The Bay12 Space program - Open discussion
« Reply #2801 on: February 13, 2013, 09:16:14 pm »

I think I've seen this before

Won't we have to clone people due to small living quarters?

What about cryopods?
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10ebbor10

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Re: The Bay12 Space program - Open discussion
« Reply #2802 on: February 14, 2013, 09:13:24 am »

I think I've seen this before

Won't we have to clone people due to small living quarters?
What about cryopods?
Not that usefull. We're going to have to pack lifesupport and food production systems anyway, so we can use them anyway.
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ArchAIngel

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Re: The Bay12 Space program - Open discussion
« Reply #2803 on: February 14, 2013, 12:08:22 pm »

I think I've seen this before

Won't we have to clone people due to small living quarters?
What about cryopods?
Not that usefull. We're going to have to pack lifesupport and food production systems anyway, so we can use them anyway.
Bring a legendary miner and a steel pick, 5 days later we wont know what to do with all the junk rock and extra room.

Zanzetkuken The Great

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Re: The Bay12 Space program - Open discussion
« Reply #2804 on: February 14, 2013, 12:41:16 pm »

Bring a legendary miner and a steel pick, 5 days later we wont know what to do with all the junk rock and extra room.

Anyone here a legendary miner?
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