Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What execution would you prefer?

Labor camp
- 4 (20%)
List of choices (would you like to be killed by woodchipper, firing squad, gascambers...)
- 8 (40%)
Choose how to die (with restrictions, or course, no "I want to be nuked in the dining hall")
- 6 (30%)
Generic Lethal injection
- 1 (5%)
Electroshock
- 0 (0%)
Life in prison
- 0 (0%)
Other (Specify)
- 1 (5%)
No opinion
- 0 (0%)

Total Members Voted: 20


Pages: 1 ... 148 149 [150] 151 152 ... 192

Author Topic: The Bay12 Space program - Open discussion  (Read 343067 times)

Vorthon

  • Bay Watcher
  • Now with 50% more pointless rambling!
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2235 on: October 08, 2012, 03:30:04 pm »

...Dammit, I really need to brush up on my equations.
Logged

IronTomato

  • Bay Watcher
  • VENGEANCE
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2236 on: October 08, 2012, 06:28:31 pm »

What's so bad about a 6 month journey? Nobody said a journey to Mars would be easy, or quick. We'd just need to bring plenty of supplies, and have a ship so amazingly dwarfy that Armok himself would bow before it.

Have we talked about ship engineering yet?
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2237 on: October 08, 2012, 06:50:41 pm »

Bo, we haven't even decided what the ships would be needed to do.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2238 on: October 08, 2012, 07:12:01 pm »

Bo, we haven't even decided what the ships would be needed to do.
Keep about 500 crew alive and content for half a year, and carry enough supplies to build a base on Mars.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2239 on: October 08, 2012, 07:18:45 pm »

Bo, we haven't even decided what the ships would be needed to do.
Keep about 500 crew alive and content for half a year, and carry enough supplies to build a base on Mars.
There's thousands of us, and there was discussion of other Space Operations, ranging from orbital bombardment to asteroid colonies.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

King DZA

  • Bay Watcher
  • Ruler of all things ruleable
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2240 on: October 09, 2012, 04:10:18 am »

Edit: Apparently our king is also Knight of the order of the Elephant.

I'm what now?

TopHat

  • Bay Watcher
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2241 on: October 09, 2012, 12:23:53 pm »

I think he meant the Belgian king.
You're a knight of the order of... of...
We really need to think up a cool name.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2242 on: October 09, 2012, 12:27:12 pm »

I think he meant the Belgian king.
You're a knight of the order of... of...
We really need to think up a cool name.
The Order of the Martian Cross
The Knights of the Twelve Bays
...
And yeah, meant the Belgian king.
« Last Edit: October 09, 2012, 01:19:00 pm by 10ebbor10 »
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2243 on: October 09, 2012, 01:18:02 pm »

The Knights of the Twelve Bays sounds pretty neat.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Helgoland

  • Bay Watcher
  • No man is an island.
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2244 on: October 09, 2012, 03:31:16 pm »

The Knights of the Twelve Bays sounds pretty neat.
The Knights of the Twelfth Bay.
Logged
The Bay12 postcard club
Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Vorthon

  • Bay Watcher
  • Now with 50% more pointless rambling!
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2245 on: October 09, 2012, 03:34:22 pm »

So. About the spaceship thing. I recently read an essay by Larry Niven, detailing various megastructures. One of the things he described involved taking an asteroid, focusing sunlight on it using a specially shaped mirror, melting it, spinning the resulting glob, and turning it into a hollow sphere to serve as a hull for a spacecraft. Sounds interesting. Although that'd probably be better for trips to the outer system, or potential interstellar trips. Unless you guys feel like waiting until Apophis makes another close pass.
Logged

OREOSOME

  • Bay Watcher
  • Novice GM.
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2246 on: October 09, 2012, 03:36:41 pm »

Will we put our leadership's brains inside Large Mechs? Or will they remain organic?
Logged
Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Vorthon

  • Bay Watcher
  • Now with 50% more pointless rambling!
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2247 on: October 09, 2012, 03:39:33 pm »

No. Put the brains in spaceships. With plenty of processing power and the ability to produce humanoid avatars.
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2248 on: October 09, 2012, 05:26:34 pm »

So. About the spaceship thing. I recently read an essay by Larry Niven, detailing various megastructures. One of the things he described involved taking an asteroid, focusing sunlight on it using a specially shaped mirror, melting it, spinning the resulting glob, and turning it into a hollow sphere to serve as a hull for a spacecraft. Sounds interesting. Although that'd probably be better for trips to the outer system, or potential interstellar trips. Unless you guys feel like waiting until Apophis makes another close pass.
Um, we need spaceships to get us to the asteroids...

Will we put our leadership's brains inside Large Mechs? Or will they remain organic?
I'd suggest uploading a few backups and possibly a copy or two of the leaders onto cephalopod processing units once I invent them, then we can hook 'em up to anything.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Vorthon

  • Bay Watcher
  • Now with 50% more pointless rambling!
    • View Profile
Re: The Bay12 Space program - Open discussion
« Reply #2249 on: October 09, 2012, 06:57:46 pm »

Like I said: It's only good for outer system or interstellar expeditions, unless we decide to wait for the asteroid Apophis to make another close pass.
Logged
Pages: 1 ... 148 149 [150] 151 152 ... 192